Player Matchup

Neith
Neith
 
Neith
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Brontagious
Discordia
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
213W - 200L
1,594 Elo+
Party 1
Achilles
Achilles
Peenz
Achilles
Level 145
God Stats
1W - 5L
1,357 SR
Queue Stats
161W - 165L
1,636 Elo+
Solo
Atlas
Atlas
TheBootyTemple
Atlas
Level 141
God Stats
1W - 3L
1,549 SR
Queue Stats
257W - 230L
1,608 Elo+
Party 1
Bastet
Bastet
pantystealer
Bastet
Level 105
God Stats
19W - 12L
1,734 SR
Queue Stats
79W - 75L
1,618 Elo+
Party 1
Team Averages
Level 127
1,528 SR
1,591 Elo+

VS

Team Averages
Level 129
1,592 SR
1,553 Elo+
Bacchus
Bacchus
 
Bacchus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hercules
Hercules
HalfALung
Hercules
Level 126
God Stats
3W - 3L
1,699 SR
Queue Stats
84W - 73L
1,581 Elo+
Party 2
Freya
Freya
SkorgeX
Freya
Level 156
God Stats
14W - 15L
1,586 SR
Queue Stats
170W - 200L
1,515 Elo+
Party 2
Sol
Sol
UnknwnElemnt
Sol
Level 142
God Stats
8W - 6L
1,586 SR
Queue Stats
774W - 703L
1,588 Elo+
Party 3
Chaac
Chaac
brayanv24
Chaac
Level 98
God Stats
39W - 27L
1,590 SR
Queue Stats
304W - 313L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
3
0 / 1 / 2
2,911
582
1,361
1,244
337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
Brontagious
Discordia
3
0 / 0 / 0
2,878
576
969
1,377
218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Peenz
Achilles
1
0 / 0 / 0
2,502
500
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

4
0 / 0 / 2
3,248
650
1,092
2,726
1,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bastet
5
2 / 0 / 0
3,454
691
2,240
2,392
595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
7
0 / 0 / 0
3,737
747
1,239
1,477
850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hercules
HalfALung
Hercules
5
1 / 0 / 0
3,859
772
1,060
3,373
1,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Freya
SkorgeX
Freya
6
0 / 1 / 0
3,633
727
51
2,602
653
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

5
0 / 1 / 1
3,191
638
1,388
1,786
446
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
brayanv24
Chaac
6
0 / 0 / 1
3,721
744
1,242
3,190
1,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
3
2
Kills
1
1
Deaths
2
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
1
2
1
W
Bacchus
 
Bacchus
0
0
0
0
L
Discordia
Brontagious
Discordia
0
0
0
0
W
Hercules
HalfALung
Hercules
1
0
0
1
L
Achilles
Peenz
Achilles
0
0
0
0
W
Freya
SkorgeX
Freya
0
1
0
0
L
0
0
2
1
W
0
1
1
0.5
W
Chaac
brayanv24
Chaac
0
0
1
0.5
L
Bastet
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,662
Damage
4,980
7,739
Taken
12,428
2,170
Mitigated
4,341
3,700
Healing
6,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
1,361
738
0
338
1,244
337
0
435
809
0
5,925
W
Bacchus
 
Bacchus
1,239
44
0
416
1,477
850
0
117
1,324
14,197
0
L
Discordia
Brontagious
Discordia
969
253
0
490
1,377
218
0
246
1,131
8,996
0
W
Hercules
HalfALung
Hercules
1,060
357
204
1,752
3,373
1,349
0
467
2,844
0
8,233
L
Achilles
Peenz
Achilles
0
0
0
0
0
0
0
0
0
0
0
W
Freya
SkorgeX
Freya
51
51
0
885
2,602
653
190
244
2,358
13,912
0
L
1,092
573
163
1,472
2,726
1,020
0
967
1,726
2,863
0
W
1,388
354
0
504
1,786
446
0
549
1,153
9,291
0
W
Chaac
brayanv24
Chaac
1,242
199
0
2,429
3,190
1,043
0
458
2,688
0
13,525
L
Bastet
2,240
547
0
1,237
2,392
595
0
997
1,395
0
10,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,993
Gold Earned
18,141
52
Minions Killed
147
0
Camps Cleared
0
455,895
Distance Traveled
531,721
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
2,911
582
11
2
0
112,604
0
W
Bacchus
3,737
747
38
8
0
102,573
1
L
Discordia
2,878
576
19
4
0
101,442
0
W
Hercules
3,859
772
14
3
0
110,434
1
L
Achilles
2,502
500
0
0
0
5,363
0
W
Freya
3,633
727
35
7
0
115,746
1
L
Atlas
3,248
650
1
0
0
103,808
2
W
Sol
3,191
638
20
4
0
83,028
1
W
Chaac
3,721
744
40
8
0
119,940
1
L
Bastet
3,454
691
21
4
0
132,678
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role