Player Matchup

Medusa
Medusa
Gold II
 
Medusa
Gold II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Silver II
 
Kali
Silver II
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Gold III
MASERRATY
Hercules
Gold III
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 167L
1,515 MMR
Solo
Bacchus
Bacchus
Silver V
Tuco102
Bacchus
Silver V
Level 122
God Stats
18W - 18L
1,636 SR
Queue Stats
41W - 53L
1,241 MMR
Solo
Discordia
Discordia
Gold V
rodeheus
Discordia
Gold V
Level 159
God Stats
3W - 3L
1,536 SR
Queue Stats
419W - 396L
1,178 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 141
1,534 SR
1,387 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 108
1,566 SR
1,367 MMR
Guan Yu
Guan Yu
Silver I
 
Guan Yu
Silver I
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Gold IV
 
Bastet
Gold IV
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Persephone
Persephone
Gold V
GloxiniaOfReposê
Persephone
Gold V
Level 118
God Stats
4W - 5L
1,706 SR
Queue Stats
41W - 41L
1,431 MMR
Party 1
Olorun
Olorun
Silver III
HelpOniSanImStuc
Olorun
Silver III
Level 139
God Stats
19W - 19L
1,501 SR
Queue Stats
647W - 663L
919 MMR
Solo
Khepri
Khepri
Gold V
UndyingKiss
Khepri
Gold V
Level 123
God Stats
8W - 6L
1,626 SR
Queue Stats
23W - 19L
1,487 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
4 / 4 / 3
8,497
531
10,426
12,395
4,090
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kali
 
Kali
12
1 / 5 / 1
7,595
475
6,192
12,930
5,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
MASERRATY
Hercules
13
1 / 6 / 0
7,404
463
5,517
17,294
9,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Bacchus
Tuco102
Bacchus
10
2 / 6 / 3
6,759
422
4,112
12,631
12,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
rodeheus
Discordia
13
0 / 4 / 0
7,538
471
7,893
13,426
4,480
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
OdinCliodhnaZeusAres

VS

Bans
AthenaNikeGebAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
16
10 / 1 / 5
10,630
664
13,779
14,987
16,615
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bastet
 
Bastet
17
9 / 1 / 9
10,224
639
16,747
13,277
4,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
15
5 / 0 / 7
9,817
614
12,011
6,141
2,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 5 / 5
8,013
501
5,630
10,908
3,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
11
0 / 1 / 12
7,925
495
1,984
7,758
6,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
63
8
Kills
25
25
Deaths
8
7
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
4
4
3
1.38
L
Kali
 
Kali
1
5
1
0.3
W
Guan Yu
 
Guan Yu
10
1
5
12.5
W
Bastet
 
Bastet
9
1
9
13.5
W
Persephone
5
0
7
8.5
W
1
5
5
0.7
L
Hercules
MASERRATY
Hercules
1
6
0
0.17
L
Bacchus
Tuco102
Bacchus
2
6
3
0.58
W
Khepri
0
1
12
6
L
Discordia
rodeheus
Discordia
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,140
Damage
50,151
68,676
Taken
53,071
36,125
Mitigated
34,478
20,366
Healing
20,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
10,426
5,627
0
4,168
12,395
4,090
0
3,309
9,086
0
65,265
L
Kali
 
Kali
6,192
2,090
0
3,710
12,930
5,742
0
3,390
9,540
0
46,689
W
Guan Yu
 
Guan Yu
13,779
2,375
2,116
5,347
14,987
16,615
1,518
1,437
13,132
6,531
57,385
W
Bastet
 
Bastet
16,747
3,940
0
6,234
13,277
4,499
683
3,381
9,851
0
66,357
W
Persephone
12,011
758
0
1,676
6,141
2,786
1,171
3,003
3,138
69,107
0
W
5,630
2,311
142
3,942
10,908
3,888
616
1,978
8,930
39,012
6,498
L
Hercules
MASERRATY
Hercules
5,517
2,140
424
5,044
17,294
9,448
0
4,636
12,658
0
30,679
L
Bacchus
Tuco102
Bacchus
4,112
564
0
1,493
12,631
12,365
59
5,950
6,681
12,956
0
W
Khepri
1,984
266
0
946
7,758
6,690
604
2,206
5,518
17,310
0
L
Discordia
rodeheus
Discordia
7,893
429
0
5,527
13,426
4,480
92
3,839
9,587
65,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,793
Gold Earned
46,609
404
Minions Killed
453
0
Camps Cleared
0
1,508,449
Distance Traveled
1,655,297
23
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,497
531
111
7
0
293,769
4
L
Kali
7,595
475
95
6
0
319,771
0
W
Guan Yu
10,630
664
125
8
0
311,586
2
W
Bastet
10,224
639
102
6
0
367,822
4
W
Persephone
9,817
614
114
7
0
330,474
2
W
Olorun
8,013
501
83
5
0
302,965
4
L
Hercules
7,404
463
55
3
0
293,875
3
L
Bacchus
6,759
422
11
1
0
301,817
8
W
Khepri
7,925
495
29
2
0
342,450
8
L
Discordia
7,538
471
132
8
0
299,217
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role