Player Matchup

Geb
Geb
Bad Yuju
Geb
Level 49
God Stats
20W - 17L
1,572 SR
Queue Stats
101W - 89L
1,540 Elo+
Party 1
Set
Set
MoistEggggg
Set
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
193W - 173L
1,514 Elo+
Party 1
Bellona
Bellona
SOR939
Bellona
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
231W - 193L
1,536 Elo+
Party 1
Baba Yaga
Baba Yaga
Slycrashboom
Baba Yaga
Level 127
God Stats
1W - 1L
1,776 SR
Queue Stats
157W - 129L
1,530 Elo+
Party 1
Gilgamesh
Gilgamesh
hardboiledlegg
Gilgamesh
Level 125
God Stats
16W - 15L
1,631 SR
Queue Stats
247W - 209L
1,587 Elo+
Party 1
Team Averages
Level 110
1,596 SR
1,541 Elo+

VS

Team Averages
Level 71
1,593 SR
1,569 Elo+
Charybdis
Charybdis
CallMeCalebJ
Charybdis
Level 104
God Stats
25W - 20L
1,551 SR
Queue Stats
708W - 596L
1,534 Elo+
Party 2
Hades
Hades
FuryRising
Hades
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Achilles
Achilles
II Comikazie II
Achilles
Level 108
God Stats
12W - 12L
1,427 SR
Queue Stats
725W - 594L
1,630 Elo+
Party 2
Bacchus
Bacchus
MiniMinotaur204
Bacchus
Level 62
God Stats
24W - 8L
1,803 SR
Queue Stats
271W - 163L
1,631 Elo+
Party 2
Scylla
Scylla
ThatEdgyWeeb1
Scylla
Level 39
God Stats
10W - 5L
1,685 SR
Queue Stats
214W - 151L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 5 / 0
4,379
438
2,047
11,049
3,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 4 / 1
5,080
508
3,688
8,162
2,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bellona
SOR939
Bellona
8
0 / 5 / 0
4,852
485
2,831
7,261
3,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
Slycrashboom
Baba Yaga
9
1 / 1 / 0
5,766
577
4,264
4,596
1,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Gilgamesh
hardboiledlegg
Gilgamesh
10
4 / 3 / 0
6,096
610
6,035
10,386
3,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CallMeCalebJ
Charybdis
10
7 / 0 / 4
6,440
644
9,741
6,722
1,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hades
7
0 / 4 / 2
4,908
491
1,514
7,142
1,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Achilles
11
7 / 1 / 3
6,952
695
9,750
6,486
2,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

9
2 / 0 / 10
6,355
636
4,638
6,860
5,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
2 / 0 / 1
5,926
593
1,751
3,400
1,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
5
Kills
18
18
Deaths
5
1
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Charybdis
CallMeCalebJ
Charybdis
7
0
4
9
W
Hades
0
4
2
0.25
W
Achilles
7
1
3
8.5
W
2
0
10
7
L
0
4
1
0.13
L
Bellona
SOR939
Bellona
0
5
0
0
L
Baba Yaga
Slycrashboom
Baba Yaga
1
1
0
1
W
2
0
1
2.5
L
Gilgamesh
hardboiledlegg
Gilgamesh
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,865
Damage
27,394
41,454
Taken
30,610
13,818
Mitigated
12,432
11,644
Healing
10,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,047
442
223
2,186
11,049
3,502
0
2,703
8,334
11,434
0
W
Charybdis
CallMeCalebJ
Charybdis
9,741
4,166
0
3,549
6,722
1,888
198
1,478
5,244
0
39,339
W
Hades
1,514
383
104
1,343
7,142
1,954
826
82
7,060
13,118
0
W
Achilles
9,750
3,918
0
2,013
6,486
2,152
0
1,680
4,806
0
37,190
W
4,638
834
448
2,335
6,860
5,420
32
1,520
5,340
12,850
0
L
3,688
1,816
0
2,491
8,162
2,094
0
1,488
6,634
0
23,752
L
Bellona
SOR939
Bellona
2,831
746
0
1,543
7,261
3,330
0
1,244
6,017
0
22,191
L
Baba Yaga
Slycrashboom
Baba Yaga
4,264
276
0
1,238
4,596
1,425
0
854
3,664
33,273
0
W
1,751
163
0
437
3,400
1,018
0
1,783
1,617
31,874
0
L
Gilgamesh
hardboiledlegg
Gilgamesh
6,035
2,559
0
3,963
10,386
3,467
0
1,484
8,902
0
31,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,173
Gold Earned
30,581
260
Minions Killed
263
0
Camps Cleared
0
1,032,869
Distance Traveled
1,017,296
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,379
438
19
2
0
191,790
2
W
Charybdis
6,440
644
72
7
0
189,968
1
W
Hades
4,908
491
22
2
0
175,530
0
W
Achilles
6,952
695
75
8
0
239,501
3
W
Bacchus
6,355
636
21
2
0
201,619
1
L
Set
5,080
508
52
5
0
206,166
2
L
Bellona
4,852
485
47
5
0
218,497
2
L
Baba Yaga
5,766
577
79
8
0
215,316
1
W
Scylla
5,926
593
73
7
0
210,678
0
L
Gilgamesh
6,096
610
63
6
0
201,100
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role