Player Matchup

Atlas
Atlas
EImo
Atlas
Level 95
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 18L
1,624 Elo+
Party 2
Ne Zha
Ne Zha
IJsje
Ne Zha
Level 123
God Stats
2W - 0L
1,434 SR
Queue Stats
12W - 8L
1,704 Elo+
Party 2
Apollo
Apollo
Inuit
Apollo
Level 129
God Stats
9W - 3L
1,625 SR
Queue Stats
30W - 18L
1,665 Elo+
Party 2
Zhong Kui
Zhong Kui
Koelkastlamp
Zhong Kui
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 16L
1,723 Elo+
Party 2
Team Averages
Level 119
1,515 SR
1,679 Elo+

VS

Team Averages
Level 83
1,316 SR
1,487 Elo+
Camazotz
Camazotz
BryanVasquez1415
Camazotz
Level 41
God Stats
0W - 1L
1,193 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Zeus
Zeus
IAmAnIceDragon
Zeus
Level 99
God Stats
0W - 1L
1,550 SR
Queue Stats
12W - 9L
1,558 Elo+
Party 1
Cabrakan
Cabrakan
doo the r0ar
Cabrakan
Level 125
God Stats
0W - 2L
1,241 SR
Queue Stats
11W - 10L
1,527 Elo+
Party 1
Atlas
Atlas
sneaky sloath
Atlas
Level 67
God Stats
0W - 1L
1,280 SR
Queue Stats
2W - 3L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
EImo
Atlas
16
4 / 1 / 11
10,887
907
8,444
8,043
8,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ne Zha
IJsje
Ne Zha
16
4 / 1 / 12
10,861
905
13,028
7,115
3,633
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
Inuit
Apollo
17
11 / 2 / 5
11,231
936
13,805
10,051
4,137
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
Koelkastlamp
Zhong Kui
16
4 / 1 / 8
10,620
885
11,022
8,434
5,981
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 0
9,077
756
2,815
13,338
6,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
2 / 7 / 2
9,237
770
12,537
9,685
3,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cabrakan
doo the r0ar
Cabrakan
13
2 / 3 / 2
8,221
685
3,333
13,031
8,787
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
0 / 6 / 2
8,421
702
4,399
19,716
10,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
11
23
Kills
5
5
Deaths
23
36
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
7
0
0.14
W
Atlas
EImo
Atlas
4
1
11
9.5
L
2
7
2
0.43
W
Ne Zha
IJsje
Ne Zha
4
1
12
10
W
Apollo
Inuit
Apollo
11
2
5
6.75
W
Zhong Kui
Koelkastlamp
Zhong Kui
4
1
8
8
L
Cabrakan
doo the r0ar
Cabrakan
2
3
2
1
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,299
Damage
23,084
33,643
Taken
55,770
21,836
Mitigated
29,593
9,584
Healing
9,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,815
1,012
0
3,294
13,338
6,340
1,052
2,786
10,552
0
31,737
W
Atlas
EImo
Atlas
8,444
2,511
291
1,003
8,043
8,085
620
5,089
2,732
23,257
0
L
12,537
1,818
0
1,116
9,685
3,572
210
3,651
6,034
47,686
0
W
Ne Zha
IJsje
Ne Zha
13,028
3,939
180
1,820
7,115
3,633
2,056
4,515
2,378
0
41,059
W
Apollo
Inuit
Apollo
13,805
6,653
0
2,083
10,051
4,137
2,682
5,469
4,164
0
38,986
W
Zhong Kui
Koelkastlamp
Zhong Kui
11,022
1,370
0
4,207
8,434
5,981
3,714
4,790
3,341
37,677
0
L
Cabrakan
doo the r0ar
Cabrakan
3,333
486
0
613
13,031
8,787
0
3,603
9,428
9,934
0
L
4,399
1,455
359
4,128
19,716
10,894
232
9,775
9,941
19,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,599
Gold Earned
34,956
215
Minions Killed
174
11
Camps Cleared
7
1,047,591
Distance Traveled
798,649
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
9,077
756
59
5
3
202,796
1
W
Atlas
10,887
907
37
3
2
257,709
3
L
Zeus
9,237
770
69
6
2
174,461
0
W
Ne Zha
10,861
905
46
4
5
285,805
2
W
Apollo
11,231
936
46
4
3
239,329
2
W
Zhong Kui
10,620
885
86
7
1
264,748
2
L
Cabrakan
8,221
685
16
1
2
245,112
0
L
Atlas
8,421
702
30
3
0
176,280
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role