Player Matchup

Ne Zha
Ne Zha
Andorinson
Ne Zha
Level 63
God Stats
5W - 4L
1,632 SR
Queue Stats
83W - 114L
1,397 Elo+
Party 2
Hou Yi
Hou Yi
Bellaknor
Hou Yi
Level 120
God Stats
7W - 4L
1,675 SR
Queue Stats
296W - 310L
1,515 Elo+
Party 2
Nu Wa
Nu Wa
Sindolyn
Nu Wa
Level 127
God Stats
3W - 4L
1,540 SR
Queue Stats
379W - 387L
1,541 Elo+
Party 2
Baron Samedi
Baron Samedi
TayZ0956
Baron Samedi
Level 107
God Stats
30W - 24L
1,647 SR
Queue Stats
426W - 427L
1,452 Elo+
Party 3
Atlas
Atlas
mecrappy
Atlas
Level 105
God Stats
2W - 2L
1,743 SR
Queue Stats
315W - 315L
1,427 Elo+
Party 3
Team Averages
Level 104
1,648 SR
1,466 Elo+

VS

Team Averages
Level 104
1,565 SR
1,439 Elo+
Sun Wukong
Sun Wukong
ConjurationNite
Sun Wukong
Level 124
God Stats
19W - 20L
1,548 SR
Queue Stats
488W - 516L
1,444 Elo+
Party 1
Izanami
Izanami
Cthuwhu
Izanami
Level 86
God Stats
12W - 8L
1,591 SR
Queue Stats
354W - 400L
1,419 Elo+
Party 1
Mulan
Mulan
DaCAPTA1N63
Mulan
Level 129
God Stats
18W - 9L
1,625 SR
Queue Stats
153W - 172L
1,521 Elo+
Party 1
Freya
Freya
slimm_hova
Freya
Level 105
God Stats
8W - 2L
1,628 SR
Queue Stats
326W - 281L
1,424 Elo+
Solo
Awilix
Awilix
ymlewis
Awilix
Level 74
God Stats
2W - 2L
1,430 SR
Queue Stats
122W - 148L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Andorinson
Ne Zha
15
2 / 8 / 7
9,133
481
9,802
16,029
5,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hou Yi
Bellaknor
Hou Yi
16
7 / 3 / 3
10,283
541
9,693
14,174
5,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Sindolyn
Nu Wa
14
1 / 6 / 4
8,572
451
9,726
11,593
2,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
TayZ0956
Baron Samedi
14
3 / 4 / 2
9,401
495
10,796
13,958
9,155
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

Atlas
mecrappy
Atlas
12
4 / 6 / 6
8,996
473
10,693
19,667
19,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ConjurationNite
Sun Wukong
16
5 / 4 / 3
10,122
533
13,043
19,688
15,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Cthuwhu
Izanami
16
7 / 4 / 5
10,745
566
13,053
14,219
5,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
3 / 2 / 13
10,468
551
11,856
16,529
15,197
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Freya
18
7 / 1 / 4
10,990
578
11,565
11,777
5,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
ymlewis
Awilix
16
4 / 6 / 6
9,728
512
8,682
15,545
5,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
57
17
Kills
26
27
Deaths
17
22
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Andorinson
Ne Zha
2
8
7
0.69
L
Hou Yi
Bellaknor
Hou Yi
7
3
3
2.83
W
Sun Wukong
ConjurationNite
Sun Wukong
5
4
3
1.63
W
Izanami
Cthuwhu
Izanami
7
4
5
2.38
W
3
2
13
4.75
L
Nu Wa
Sindolyn
Nu Wa
1
6
4
0.5
L
Baron Samedi
TayZ0956
Baron Samedi
3
4
2
1
L
Atlas
mecrappy
Atlas
4
6
6
1.17
W
Freya
7
1
4
9
W
Awilix
ymlewis
Awilix
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,710
Damage
58,199
75,421
Taken
77,758
42,172
Mitigated
46,771
22,906
Healing
29,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Andorinson
Ne Zha
9,802
3,340
0
4,647
16,029
5,760
408
1,503
14,461
0
58,190
L
Hou Yi
Bellaknor
Hou Yi
9,693
4,905
0
4,368
14,174
5,262
1,092
3,755
10,419
0
66,196
W
Sun Wukong
ConjurationNite
Sun Wukong
13,043
1,563
0
6,164
19,688
15,154
0
10,719
8,799
407
62,682
W
Izanami
Cthuwhu
Izanami
13,053
8,525
0
4,178
14,219
5,456
458
4,738
9,099
0
94,363
W
11,856
2,337
2,828
6,049
16,529
15,197
44
6,194
10,049
0
39,876
L
Nu Wa
Sindolyn
Nu Wa
9,726
1,269
0
2,378
11,593
2,404
143
364
11,184
43,170
0
L
Baron Samedi
TayZ0956
Baron Samedi
10,796
1,398
604
5,648
13,958
9,155
615
1,936
11,370
59,352
0
L
Atlas
mecrappy
Atlas
10,693
4,194
738
4,523
19,667
19,591
0
3,588
15,848
21,654
0
W
Freya
11,565
4,379
0
6,404
11,777
5,395
38
3,215
8,392
73,000
9,010
W
Awilix
ymlewis
Awilix
8,682
3,433
0
3,788
15,545
5,569
303
5,171
10,204
0
63,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,385
Gold Earned
52,053
438
Minions Killed
587
0
Camps Cleared
0
1,673,656
Distance Traveled
1,813,579
14
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,133
481
95
5
0
371,236
1
L
Hou Yi
10,283
541
113
6
0
330,614
2
W
Sun Wukong
10,122
533
127
7
0
345,316
3
W
Izanami
10,745
566
157
8
0
328,344
9
W
Mulan
10,468
551
47
2
0
393,578
2
L
Nu Wa
8,572
451
82
4
0
318,407
3
L
Baron Samedi
9,401
495
121
6
0
311,948
2
L
Atlas
8,996
473
27
1
0
341,451
6
W
Freya
10,990
578
144
8
0
361,011
11
W
Awilix
9,728
512
112
6
0
385,330
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role