Player Matchup

Atlas
Atlas
AstralDrag0n
Atlas
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,390 Elo+
Party 1
Olorun
Olorun
AtomB0mb
Olorun
Level 158
God Stats
7W - 4L
1,589 SR
Queue Stats
262W - 298L
1,441 Elo+
Solo
Chaac
Chaac
RB4L PUNTN
Chaac
Level 151
God Stats
2W - 2L
1,658 SR
Queue Stats
200W - 169L
1,532 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
TheSkeaton20
Morgan Le Fay
Level 119
God Stats
5W - 4L
1,499 SR
Queue Stats
508W - 510L
1,456 Elo+
Party 3
Vamana
Vamana
iSigil
Vamana
Level 110
God Stats
1W - 0L
1,369 SR
Queue Stats
20W - 20L
1,537 Elo+
Party 1
Team Averages
Level 122
1,523 SR
1,471 Elo+

VS

Team Averages
Level 131
1,532 SR
1,510 Elo+
Athena
Athena
Lyonhappy29
Athena
Level 148
God Stats
1W - 1L
1,573 SR
Queue Stats
83W - 84L
1,466 Elo+
Solo
Geb
Geb
Moal Lestor
Geb
Level 153
God Stats
4W - 4L
1,719 SR
Queue Stats
249W - 249L
1,553 Elo+
Party 2
Chiron
Chiron
PeterPistals
Chiron
Level 156
God Stats
3W - 1L
1,636 SR
Queue Stats
450W - 470L
1,532 Elo+
Party 2
Olorun
Olorun
QuickCalf978493
Olorun
Level 134
God Stats
3W - 9L
1,343 SR
Queue Stats
443W - 463L
1,541 Elo+
Party 2
Danzaburou
Danzaburou
Titan Frd
Danzaburou
Level 64
God Stats
1W - 5L
1,389 SR
Queue Stats
84W - 97L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 13
9,760
813
6,078
13,925
12,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
AtomB0mb
Olorun
15
3 / 3 / 20
9,718
810
9,166
10,782
4,461
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
17
13 / 6 / 11
11,160
930
15,233
17,451
9,069
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morgan Le Fay
TheSkeaton20
Morgan Le Fay
16
3 / 4 / 15
9,610
801
13,929
13,096
5,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
iSigil
Vamana
19
12 / 4 / 11
11,959
997
16,256
15,568
14,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
15
6 / 4 / 3
10,224
852
6,803
8,671
9,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
2 / 9 / 10
8,797
733
8,557
17,980
19,388
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chiron
16
4 / 6 / 8
9,373
781
17,300
15,792
6,607
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 8 / 8
9,313
776
9,415
18,620
7,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Titan Frd
Danzaburou
16
4 / 6 / 7
9,608
801
13,502
13,275
5,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
55
33
Kills
19
19
Deaths
33
70
Assists
36
Player
Kills
Deaths
Assists
KDA
W
2
2
13
4.25
W
Olorun
AtomB0mb
Olorun
3
3
20
4.33
L
Athena
6
4
3
1.88
L
2
9
10
0.78
L
Chiron
4
6
8
1.33
L
3
8
8
0.88
W
Chaac
13
6
11
3.08
W
Morgan Le Fay
TheSkeaton20
Morgan Le Fay
3
4
15
2.63
L
Danzaburou
Titan Frd
Danzaburou
4
6
7
1.25
W
Vamana
iSigil
Vamana
12
4
11
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,662
Damage
55,577
70,822
Taken
74,338
45,719
Mitigated
48,545
30,423
Healing
20,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,078
2,343
871
4,145
13,925
12,764
332
4,589
8,850
9,960
0
W
Olorun
AtomB0mb
Olorun
9,166
4,474
1,954
5,376
10,782
4,461
3,698
4,148
6,339
24,657
0
L
Athena
6,803
1,178
0
597
8,671
9,341
294
2,400
6,182
16,304
0
L
8,557
398
864
2,597
17,980
19,388
0
7,916
9,760
15,705
0
L
Chiron
17,300
7,224
562
5,294
15,792
6,607
64
6,154
9,458
0
28,220
L
9,415
3,801
1,586
4,869
18,620
7,629
0
7,952
10,253
18,339
0
W
Chaac
15,233
4,002
667
4,727
17,451
9,069
1,160
3,653
13,456
0
21,550
W
Morgan Le Fay
TheSkeaton20
Morgan Le Fay
13,929
1,593
1,116
4,246
13,096
5,089
642
4,996
7,864
29,127
0
L
Danzaburou
Titan Frd
Danzaburou
13,502
6,128
149
3,782
13,275
5,580
1,299
4,734
8,309
0
23,642
W
Vamana
iSigil
Vamana
16,256
7,706
1,168
6,153
15,568
14,336
665
5,532
9,538
0
31,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,207
Gold Earned
47,315
107
Minions Killed
84
0
Camps Cleared
0
1,109,791
Distance Traveled
822,237
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,760
813
5
0
0
239,367
0
W
Olorun
9,718
810
36
3
0
191,309
1
L
Athena
10,224
852
23
2
0
95,867
0
L
Geb
8,797
733
5
0
0
197,064
0
L
Chiron
9,373
781
24
2
0
165,570
0
L
Olorun
9,313
776
14
1
0
168,186
1
W
Chaac
11,160
930
6
1
0
215,431
0
W
Morgan Le Fay
9,610
801
30
3
0
222,943
0
L
Danzaburou
9,608
801
18
2
0
195,550
1
W
Vamana
11,959
997
30
3
0
240,741
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role