Player Matchup

Sobek
Sobek
GAMEWIZARD2003
Sobek
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 15L
1,487 Elo+
Party 3
Bellona
Bellona
Mironenks
Bellona
Level 129
God Stats
1W - 1L
1,850 SR
Queue Stats
151W - 119L
1,487 Elo+
Party 1
Artio
Artio
Selrahc IV
Artio
Level 160
God Stats
0W - 2L
1,247 SR
Queue Stats
189W - 162L
1,479 Elo+
Party 1
He Bo
He Bo
notsoelite
He Bo
Level 122
God Stats
3W - 1L
1,500 SR
Queue Stats
138W - 127L
1,486 Elo+
Party 3
Artemis
Artemis
tehreeltaco
Artemis
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 15L
1,570 Elo+
Party 1
Team Averages
Level 116
1,520 SR
1,502 Elo+

VS

Team Averages
Level 107
1,617 SR
1,508 Elo+
Ra
Ra
AKforty7killer
Ra
Level 121
God Stats
18W - 10L
1,630 SR
Queue Stats
202W - 220L
1,504 Elo+
Party 2
Ymir
Ymir
Ghost79722
Ymir
Level 99
God Stats
2W - 3L
1,413 SR
Queue Stats
244W - 260L
1,528 Elo+
Party 2
Mulan
Mulan
IonCoiosu
Mulan
Level 89
God Stats
27W - 21L
1,568 SR
Queue Stats
143W - 125L
1,576 Elo+
Solo
Bastet
Bastet
TwistedDaedra
Bastet
Level 122
God Stats
15W - 7L
1,692 SR
Queue Stats
98W - 99L
1,505 Elo+
Solo
Danzaburou
Danzaburou
evanstoreyy1
Danzaburou
Level 104
God Stats
74W - 31L
1,783 SR
Queue Stats
505W - 509L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 2
4,648
465
2,071
7,264
3,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
Mironenks
Bellona
10
1 / 2 / 0
5,383
538
5,427
7,183
3,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artio
9
0 / 0 / 1
5,106
511
2,009
5,967
4,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

He Bo
9
2 / 5 / 0
5,254
525
3,123
7,016
1,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
tehreeltaco
Artemis
7
0 / 5 / 1
4,413
441
2,265
4,608
925
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 4
6,158
616
2,605
4,603
1,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

10
1 / 1 / 1
5,969
597
3,954
5,634
1,973
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
IonCoiosu
Mulan
11
7 / 1 / 3
6,768
677
6,226
8,028
4,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
2 / 1 / 5
5,778
578
4,604
6,763
1,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
evanstoreyy1
Danzaburou
10
4 / 0 / 4
6,250
625
4,171
3,787
1,119
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
3
Kills
16
16
Deaths
5
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
2
2
4
2
L
0
4
2
0.25
W
1
1
1
1.5
W
Mulan
IonCoiosu
Mulan
7
1
3
8.5
L
Bellona
Mironenks
Bellona
1
2
0
0.5
L
Artio
0
0
1
0.5
W
2
1
5
4.5
W
Danzaburou
evanstoreyy1
Danzaburou
4
0
4
6
L
He Bo
2
5
0
0.4
L
Artemis
tehreeltaco
Artemis
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,895
Damage
21,560
32,038
Taken
28,815
14,641
Mitigated
11,024
8,033
Healing
12,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,605
460
248
1,816
4,603
1,477
197
2,359
2,056
32,004
0
L
2,071
175
0
1,040
7,264
3,912
0
188
6,709
9,028
0
W
3,954
2,096
0
2,598
5,634
1,973
0
1,434
3,830
28,289
0
W
Mulan
IonCoiosu
Mulan
6,226
1,316
22
3,021
8,028
4,736
274
1,611
6,417
1,456
30,848
L
Bellona
Mironenks
Bellona
5,427
1,109
0
2,467
7,183
3,795
0
1,572
5,549
0
31,028
L
Artio
2,009
130
124
2,843
5,967
4,383
0
2,771
3,156
21,270
0
W
4,604
1,241
0
3,567
6,763
1,719
0
671
6,031
0
24,217
W
Danzaburou
evanstoreyy1
Danzaburou
4,171
1,065
0
1,148
3,787
1,119
777
469
3,278
0
31,248
L
He Bo
3,123
223
0
1,559
7,016
1,626
0
1,902
4,833
18,436
0
L
Artemis
tehreeltaco
Artemis
2,265
1,054
0
0
4,608
925
0
0
4,421
0
17,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,804
Gold Earned
30,923
208
Minions Killed
318
0
Camps Cleared
0
966,407
Distance Traveled
1,058,128
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,158
616
85
9
0
211,977
0
L
Sobek
4,648
465
15
2
0
196,980
2
W
Ymir
5,969
597
62
6
0
197,982
1
W
Mulan
6,768
677
64
6
0
202,347
1
L
Bellona
5,383
538
67
7
0
215,277
3
L
Artio
5,106
511
52
5
0
199,534
6
W
Bastet
5,778
578
46
5
0
229,361
0
W
Danzaburou
6,250
625
61
6
0
216,461
2
L
He Bo
5,254
525
38
4
0
171,340
1
L
Artemis
4,413
441
36
4
0
183,276
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role