Player Matchup

Kukulkan
Kukulkan
Benja-Meme
Kukulkan
Level 63
God Stats
15W - 13L
1,575 SR
Queue Stats
298W - 270L
1,518 Elo+
Party 3
Xbalanque
Xbalanque
Legit_DRM
Xbalanque
Level 68
God Stats
7W - 2L
1,766 SR
Queue Stats
182W - 143L
1,509 Elo+
Party 2
Gilgamesh
Gilgamesh
Rumblebee7831
Gilgamesh
Level 16
God Stats
1W - 1L
1,285 SR
Queue Stats
15W - 20L
1,365 Elo+
Party 2
Kuzenbo
Kuzenbo
lprende
Kuzenbo
Level 25
God Stats
4W - 0L
1,753 SR
Queue Stats
33W - 20L
1,551 Elo+
Party 3
Erlang Shen
Erlang Shen
sljag
Erlang Shen
Level 125
God Stats
103W - 44L
1,669 SR
Queue Stats
856W - 822L
1,519 Elo+
Party 3
Team Averages
Level 59
1,609 SR
1,492 Elo+

VS

Team Averages
Level 54
1,595 SR
1,470 Elo+
Achilles
Achilles
BreastFed_Kyle02
Achilles
Level 36
God Stats
14W - 7L
1,745 SR
Queue Stats
33W - 33L
1,506 Elo+
Party 1
Rama
Rama
The_Wet_Poptart
Rama
Level 105
God Stats
4W - 2L
1,746 SR
Queue Stats
136W - 107L
1,520 Elo+
Party 1
Thoth
Thoth
chrissantq
Thoth
Level 38
God Stats
3W - 5L
1,500 SR
Queue Stats
114W - 95L
1,486 Elo+
Party 1
Cliodhna
Cliodhna
funckyco
Cliodhna
Level 48
God Stats
5W - 5L
1,477 SR
Queue Stats
129W - 122L
1,415 Elo+
Party 1
Sylvanus
Sylvanus
xxrachaelxx
Sylvanus
Level 44
God Stats
5W - 5L
1,507 SR
Queue Stats
88W - 99L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Benja-Meme
Kukulkan
20
12 / 2 / 12
14,159
590
18,985
14,097
7,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xbalanque
Legit_DRM
Xbalanque
17
3 / 10 / 11
11,520
480
11,734
17,923
7,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
Rumblebee7831
Gilgamesh
14
0 / 6 / 1
9,803
408
3,013
13,866
8,190
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kuzenbo
lprende
Kuzenbo
16
1 / 3 / 20
11,763
490
5,571
22,574
30,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Erlang Shen
sljag
Erlang Shen
20
23 / 1 / 11
15,249
635
36,021
26,419
19,441
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 3 / 2
12,647
527
13,772
18,365
16,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
6 / 8 / 8
13,099
546
21,355
28,603
10,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thoth
15
0 / 11 / 4
9,948
415
8,254
17,017
4,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cliodhna
funckyco
Cliodhna
15
1 / 10 / 2
9,638
402
5,894
18,667
5,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
xxrachaelxx
Sylvanus
17
8 / 8 / 5
12,288
512
14,331
22,791
29,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
42
39
Kills
21
22
Deaths
40
55
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Benja-Meme
Kukulkan
12
2
12
9
L
6
3
2
2.33
W
Xbalanque
Legit_DRM
Xbalanque
3
10
11
0.85
W
Gilgamesh
Rumblebee7831
Gilgamesh
0
6
1
0.08
L
6
8
8
1.25
L
Thoth
0
11
4
0.18
L
Cliodhna
funckyco
Cliodhna
1
10
2
0.2
W
Kuzenbo
lprende
Kuzenbo
1
3
20
3.67
W
Erlang Shen
sljag
Erlang Shen
23
1
11
28.5
L
Sylvanus
xxrachaelxx
Sylvanus
8
8
5
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,324
Damage
63,606
94,879
Taken
105,443
71,830
Mitigated
67,100
28,308
Healing
30,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Benja-Meme
Kukulkan
18,985
2,480
0
5,388
14,097
7,021
1,476
5,400
8,609
105,412
0
L
13,772
2,836
0
2,626
18,365
16,464
155
3,188
15,177
13,193
73,847
W
Xbalanque
Legit_DRM
Xbalanque
11,734
5,396
0
2,883
17,923
7,149
2,762
5,510
12,413
0
78,366
W
Gilgamesh
Rumblebee7831
Gilgamesh
3,013
203
0
95
13,866
8,190
0
3,480
9,836
4,340
31,406
L
21,355
18,482
0
10,282
28,603
10,918
994
5,346
23,257
0
130,345
L
Thoth
8,254
222
0
1,841
17,017
4,655
771
5,019
11,998
66,727
0
L
Cliodhna
funckyco
Cliodhna
5,894
643
0
3,421
18,667
5,264
0
3,687
14,980
0
65,587
W
Kuzenbo
lprende
Kuzenbo
5,571
2,132
370
5,481
22,574
30,029
403
7,097
14,482
24,906
0
W
Erlang Shen
sljag
Erlang Shen
36,021
19,488
0
14,091
26,419
19,441
3,050
7,751
18,390
0
137,577
L
Sylvanus
xxrachaelxx
Sylvanus
14,331
3,469
5,644
6,842
22,791
29,799
811
8,090
14,701
36,547
8,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,494
Gold Earned
57,620
560
Minions Killed
593
0
Camps Cleared
0
2,195,273
Distance Traveled
2,041,837
12
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
14,159
590
177
7
0
468,862
1
L
Achilles
12,647
527
151
6
0
414,349
6
W
Xbalanque
11,520
480
131
5
0
384,394
2
W
Gilgamesh
9,803
408
86
4
0
357,905
0
L
Rama
13,099
546
184
8
0
391,587
7
L
Thoth
9,948
415
106
4
0
393,728
2
L
Cliodhna
9,638
402
88
4
0
462,410
2
W
Kuzenbo
11,763
490
22
1
0
461,989
4
W
Erlang Shen
15,249
635
144
6
0
522,123
5
L
Sylvanus
12,288
512
64
3
0
379,763
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role