Player Matchup

Zhong Kui
Zhong Kui
IamMutty
Zhong Kui
Level 148
God Stats
15W - 19L
1,504 SR
Queue Stats
876W - 894L
1,584 Elo+
Solo
Hel
Hel
LuckySpark84
Hel
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 10L
1,703 Elo+
Party 1
The Morrigan
The Morrigan
QueenofHentai
The Morrigan
Level 112
God Stats
5W - 10L
1,352 SR
Queue Stats
291W - 300L
1,435 Elo+
Party 1
Cthulhu
Cthulhu
Rare-Angelz5559
Cthulhu
Level 157
God Stats
3W - 2L
1,621 SR
Queue Stats
182W - 120L
1,721 Elo+
Party 1
Fenrir
Fenrir
SupportSheep
Fenrir
Level 66
God Stats
0W - 1L
1,285 SR
Queue Stats
30W - 28L
1,526 Elo+
Party 1
Team Averages
Level 100
1,452 SR
1,594 Elo+

VS

Team Averages
Level 106
1,606 SR
1,521 Elo+
Hercules
Hercules
BLTKING145
Hercules
Level 16
God Stats
1W - 0L
1,864 SR
Queue Stats
15W - 8L
1,674 Elo+
Party 2
Yemoja
Yemoja
DUKENUKUM44
Yemoja
Level 129
God Stats
1W - 2L
1,228 SR
Queue Stats
329W - 357L
1,476 Elo+
Party 2
Erlang Shen
Erlang Shen
PootYxBear
Erlang Shen
Level 124
God Stats
3W - 2L
1,664 SR
Queue Stats
331W - 294L
1,536 Elo+
Party 2
Merlin
Merlin
SOUND0FSILENCE2
Merlin
Level 160
God Stats
8W - 5L
1,531 SR
Queue Stats
427W - 411L
1,541 Elo+
Party 2
Hades
Hades
TheKoalaKing
Hades
Level 101
God Stats
2W - 0L
1,743 SR
Queue Stats
74W - 89L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
IamMutty
Zhong Kui
20
9 / 6 / 11
14,091
742
26,113
26,433
22,908
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
1 / 7 / 16
11,334
597
9,496
19,530
11,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

The Morrigan
QueenofHentai
The Morrigan
20
1 / 5 / 18
12,050
634
13,427
14,733
9,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
6 / 4 / 16
14,367
756
32,281
29,871
41,634
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
20
7 / 4 / 10
12,392
652
12,887
25,149
31,114
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BLTKING145
Hercules
20
1 / 5 / 16
12,415
653
9,382
26,365
38,535
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Yemoja
20
2 / 2 / 20
12,635
665
9,800
18,094
27,414
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
PootYxBear
Erlang Shen
20
5 / 7 / 14
13,040
686
23,771
32,162
42,561
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
11 / 4 / 12
14,490
763
36,419
21,273
9,847
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
7 / 6 / 12
13,129
691
21,019
23,971
21,541
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
100
24
Kills
26
26
Deaths
24
71
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Hercules
BLTKING145
Hercules
1
5
16
1.8
W
Yemoja
2
2
20
6
L
Zhong Kui
IamMutty
Zhong Kui
9
6
11
2.42
L
1
7
16
1.29
W
Erlang Shen
PootYxBear
Erlang Shen
5
7
14
1.71
L
The Morrigan
QueenofHentai
The Morrigan
1
5
18
2
L
6
4
16
3.5
W
11
4
12
4.25
L
Fenrir
7
4
10
3
W
7
6
12
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,204
Damage
100,391
115,716
Taken
121,865
115,701
Mitigated
139,898
61,949
Healing
51,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BLTKING145
Hercules
9,382
1,695
739
6,849
26,365
38,535
318
14,909
11,456
0
24,678
W
Yemoja
9,800
2,045
15,520
4,670
18,094
27,414
880
15,491
2,603
27,479
0
L
Zhong Kui
IamMutty
Zhong Kui
26,113
1,930
1,617
6,004
26,433
22,908
1,972
16,166
10,267
39,963
0
L
9,496
312
15,226
9,184
19,530
11,027
759
12,759
6,771
22,593
0
W
Erlang Shen
PootYxBear
Erlang Shen
23,771
9,987
675
8,023
32,162
42,561
2,509
18,359
13,803
0
46,116
L
The Morrigan
QueenofHentai
The Morrigan
13,427
2,055
4,211
2,739
14,733
9,018
1,110
8,966
5,748
33,537
0
L
32,281
1,475
5,835
7,774
29,871
41,634
207
14,443
15,428
58,712
0
W
36,419
1,174
692
4,161
21,273
9,847
1,772
17,764
3,509
72,108
0
L
Fenrir
12,887
3,637
3,504
5,855
25,149
31,114
1,294
14,904
10,245
0
17,727
W
21,019
1,682
4,107
6,174
23,971
21,541
1,302
14,794
9,177
49,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,234
Gold Earned
65,709
169
Minions Killed
203
0
Camps Cleared
0
1,720,235
Distance Traveled
1,632,868
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,415
653
23
1
0
337,006
0
W
Yemoja
12,635
665
38
2
0
339,786
4
L
Zhong Kui
14,091
742
38
2
0
299,826
0
L
Hel
11,334
597
28
1
0
346,172
0
W
Erlang Shen
13,040
686
28
1
0
315,927
0
L
The Morrigan
12,050
634
41
2
0
334,502
0
L
Cthulhu
14,367
756
53
3
0
394,049
2
W
Merlin
14,490
763
70
4
0
340,441
1
L
Fenrir
12,392
652
9
0
0
345,686
0
W
Hades
13,129
691
44
2
0
299,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role