Player Matchup

Thanatos
Thanatos
BlitzCrab
Thanatos
Level 87
God Stats
0W - 5L
1,182 SR
Queue Stats
89W - 84L
1,475 Elo+
Solo
Mulan
Mulan
ElLocoRabbit
Mulan
Level 146
God Stats
6W - 7L
1,507 SR
Queue Stats
761W - 772L
1,451 Elo+
Solo
Nu Wa
Nu Wa
UrbanShadow
Nu Wa
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 44L
1,521 Elo+
Party 1
Chaac
Chaac
Worgel
Chaac
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 23L
1,666 Elo+
Party 1
Heimdallr
Heimdallr
lilk3v
Heimdallr
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 80L
1,549 Elo+
Party 1
Team Averages
Level 91
1,438 SR
1,532 Elo+

VS

Team Averages
Level 121
1,585 SR
1,442 Elo+
Thoth
Thoth
 
Thoth
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Dojoi
Set
Level 160
God Stats
1W - 3L
1,537 SR
Queue Stats
293W - 281L
1,555 Elo+
Solo
Nu Wa
Nu Wa
MostafaSMJ
Nu Wa
Level 129
God Stats
6W - 1L
1,719 SR
Queue Stats
383W - 390L
1,380 Elo+
Solo
Khepri
Khepri
eberindesing
Khepri
Level 153
God Stats
1W - 1L
1,669 SR
Queue Stats
124W - 126L
1,417 Elo+
Solo
Raijin
Raijin
raio332
Raijin
Level 59
God Stats
1W - 2L
1,500 SR
Queue Stats
127W - 138L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BlitzCrab
Thanatos
13
5 / 7 / 4
8,418
765
7,239
9,573
3,107
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 7 / 6
8,170
743
5,350
14,242
6,294
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
2 / 4 / 3
8,075
734
10,167
9,407
3,040
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Worgel
Chaac
16
4 / 5 / 7
9,030
821
10,962
17,847
12,862
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heimdallr
lilk3v
Heimdallr
16
1 / 6 / 7
8,702
791
7,341
10,584
3,850
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
1 / 3 / 13
9,080
825
8,747
7,800
2,656
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Set
Dojoi
Set
17
12 / 4 / 9
10,835
985
15,451
14,784
12,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
16
5 / 1 / 17
9,841
895
15,935
7,679
3,174
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
16
4 / 2 / 16
10,169
924
4,607
9,516
14,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Raijin
raio332
Raijin
17
7 / 3 / 11
10,204
928
10,408
9,243
4,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
95
13
Kills
29
29
Deaths
13
27
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
1
3
13
2.5
L
Thanatos
BlitzCrab
Thanatos
5
7
4
1
W
Set
Dojoi
Set
12
4
9
4.13
L
1
7
6
0.57
W
Nu Wa
5
1
17
13.5
L
2
4
3
0.88
L
Chaac
Worgel
Chaac
4
5
7
1.5
W
Khepri
4
2
16
6
L
Heimdallr
lilk3v
Heimdallr
1
6
7
0.75
W
Raijin
raio332
Raijin
7
3
11
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,059
Damage
55,148
61,653
Taken
49,022
29,153
Mitigated
36,564
19,954
Healing
18,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
8,747
585
316
918
7,800
2,656
921
958
6,842
24,642
0
L
Thanatos
BlitzCrab
Thanatos
7,239
1,255
996
3,178
9,573
3,107
1,072
6,124
3,088
0
8,759
W
Set
Dojoi
Set
15,451
5,946
987
4,084
14,784
12,245
450
4,130
10,654
0
28,247
L
5,350
738
1,356
1,528
14,242
6,294
0
10,713
2,821
162
13,723
W
Nu Wa
15,935
3,951
1,636
2,423
7,679
3,174
1,566
1,784
5,895
31,316
0
L
10,167
1,618
662
2,304
9,407
3,040
0
3,870
5,158
18,444
0
L
Chaac
Worgel
Chaac
10,962
1,189
551
7,976
17,847
12,862
0
12,228
4,924
0
28,868
W
Khepri
4,607
378
1,153
2,317
9,516
14,217
413
1,987
7,529
11,160
0
L
Heimdallr
lilk3v
Heimdallr
7,341
3,902
253
1,150
10,584
3,850
754
4,971
4,958
0
20,401
W
Raijin
raio332
Raijin
10,408
297
1,821
3,238
9,243
4,272
696
1,470
7,773
23,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,395
Gold Earned
50,129
100
Minions Killed
127
0
Camps Cleared
0
919,666
Distance Traveled
1,121,926
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,080
825
37
3
0
212,823
0
L
Thanatos
8,418
765
6
1
0
160,365
0
W
Set
10,835
985
21
2
0
265,976
0
L
Mulan
8,170
743
15
1
0
161,978
1
W
Nu Wa
9,841
895
28
3
0
241,766
2
L
Nu Wa
8,075
734
18
2
0
213,105
1
L
Chaac
9,030
821
21
2
0
211,050
1
W
Khepri
10,169
924
16
1
0
208,952
0
L
Heimdallr
8,702
791
40
4
0
173,168
1
W
Raijin
10,204
928
25
2
0
192,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role