Player Matchup

Kuzenbo
Kuzenbo
DJ_Christensen
Kuzenbo
Level 85
God Stats
11W - 12L
1,426 SR
Queue Stats
346W - 430L
1,311 Elo+
Solo
Zeus
Zeus
Marcoslandia12
Zeus
Level 40
God Stats
5W - 24L
1,153 SR
Queue Stats
5W - 24L
1,113 Elo+
Party 2
Arachne
Arachne
Puppet OG2203
Arachne
Level 40
God Stats
8W - 2L
1,458 SR
Queue Stats
91W - 144L
1,293 Elo+
Solo
Anhur
Anhur
ianremssem_18
Anhur
Level 29
God Stats
1W - 5L
1,271 SR
Queue Stats
8W - 16L
1,250 Elo+
Party 2
Ra
Ra
rapid_pastime3
Ra
Level 37
God Stats
1W - 3L
1,391 SR
Queue Stats
33W - 62L
1,174 Elo+
Solo
Team Averages
Level 46
1,340 SR
1,228 Elo+

VS

Team Averages
Level 68
1,435 SR
1,340 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
B3RS3RK3R 52
Odin
Level 63
God Stats
1W - 1L
1,317 SR
Queue Stats
32W - 38L
1,369 Elo+
Party 1
Geb
Geb
Hunter51 FB
Geb
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,273 Elo+
Party 1
Medusa
Medusa
RestoredSugar93
Medusa
Level 48
God Stats
31W - 45L
1,378 SR
Queue Stats
107W - 148L
1,207 Elo+
Solo
Thanatos
Thanatos
ThomiPlayer16
Thanatos
Level 60
God Stats
1W - 0L
1,480 SR
Queue Stats
26W - 26L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 1
4,490
449
2,367
7,158
5,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
1 / 1 / 0
4,748
475
1,769
3,105
681
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 10% of your Maximum Health and Mana over 3s.

Arachne
8
1 / 1 / 0
4,935
494
2,129
6,410
1,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

7
0 / 2 / 2
4,433
443
2,126
3,724
779
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

6
0 / 4 / 0
4,165
417
1,729
4,898
1,518
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
4 / 0 / 1
6,152
615
6,108
5,040
1,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 1 / 1
4,914
491
2,820
3,866
1,614
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
1 / 1 / 1
5,088
509
1,414
5,392
4,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

8
2 / 2 / 2
5,145
515
3,657
4,213
1,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
ThomiPlayer16
Thanatos
10
4 / 0 / 1
5,735
574
2,747
5,541
1,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
2
Kills
11
11
Deaths
4
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
4
0
1
4.5
W
0
1
1
0.5
L
0
3
1
0.17
W
1
1
1
1.5
L
1
1
0
1
L
Arachne
1
1
0
1
W
2
2
2
1.5
W
Thanatos
ThomiPlayer16
Thanatos
4
0
1
4.5
L
0
2
2
0.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,120
Damage
16,746
25,295
Taken
24,052
10,261
Mitigated
10,914
7,899
Healing
11,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
6,108
1,130
54
1,794
5,040
1,629
360
2,517
2,523
33,833
0
W
2,820
638
101
636
3,866
1,614
34
1,508
2,358
0
16,219
L
2,367
745
0
2,187
7,158
5,595
0
2,199
4,959
14,974
0
W
1,414
100
261
1,068
5,392
4,626
25
556
4,836
12,901
0
L
1,769
220
0
1,229
3,105
681
331
0
3,105
17,802
0
L
Arachne
2,129
1,978
0
2,186
6,410
1,688
265
981
5,429
0
17,220
W
3,657
1,245
0
1,232
4,213
1,403
1,065
473
3,740
0
25,685
W
Thanatos
ThomiPlayer16
Thanatos
2,747
864
238
6,288
5,541
1,642
0
763
4,778
0
25,852
L
2,126
1,452
0
1,596
3,724
779
0
916
2,808
0
14,433
L
1,729
268
35
666
4,898
1,518
0
3,426
1,472
12,910
457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,771
Gold Earned
27,034
163
Minions Killed
255
0
Camps Cleared
0
831,167
Distance Traveled
909,188
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,152
615
70
7
0
180,316
4
W
Odin
4,914
491
35
4
0
183,224
3
L
Kuzenbo
4,490
449
21
2
0
181,350
3
W
Geb
5,088
509
17
2
0
201,687
2
L
Zeus
4,748
475
37
4
0
143,783
0
L
Arachne
4,935
494
43
4
0
199,686
3
W
Medusa
5,145
515
63
6
0
176,024
2
W
Thanatos
5,735
574
70
7
0
167,937
6
L
Anhur
4,433
443
34
3
0
149,506
0
L
Ra
4,165
417
28
3
0
156,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role