Player Matchup

Nox
Nox
 
Nox
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Clayako
Ao Kuang
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,438 Elo+
Party 3
Sun Wukong
Sun Wukong
DarthVxper
Sun Wukong
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,400 Elo+
Party 3
Persephone
Persephone
MiSt_TAA
Persephone
Level 150
God Stats
0W - 2L
1,259 SR
Queue Stats
216W - 232L
1,543 Elo+
Party 1
Hercules
Hercules
Pru1677
Hercules
Level 123
God Stats
3W - 1L
1,516 SR
Queue Stats
140W - 150L
1,472 Elo+
Party 3
Team Averages
Level 121
1,455 SR
1,470 Elo+

VS

Team Averages
Level 96
1,657 SR
1,466 Elo+
Vulcan
Vulcan
Masi11
Vulcan
Level 68
God Stats
15W - 4L
1,663 SR
Queue Stats
224W - 224L
1,510 Elo+
Party 2
Cerberus
Cerberus
Toro_1212
Cerberus
Level 80
God Stats
4W - 1L
1,592 SR
Queue Stats
150W - 157L
1,458 Elo+
Party 2
Zeus
Zeus
YG_StankWeezul
Zeus
Level 129
God Stats
10W - 6L
1,667 SR
Queue Stats
576W - 596L
1,454 Elo+
Party 4
Jormungandr
Jormungandr
ZaraMaxy
Jormungandr
Level 96
God Stats
7W - 1L
1,654 SR
Queue Stats
326W - 330L
1,462 Elo+
Party 2
Discordia
Discordia
yg_ItsLagISwear
Discordia
Level 105
God Stats
3W - 4L
1,712 SR
Queue Stats
214W - 248L
1,447 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
17
2 / 6 / 7
9,764
697
8,036
9,991
3,162
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ao Kuang
Clayako
Ao Kuang
18
9 / 5 / 4
11,030
788
8,287
16,123
5,896
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
DarthVxper
Sun Wukong
16
2 / 7 / 8
9,992
714
11,133
18,297
23,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Persephone
MiSt_TAA
Persephone
15
0 / 7 / 10
9,859
704
11,894
12,231
3,725
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
Pru1677
Hercules
19
5 / 5 / 9
10,891
778
9,179
27,375
23,283
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Masi11
Vulcan
20
6 / 2 / 20
12,830
916
21,920
10,698
4,714
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
Toro_1212
Cerberus
17
1 / 4 / 19
11,026
788
5,259
18,687
23,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
12 / 5 / 9
11,980
856
16,581
9,166
3,403
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
ZaraMaxy
Jormungandr
19
9 / 4 / 14
12,629
902
11,187
17,264
20,534
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
yg_ItsLagISwear
Discordia
16
3 / 3 / 12
10,396
743
14,243
7,603
2,228
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
105
18
Kills
31
30
Deaths
18
38
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
2
6
7
0.92
L
Ao Kuang
Clayako
Ao Kuang
9
5
4
2.2
L
Sun Wukong
DarthVxper
Sun Wukong
2
7
8
0.86
W
Vulcan
Masi11
Vulcan
6
2
20
8
L
Persephone
MiSt_TAA
Persephone
0
7
10
0.71
L
Hercules
Pru1677
Hercules
5
5
9
1.9
W
Cerberus
Toro_1212
Cerberus
1
4
19
2.63
W
12
5
9
3.3
W
Jormungandr
ZaraMaxy
Jormungandr
9
4
14
4
W
Discordia
yg_ItsLagISwear
Discordia
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,529
Damage
69,190
84,017
Taken
63,418
59,954
Mitigated
54,550
28,536
Healing
22,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
8,036
312
1,528
720
9,991
3,162
532
8,983
1,008
24,317
0
L
Ao Kuang
Clayako
Ao Kuang
8,287
2,889
1,721
5,597
16,123
5,896
462
13,600
2,523
17,888
0
L
Sun Wukong
DarthVxper
Sun Wukong
11,133
1,244
1,740
4,085
18,297
23,888
0
15,138
3,159
0
24,731
W
Vulcan
Masi11
Vulcan
21,920
8,177
2,362
3,679
10,698
4,714
893
4,081
6,259
54,053
0
L
Persephone
MiSt_TAA
Persephone
11,894
1,943
0
1,429
12,231
3,725
448
10,275
1,949
31,220
0
L
Hercules
Pru1677
Hercules
9,179
3,143
1,376
10,340
27,375
23,283
390
21,187
6,188
0
16,580
W
Cerberus
Toro_1212
Cerberus
5,259
333
1,989
8,236
18,687
23,671
519
8,738
9,682
10,997
0
W
16,581
1,012
2,015
699
9,166
3,403
1,724
2,341
6,579
30,545
0
W
Jormungandr
ZaraMaxy
Jormungandr
11,187
3,429
342
1,425
17,264
20,534
778
8,413
8,687
27,403
0
W
Discordia
yg_ItsLagISwear
Discordia
14,243
864
786
1,075
7,603
2,228
581
4,644
2,874
24,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,536
Gold Earned
58,861
133
Minions Killed
151
0
Camps Cleared
0
1,153,772
Distance Traveled
1,250,521
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,764
697
45
3
0
185,108
0
L
Ao Kuang
11,030
788
18
1
0
256,049
4
L
Sun Wukong
9,992
714
15
1
0
259,170
0
W
Vulcan
12,830
916
62
4
0
317,510
1
L
Persephone
9,859
704
45
3
0
194,455
0
L
Hercules
10,891
778
10
1
0
258,990
0
W
Cerberus
11,026
788
18
1
0
255,391
0
W
Zeus
11,980
856
28
2
0
214,508
1
W
Jormungandr
12,629
902
25
2
0
210,559
0
W
Discordia
10,396
743
18
1
0
252,553
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role