Player Matchup

Morgan Le Fay
Morgan Le Fay
JackiieSteel
Morgan Le Fay
Level 55
God Stats
4W - 5L
1,341 SR
Queue Stats
138W - 194L
1,359 Elo+
Party 1
Kumbhakarna
Kumbhakarna
PochoArtio
Kumbhakarna
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 35L
1,380 Elo+
Party 1
Chiron
Chiron
STROKENTOKEN420
Chiron
Level 87
God Stats
5W - 2L
1,702 SR
Queue Stats
146W - 159L
1,426 Elo+
Solo
Anhur
Anhur
Scar_Drago16
Anhur
Level 84
God Stats
3W - 3L
1,437 SR
Queue Stats
205W - 268L
1,339 Elo+
Party 1
Cthulhu
Cthulhu
sweetdannyd3
Cthulhu
Level 88
God Stats
1W - 2L
1,207 SR
Queue Stats
115W - 127L
1,390 Elo+
Solo
Team Averages
Level 76
1,437 SR
1,379 Elo+

VS

Team Averages
Level 93
1,453 SR
1,361 Elo+
Ne Zha
Ne Zha
AppaMapache
Ne Zha
Level 66
God Stats
7W - 8L
1,547 SR
Queue Stats
171W - 183L
1,395 Elo+
Solo
Sun Wukong
Sun Wukong
C-MuRdeR454
Sun Wukong
Level 109
God Stats
3W - 8L
1,475 SR
Queue Stats
154W - 162L
1,392 Elo+
Solo
Susano
Susano
ErrantTiara25
Susano
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 36L
1,251 Elo+
Solo
Tyr
Tyr
Mpainter1
Tyr
Level 156
God Stats
6W - 5L
1,594 SR
Queue Stats
345W - 383L
1,397 Elo+
Solo
Loki
Loki
Radmih
Loki
Level 104
God Stats
0W - 2L
1,151 SR
Queue Stats
47W - 63L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
JackiieSteel
Morgan Le Fay
16
5 / 7 / 20
11,254
662
15,460
16,096
6,348
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
PochoArtio
Kumbhakarna
20
6 / 5 / 23
12,385
729
12,489
24,660
42,016
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
12 / 4 / 17
14,433
849
26,628
18,435
7,648
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
7 / 4 / 18
12,566
739
14,156
13,692
5,740
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
sweetdannyd3
Cthulhu
20
5 / 4 / 24
12,679
746
24,876
20,869
16,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
20
5 / 7 / 8
12,120
713
22,200
21,552
8,387
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
C-MuRdeR454
Sun Wukong
19
4 / 6 / 12
11,847
697
16,406
31,983
29,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
4 / 6 / 6
11,078
652
7,846
12,117
4,921
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

19
3 / 8 / 15
11,440
673
12,553
23,275
26,628
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Loki
Radmih
Loki
18
7 / 8 / 8
11,429
672
18,708
14,757
5,500
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
72
35
Kills
23
24
Deaths
35
102
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
5
7
8
1.29
L
Sun Wukong
C-MuRdeR454
Sun Wukong
4
6
12
1.67
L
4
6
6
1.17
W
Morgan Le Fay
JackiieSteel
Morgan Le Fay
5
7
20
2.14
L
3
8
15
1.31
W
Kumbhakarna
PochoArtio
Kumbhakarna
6
5
23
3.5
L
Loki
Radmih
Loki
7
8
8
1.38
W
12
4
17
5.13
W
7
4
18
4
W
Cthulhu
sweetdannyd3
Cthulhu
5
4
24
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,609
Damage
77,713
93,752
Taken
103,684
78,482
Mitigated
74,669
41,649
Healing
36,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
22,200
2,967
2,227
8,284
21,552
8,387
340
11,709
9,520
0
51,402
L
Sun Wukong
C-MuRdeR454
Sun Wukong
16,406
2,123
1,355
12,901
31,983
29,233
0
15,454
15,475
843
27,980
L
7,846
888
456
611
12,117
4,921
773
6,213
5,774
0
14,436
W
Morgan Le Fay
JackiieSteel
Morgan Le Fay
15,460
3,943
1,055
2,093
16,096
6,348
242
107
15,825
31,515
0
L
12,553
1,672
890
5,944
23,275
26,628
91
9,956
12,817
0
24,701
W
Kumbhakarna
PochoArtio
Kumbhakarna
12,489
1,791
2,383
8,210
24,660
42,016
81
232
23,887
21,679
0
L
Loki
Radmih
Loki
18,708
5,877
2,019
1,518
14,757
5,500
26
7,395
7,273
0
31,313
W
26,628
12,618
6,319
7,683
18,435
7,648
1,612
152
17,943
0
57,548
W
14,156
11,096
2,347
2,368
13,692
5,740
2,831
106
13,500
0
27,005
W
Cthulhu
sweetdannyd3
Cthulhu
24,876
1,611
3,419
5,772
20,869
16,730
419
72
20,311
43,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,317
Gold Earned
57,914
174
Minions Killed
149
0
Camps Cleared
0
1,462,352
Distance Traveled
1,448,025
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
12,120
713
50
3
0
294,712
4
L
Sun Wukong
11,847
697
32
2
0
301,818
1
L
Susano
11,078
652
13
1
0
277,742
1
W
Morgan Le Fay
11,254
662
23
1
0
271,733
1
L
Tyr
11,440
673
32
2
0
282,063
0
W
Kumbhakarna
12,385
729
20
1
0
309,310
1
L
Loki
11,429
672
22
1
0
291,690
1
W
Chiron
14,433
849
66
4
0
264,113
0
W
Anhur
12,566
739
25
1
0
286,531
3
W
Cthulhu
12,679
746
40
2
0
330,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role