Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Bronzefivemaster
Yemoja
Level 144
God Stats
0W - 1L
1,862 SR
Queue Stats
93W - 92L
1,522 Elo+
Party 2
Guan Yu
Guan Yu
IHateRiumalcium
Guan Yu
Level 92
God Stats
3W - 3L
1,812 SR
Queue Stats
328W - 296L
1,542 Elo+
Solo
Eset
Eset
MTGpapabear
Eset
Level 153
God Stats
5W - 4L
1,624 SR
Queue Stats
194W - 187L
1,581 Elo+
Party 2
Apollo
Apollo
UngorrTheBoss
Apollo
Level 107
God Stats
3W - 2L
1,756 SR
Queue Stats
48W - 49L
1,584 Elo+
Solo
Team Averages
Level 108
1,711 SR
1,546 Elo+

VS

Team Averages
Level 72
1,582 SR
1,585 Elo+
Ymir
Ymir
ChadMaxson
Ymir
Level 40
God Stats
3W - 3L
1,635 SR
Queue Stats
130W - 86L
1,674 Elo+
Solo
Merlin
Merlin
Landrell
Merlin
Level 89
God Stats
20W - 23L
1,509 SR
Queue Stats
153W - 162L
1,508 Elo+
Party 1
Guan Yu
Guan Yu
MixedRaceCouple
Guan Yu
Level 42
God Stats
5W - 4L
1,577 SR
Queue Stats
152W - 108L
1,683 Elo+
Solo
Awilix
Awilix
Thadra
Awilix
Level 80
God Stats
4W - 3L
1,544 SR
Queue Stats
366W - 377L
1,550 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ThanksIdiot
Ah Muzen Cab
Level 107
God Stats
12W - 6L
1,645 SR
Queue Stats
369W - 372L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
7
3 / 0 / 0
4,004
801
2,239
2,573
614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

6
0 / 0 / 0
3,380
676
361
2,129
1,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

6
1 / 1 / 0
3,994
799
2,659
3,016
1,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

6
0 / 0 / 2
3,573
715
1,264
1,437
346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

1
0 / 0 / 0
969
194
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
3,439
688
29
1,870
712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
Landrell
Merlin
5
0 / 1 / 0
3,310
662
607
1,682
391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
1 / 1 / 0
3,482
696
1,002
3,969
1,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Awilix
Thadra
Awilix
5
0 / 1 / 0
3,340
668
806
3,359
750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
ThanksIdiot
Ah Muzen Cab
5
0 / 1 / 0
3,160
632
658
1,842
280
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
1
4
Kills
1
1
Deaths
4
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
3
0
0
3
L
0
0
0
0
W
0
0
0
0
L
1
1
0
1
W
Merlin
Landrell
Merlin
0
1
0
0
L
0
0
2
1
W
1
1
0
1
W
Awilix
Thadra
Awilix
0
1
0
0
W
Ah Muzen Cab
ThanksIdiot
Ah Muzen Cab
0
1
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,523
Damage
3,102
9,155
Taken
12,722
3,354
Mitigated
3,479
4,347
Healing
3,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
2,239
1,302
0
1,315
2,573
614
0
200
2,373
0
14,623
L
361
128
40
1,472
2,129
1,148
0
29
2,100
11,743
0
W
29
29
0
1,006
1,870
712
0
191
1,679
8,508
0
L
2,659
638
0
946
3,016
1,246
0
0
2,843
0
15,958
W
Merlin
Landrell
Merlin
607
82
0
631
1,682
391
0
879
803
10,859
0
L
1,264
0
162
412
1,437
346
0
407
1,030
13,638
0
W
1,002
181
0
1,028
3,969
1,346
0
0
3,721
0
9,638
W
Awilix
Thadra
Awilix
806
317
0
638
3,359
750
0
385
2,974
0
12,288
W
Ah Muzen Cab
ThanksIdiot
Ah Muzen Cab
658
195
0
582
1,842
280
0
170
1,672
0
12,219
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,920
Gold Earned
16,731
128
Minions Killed
132
0
Camps Cleared
0
439,079
Distance Traveled
509,417
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,004
801
42
8
0
125,343
1
L
Yemoja
3,380
676
28
6
0
94,420
1
W
Ymir
3,439
688
17
3
0
92,540
1
L
Guan Yu
3,994
799
31
6
0
116,078
1
W
Merlin
3,310
662
21
4
0
93,349
1
L
Eset
3,573
715
27
5
0
103,238
1
W
Guan Yu
3,482
696
25
5
0
103,849
0
W
Awilix
3,340
668
34
7
0
120,069
1
W
Ah Muzen Cab
3,160
632
35
7
0
99,610
1
L
Apollo
969
194
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role