Player Matchup

Kuzenbo
Kuzenbo
ConjurationNite
Kuzenbo
Level 124
God Stats
1W - 4L
1,555 SR
Queue Stats
488W - 516L
1,455 Elo+
Party 1
Aphrodite
Aphrodite
Cthuwhu
Aphrodite
Level 86
God Stats
3W - 10L
1,483 SR
Queue Stats
354W - 400L
1,429 Elo+
Party 1
Guan Yu
Guan Yu
DaCAPTA1N63
Guan Yu
Level 129
God Stats
4W - 7L
1,627 SR
Queue Stats
153W - 172L
1,534 Elo+
Party 1
Zeus
Zeus
Dont Hard Reset
Zeus
Level 158
God Stats
15W - 16L
1,513 SR
Queue Stats
1,771W - 1,762L
1,472 Elo+
Solo
Arachne
Arachne
ymlewis
Arachne
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 148L
1,396 Elo+
Party 1
Team Averages
Level 114
1,536 SR
1,457 Elo+

VS

Team Averages
Level 104
1,621 SR
1,471 Elo+
Khepri
Khepri
Andorinson
Khepri
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 114L
1,383 Elo+
Party 2
Hou Yi
Hou Yi
Bellaknor
Hou Yi
Level 120
God Stats
7W - 4L
1,638 SR
Queue Stats
296W - 310L
1,506 Elo+
Party 2
Hera
Hera
Sindolyn
Hera
Level 127
God Stats
80W - 63L
1,691 SR
Queue Stats
379W - 387L
1,532 Elo+
Party 2
Guan Yu
Guan Yu
just a big nut
Guan Yu
Level 105
God Stats
29W - 15L
1,718 SR
Queue Stats
115W - 119L
1,521 Elo+
Solo
Freya
Freya
slimm_hova
Freya
Level 105
God Stats
8W - 2L
1,558 SR
Queue Stats
326W - 281L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 2
6,716
448
4,912
11,898
12,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Aphrodite
Cthuwhu
Aphrodite
10
1 / 3 / 1
6,402
427
7,384
8,589
3,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Guan Yu
DaCAPTA1N63
Guan Yu
10
1 / 1 / 1
6,523
435
4,461
8,017
4,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
0 / 4 / 1
7,142
476
8,661
9,222
1,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
ymlewis
Arachne
11
4 / 3 / 1
7,099
473
5,068
11,987
4,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Andorinson
Khepri
10
0 / 3 / 7
6,515
434
4,018
9,927
3,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hou Yi
Bellaknor
Hou Yi
15
5 / 1 / 2
8,662
577
6,896
9,015
3,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hera
13
3 / 1 / 6
8,198
547
9,099
6,271
1,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 1 / 5
7,410
494
7,220
14,413
11,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Freya
14
2 / 1 / 1
8,666
578
5,675
7,909
4,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
7
Kills
13
13
Deaths
7
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Khepri
Andorinson
Khepri
0
3
7
1.17
W
Hou Yi
Bellaknor
Hou Yi
5
1
2
6
L
1
2
2
1
L
Aphrodite
Cthuwhu
Aphrodite
1
3
1
0.5
L
Guan Yu
DaCAPTA1N63
Guan Yu
1
1
1
1.5
L
0
4
1
0.13
W
Hera
3
1
6
6
W
3
1
5
5.5
W
Freya
2
1
1
2.5
L
Arachne
ymlewis
Arachne
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,486
Damage
32,908
49,713
Taken
47,535
26,461
Mitigated
24,426
20,748
Healing
19,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Andorinson
Khepri
4,018
447
223
588
9,927
3,865
524
5,388
4,506
21,000
0
W
Hou Yi
Bellaknor
Hou Yi
6,896
3,551
0
3,559
9,015
3,256
2,356
4,176
4,839
0
62,824
L
4,912
2,581
0
2,027
11,898
12,888
78
4,974
6,714
22,043
0
L
Aphrodite
Cthuwhu
Aphrodite
7,384
564
3,762
5,001
8,589
3,270
252
3,106
5,379
42,696
0
L
Guan Yu
DaCAPTA1N63
Guan Yu
4,461
1,019
244
3,344
8,017
4,483
0
4,115
3,774
0
27,689
L
8,661
1,748
0
2,581
9,222
1,787
0
693
8,501
59,674
0
W
Hera
9,099
1,769
243
1,511
6,271
1,992
90
2,741
3,493
50,541
0
W
7,220
931
2,485
6,764
14,413
11,299
191
7,657
6,542
0
20,531
W
Freya
5,675
2,013
0
4,088
7,909
4,014
622
995
6,847
46,781
7,821
L
Arachne
ymlewis
Arachne
5,068
3,522
0
3,789
11,987
4,033
0
4,584
7,259
0
34,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,882
Gold Earned
39,451
330
Minions Killed
402
0
Camps Cleared
0
1,340,024
Distance Traveled
1,437,577
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
6,515
434
42
3
0
300,321
1
W
Hou Yi
8,662
577
118
8
0
263,168
3
L
Kuzenbo
6,716
448
19
1
0
285,103
2
L
Aphrodite
6,402
427
89
6
0
276,794
6
L
Guan Yu
6,523
435
56
4
0
237,396
2
L
Zeus
7,142
476
94
6
0
214,811
5
W
Hera
8,198
547
98
7
0
284,310
2
W
Guan Yu
7,410
494
23
2
0
302,053
5
W
Freya
8,666
578
121
8
0
287,725
5
L
Arachne
7,099
473
72
5
0
325,920
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role