Player Matchup

Kali
Kali
Amethyst Lui
Kali
Level 49
God Stats
20W - 19L
1,497 SR
Queue Stats
129W - 153L
1,396 Elo+
Party 3
Bacchus
Bacchus
BrohamBroski
Bacchus
Level 62
God Stats
3W - 1L
1,538 SR
Queue Stats
78W - 82L
1,393 Elo+
Party 2
Bellona
Bellona
TTVNiftyViper
Bellona
Level 84
God Stats
30W - 22L
1,569 SR
Queue Stats
469W - 474L
1,474 Elo+
Party 3
Ah Puch
Ah Puch
atomicmonkey32
Ah Puch
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
78W - 77L
1,397 Elo+
Party 2
Neith
Neith
deffhit
Neith
Level 61
God Stats
28W - 24L
1,520 SR
Queue Stats
201W - 231L
1,401 Elo+
Party 3
Team Averages
Level 65
1,525 SR
1,412 Elo+

VS

Team Averages
Level 79
1,532 SR
1,437 Elo+
Bastet
Bastet
 
Bastet
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
BsG Razxr
Agni
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,433 Elo+
Solo
Tyr
Tyr
PerrellaGR
Tyr
Level 42
God Stats
49W - 56L
1,461 SR
Queue Stats
128W - 165L
1,416 Elo+
Party 1
Bacchus
Bacchus
PhilipMentzinger
Bacchus
Level 77
God Stats
14W - 12L
1,524 SR
Queue Stats
305W - 357L
1,442 Elo+
Party 1
Neith
Neith
Soul_Astrid
Neith
Level 79
God Stats
15W - 8L
1,673 SR
Queue Stats
340W - 422L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 3
6,834
526
5,080
10,537
3,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
BrohamBroski
Bacchus
9
1 / 0 / 0
5,971
459
2,620
4,115
2,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
14
2 / 1 / 0
7,703
593
9,927
9,253
7,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
4 / 2 / 2
7,553
581
7,525
7,903
2,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
deffhit
Neith
9
0 / 2 / 1
5,639
434
4,084
5,737
2,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
3 / 2 / 1
6,549
504
6,569
9,888
2,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Agni
11
1 / 5 / 2
6,158
474
1,925
6,415
1,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
1 / 2 / 0
7,084
545
5,261
14,911
8,581
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

10
2 / 0 / 1
6,781
522
4,614
7,271
5,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
0 / 1 / 2
5,537
426
3,424
5,099
1,227
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
13
10
Kills
7
7
Deaths
10
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
3
2
1
1.75
W
3
2
3
2.25
W
Bacchus
BrohamBroski
Bacchus
1
0
0
1
L
Agni
1
5
2
0.4
L
1
2
0
0.5
L
2
0
1
2.5
L
0
1
2
1
W
Bellona
2
1
0
2
W
4
2
2
2.5
W
Neith
deffhit
Neith
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,236
Damage
21,793
37,545
Taken
43,584
18,110
Mitigated
19,604
14,536
Healing
13,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
6,569
1,628
0
2,855
9,888
2,579
0
1,748
7,966
0
42,562
W
5,080
2,001
0
3,734
10,537
3,698
0
1,179
9,358
0
37,952
W
Bacchus
BrohamBroski
Bacchus
2,620
199
219
1,578
4,115
2,503
0
704
3,411
11,011
0
L
Agni
1,925
120
0
901
6,415
1,823
0
4,183
1,928
23,762
0
L
5,261
430
0
6,284
14,911
8,581
0
0
14,911
0
41,433
L
4,614
117
0
2,593
7,271
5,394
0
2,503
4,686
14,281
0
L
3,424
767
0
1,356
5,099
1,227
0
1,109
3,948
0
32,709
W
Bellona
9,927
3,469
0
5,416
9,253
7,033
0
0
9,253
0
54,348
W
7,525
95
0
2,241
7,903
2,799
469
2,328
5,575
34,267
0
W
Neith
deffhit
Neith
4,084
1,763
64
1,284
5,737
2,077
0
2,328
3,409
0
32,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,700
Gold Earned
32,109
332
Minions Killed
311
0
Camps Cleared
0
1,243,324
Distance Traveled
1,239,908
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,549
504
71
5
0
293,764
3
W
Kali
6,834
526
68
5
0
253,688
1
W
Bacchus
5,971
459
19
1
0
265,432
3
L
Agni
6,158
474
64
5
0
217,981
4
L
Tyr
7,084
545
90
7
0
245,523
4
L
Bacchus
6,781
522
24
2
0
244,953
3
L
Neith
5,537
426
62
5
0
237,687
3
W
Bellona
7,703
593
114
9
0
274,517
1
W
Ah Puch
7,553
581
66
5
0
233,706
5
W
Neith
5,639
434
65
5
0
215,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role