Player Matchup

Merlin
Merlin
 
Merlin
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
BrabuLetinha
Sol
Level 127
God Stats
1W - 1L
1,465 SR
Queue Stats
16W - 23L
1,393 Elo+
Party 1
Kukulkan
Kukulkan
Cueii
Kukulkan
Level 121
God Stats
0W - 1L
1,509 SR
Queue Stats
6W - 8L
1,360 Elo+
Party 1
Nu Wa
Nu Wa
MagaiverCalebe
Nu Wa
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,455 Elo+
Party 1
Bastet
Bastet
Potemkin06
Bastet
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,283 Elo+
Party 1
Team Averages
Level 98
1,495 SR
1,398 Elo+

VS

Team Averages
Level 106
1,486 SR
1,436 Elo+
Xbalanque
Xbalanque
Rafa__Silvares
Xbalanque
Level 69
God Stats
2W - 1L
1,335 SR
Queue Stats
136W - 175L
1,397 Elo+
Party 2
Anubis
Anubis
Shreck_Fimosento
Anubis
Level 89
God Stats
5W - 1L
1,685 SR
Queue Stats
116W - 146L
1,410 Elo+
Party 2
Khepri
Khepri
UNNIVERSE
Khepri
Level 157
God Stats
7W - 1L
1,495 SR
Queue Stats
242W - 222L
1,461 Elo+
Solo
Hachiman
Hachiman
igorbuckEXTREME
Hachiman
Level 108
God Stats
3W - 1L
1,539 SR
Queue Stats
126W - 136L
1,404 Elo+
Party 2
Tiamat
Tiamat
mauroymaurilx267
Tiamat
Level 108
God Stats
2W - 5L
1,379 SR
Queue Stats
330W - 325L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
1 / 8 / 6
8,771
675
3,279
13,124
5,176
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
4 / 7 / 7
9,903
762
8,974
15,942
5,109
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
Cueii
Kukulkan
17
3 / 8 / 3
10,036
772
12,217
14,468
5,281
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
0 / 9 / 8
8,252
635
6,710
11,665
3,565
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
Potemkin06
Bastet
16
4 / 7 / 5
10,048
773
6,711
14,112
4,897
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Rafa__Silvares
Xbalanque
16
3 / 3 / 22
10,071
775
6,700
11,324
5,723
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
8 / 3 / 18
10,946
842
9,557
12,607
7,975
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
UNNIVERSE
Khepri
19
2 / 1 / 31
11,018
848
9,886
14,833
16,247
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
20
20 / 3 / 13
12,899
992
20,162
10,030
5,359
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
6 / 2 / 22
10,549
811
18,812
10,308
6,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
145
12
Kills
39
39
Deaths
12
29
Assists
106
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
8
6
0.5
L
4
7
7
1.07
L
Kukulkan
Cueii
Kukulkan
3
8
3
0.56
L
0
9
8
0.44
L
Bastet
Potemkin06
Bastet
4
7
5
0.93
W
Xbalanque
Rafa__Silvares
Xbalanque
3
3
22
4.67
W
8
3
18
5.67
W
Khepri
UNNIVERSE
Khepri
2
1
31
17.5
W
Hachiman
20
3
13
8.83
W
6
2
22
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,891
Damage
65,117
69,311
Taken
59,102
24,028
Mitigated
42,300
16,132
Healing
29,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
3,279
410
417
2,205
13,124
5,176
0
7,709
5,415
15,554
0
L
8,974
2,980
261
4,942
15,942
5,109
1,171
9,715
6,227
33,555
0
L
Kukulkan
Cueii
Kukulkan
12,217
298
1,326
1,860
14,468
5,281
308
7,633
6,835
23,709
0
L
6,710
830
869
1,386
11,665
3,565
264
6,424
5,241
14,033
0
L
Bastet
Potemkin06
Bastet
6,711
1,418
166
2,700
14,112
4,897
57
6,774
7,338
0
9,473
W
Xbalanque
Rafa__Silvares
Xbalanque
6,700
1,402
1,199
2,780
11,324
5,723
2,464
6,479
4,733
0
21,353
W
9,557
367
2,517
4,581
12,607
7,975
582
7,438
5,025
34,754
0
W
Khepri
UNNIVERSE
Khepri
9,886
299
3,387
4,031
14,833
16,247
70
5,699
9,055
20,437
0
W
Hachiman
20,162
7,478
1,074
4,000
10,030
5,359
1,341
4,524
5,424
0
41,188
W
18,812
463
2,143
4,000
10,308
6,996
711
6,491
3,685
26,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,010
Gold Earned
55,483
128
Minions Killed
171
0
Camps Cleared
0
1,050,284
Distance Traveled
1,268,138
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,771
675
23
2
0
192,391
2
L
Sol
9,903
762
39
3
0
191,715
1
L
Kukulkan
10,036
772
37
3
0
212,567
4
L
Nu Wa
8,252
635
16
1
0
207,230
2
L
Bastet
10,048
773
13
1
0
246,381
0
W
Xbalanque
10,071
775
40
3
0
247,123
0
W
Anubis
10,946
842
42
3
0
247,671
1
W
Khepri
11,018
848
22
2
0
284,452
0
W
Hachiman
12,899
992
56
4
0
213,777
1
W
Tiamat
10,549
811
11
1
0
275,115
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role