Player Matchup

Gilgamesh
Gilgamesh
Albel_Ivoire
Gilgamesh
Level 24
God Stats
1W - 4L
1,227 SR
Queue Stats
121W - 152L
1,290 Elo+
Party 1
Fenrir
Fenrir
Drappa
Fenrir
Level 39
God Stats
2W - 10L
1,060 SR
Queue Stats
137W - 172L
1,278 Elo+
Party 1
Arachne
Arachne
M1keRob29
Arachne
Level 27
God Stats
0W - 4L
1,099 SR
Queue Stats
11W - 17L
1,223 Elo+
Party 2
Artemis
Artemis
Nyce_Shot
Artemis
Level 27
God Stats
2W - 8L
1,144 SR
Queue Stats
12W - 32L
1,187 Elo+
Party 2
Ao Kuang
Ao Kuang
True_Ace
Ao Kuang
Level 69
God Stats
3W - 5L
1,455 SR
Queue Stats
34W - 62L
1,254 Elo+
Party 2
Team Averages
Level 37
1,197 SR
1,246 Elo+

VS

Team Averages
Level 37
1,567 SR
1,377 Elo+
Bastet
Bastet
Kr4ken8_8
Bastet
Level 38
God Stats
8W - 4L
1,636 SR
Queue Stats
130W - 135L
1,462 Elo+
Solo
Ah Puch
Ah Puch
MURDEROFxCROWSx
Ah Puch
Level 60
God Stats
5W - 10L
1,477 SR
Queue Stats
17W - 33L
1,339 Elo+
Party 3
Heimdallr
Heimdallr
Th3 G Cru5h3r
Heimdallr
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 31L
1,326 Elo+
Party 3
Achilles
Achilles
Z00K33P3R91
Achilles
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 6L
1,300 Elo+
Party 3
Zeus
Zeus
phatboy carle
Zeus
Level 68
God Stats
10W - 8L
1,721 SR
Queue Stats
12W - 13L
1,458 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Albel_Ivoire
Gilgamesh
17
2 / 10 / 4
10,276
1,028
6,306
21,711
10,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Fenrir
Drappa
Fenrir
17
1 / 5 / 7
9,645
965
8,412
16,616
12,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
M1keRob29
Arachne
16
3 / 9 / 6
10,223
1,022
7,957
21,745
10,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
Nyce_Shot
Artemis
17
2 / 9 / 9
10,703
1,070
17,101
19,270
7,872
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ao Kuang
True_Ace
Ao Kuang
17
10 / 6 / 4
12,010
1,201
12,382
19,578
7,901
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

87

VS

Team 2 Tickets

239

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Kr4ken8_8
Bastet
18
10 / 4 / 15
11,824
1,182
17,358
12,937
5,186
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
7 / 1 / 21
12,408
1,241
23,454
7,087
2,895
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Th3 G Cru5h3r
Heimdallr
17
0 / 4 / 21
9,760
976
5,702
7,091
2,858
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
Z00K33P3R91
Achilles
19
8 / 5 / 17
12,029
1,203
16,186
17,836
20,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
14 / 4 / 13
13,421
1,342
25,925
10,546
4,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
126
18
Kills
39
39
Deaths
18
30
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Albel_Ivoire
Gilgamesh
2
10
4
0.4
L
Fenrir
Drappa
Fenrir
1
5
7
0.9
W
Bastet
Kr4ken8_8
Bastet
10
4
15
4.38
L
Arachne
M1keRob29
Arachne
3
9
6
0.67
W
7
1
21
17.5
L
Artemis
Nyce_Shot
Artemis
2
9
9
0.72
W
Heimdallr
Th3 G Cru5h3r
Heimdallr
0
4
21
2.63
L
Ao Kuang
True_Ace
Ao Kuang
10
6
4
2
W
Achilles
Z00K33P3R91
Achilles
8
5
17
3.3
W
14
4
13
5.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,158
Damage
88,625
98,920
Taken
55,497
48,913
Mitigated
35,852
7,411
Healing
12,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Albel_Ivoire
Gilgamesh
6,306
1,213
0
515
21,711
10,420
0
10,716
10,806
0
27,732
L
Fenrir
Drappa
Fenrir
8,412
1,796
54
936
16,616
12,215
0
7,546
8,735
0
21,262
W
Bastet
Kr4ken8_8
Bastet
17,358
6,807
539
4,242
12,937
5,186
0
2,575
10,148
0
31,091
L
Arachne
M1keRob29
Arachne
7,957
6,064
0
1,842
21,745
10,505
0
12,124
9,334
0
19,423
W
23,454
1,601
859
3,327
7,087
2,895
0
1,551
5,536
51,082
0
L
Artemis
Nyce_Shot
Artemis
17,101
9,999
0
1,417
19,270
7,872
0
11,360
7,833
0
42,107
W
Heimdallr
Th3 G Cru5h3r
Heimdallr
5,702
3,334
0
0
7,091
2,858
0
2,556
4,464
0
12,561
L
Ao Kuang
True_Ace
Ao Kuang
12,382
3,275
0
2,647
19,578
7,901
0
7,746
11,568
22,454
0
W
Achilles
Z00K33P3R91
Achilles
16,186
4,862
0
2,376
17,836
20,903
0
5,086
12,197
113
24,262
W
25,925
3,062
63
1,458
10,546
4,010
0
614
9,644
44,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,857
Gold Earned
59,442
169
Minions Killed
181
8
Camps Cleared
3
969,180
Distance Traveled
899,010
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,276
1,028
37
4
1
202,322
0
L
Fenrir
9,645
965
24
2
0
204,732
0
W
Bastet
11,824
1,182
33
3
1
212,466
1
L
Arachne
10,223
1,022
32
3
0
203,705
0
W
Ah Puch
12,408
1,241
63
6
2
197,765
1
L
Artemis
10,703
1,070
56
6
1
164,315
3
W
Heimdallr
9,760
976
17
2
0
136,314
2
L
Ao Kuang
12,010
1,201
20
2
6
194,106
0
W
Achilles
12,029
1,203
20
2
0
185,254
0
W
Zeus
13,421
1,342
48
5
0
167,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role