Player Matchup

Anubis
Anubis
 
Anubis
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
GuywithLines
Ymir
Level 13
God Stats
7W - 3L
1,772 SR
Queue Stats
25W - 21L
1,456 Elo+
Party 1
Ares
Ares
SolventLol
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,257 Elo+
Party 2
Neith
Neith
TrolkyTeetooFTW
Neith
Level 33
God Stats
11W - 14L
1,311 SR
Queue Stats
20W - 24L
1,454 Elo+
Party 2
Susano
Susano
ZilkyTeetoo
Susano
Level 60
God Stats
4W - 2L
1,631 SR
Queue Stats
26W - 27L
1,451 Elo+
Party 2
Team Averages
Level 39
1,543 SR
1,423 Elo+

VS

Team Averages
Level 33
1,594 SR
1,439 Elo+
Janus
Janus
DRAGONIOD101
Janus
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 122L
1,408 Elo+
Solo
Rama
Rama
Mellis610
Rama
Level 6
God Stats
0W - 1L
1,674 SR
Queue Stats
22W - 21L
1,412 Elo+
Party 3
Chaac
Chaac
clarkpd
Chaac
Level 63
God Stats
2W - 3L
1,571 SR
Queue Stats
56W - 47L
1,486 Elo+
Party 3
Xing Tian
Xing Tian
drone40
Xing Tian
Level 54
God Stats
0W - 1L
1,727 SR
Queue Stats
31W - 34L
1,478 Elo+
Party 3
Loki
Loki
wertyboy
Loki
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,412 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
8 / 0 / 2
7,148
715
4,211
4,730
1,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 1 / 1
6,005
601
3,846
6,583
4,585
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 0 / 6
5,880
588
3,271
6,422
4,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
8 / 1 / 1
6,142
614
8,884
4,552
1,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Susano
10
2 / 0 / 5
5,741
574
3,784
5,272
1,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 8 / 0
4,807
481
2,525
6,367
1,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
7
1 / 4 / 0
4,771
477
3,270
7,692
1,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
clarkpd
Chaac
10
1 / 2 / 0
5,797
580
4,598
6,807
3,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xing Tian
drone40
Xing Tian
6
0 / 4 / 1
4,738
474
1,345
9,835
4,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Loki
6
0 / 3 / 1
4,329
433
1,304
4,607
814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
4
21
Kills
2
2
Deaths
21
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
8
0
2
9
L
0
8
0
0
W
1
1
1
1.5
L
Rama
1
4
0
0.25
W
2
0
6
5
W
8
1
1
8.5
W
Susano
2
0
5
4.5
L
Chaac
clarkpd
Chaac
1
2
0
0.5
L
Xing Tian
drone40
Xing Tian
0
4
1
0.13
L
Loki
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,996
Damage
13,042
27,559
Taken
35,308
13,634
Mitigated
11,537
11,343
Healing
7,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
4,211
160
0
2,746
4,730
1,762
1,215
1,824
2,660
38,062
0
L
2,525
123
0
395
6,367
1,120
0
3,818
2,549
22,773
0
W
3,846
1,010
0
2,091
6,583
4,585
0
175
5,953
31,688
0
L
Rama
3,270
2,541
0
1,695
7,692
1,575
47
1,535
6,157
0
26,067
W
3,271
486
0
1,335
6,422
4,407
0
1,126
5,294
17,066
0
W
8,884
3,941
0
2,289
4,552
1,250
0
647
3,905
0
36,463
W
Susano
3,784
1,144
0
2,882
5,272
1,630
102
70
5,163
0
30,490
L
Chaac
clarkpd
Chaac
4,598
1,206
0
2,612
6,807
3,751
0
3,800
3,007
0
26,985
L
Xing Tian
drone40
Xing Tian
1,345
101
0
1,575
9,835
4,277
46
1,206
8,629
10,932
0
L
Loki
1,304
286
0
1,465
4,607
814
0
969
3,638
0
14,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,916
Gold Earned
24,442
323
Minions Killed
218
0
Camps Cleared
0
973,270
Distance Traveled
950,980
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,148
715
89
9
0
187,744
4
L
Janus
4,807
481
44
4
0
174,449
4
W
Ymir
6,005
601
82
8
0
171,398
4
L
Rama
4,771
477
48
5
0
170,606
1
W
Ares
5,880
588
29
3
0
197,467
5
W
Neith
6,142
614
62
6
0
183,898
3
W
Susano
5,741
574
61
6
0
232,763
5
L
Chaac
5,797
580
68
7
0
201,690
2
L
Xing Tian
4,738
474
22
2
0
193,057
1
L
Loki
4,329
433
36
4
0
211,178
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role