Player Matchup

Tiamat
Tiamat
Awkwaedkiller
Tiamat
Level 66
God Stats
40W - 59L
1,378 SR
Queue Stats
188W - 209L
1,342 Elo+
Party 2
Cerberus
Cerberus
CruncheeTuna
Cerberus
Level 24
God Stats
32W - 44L
1,375 SR
Queue Stats
37W - 54L
1,315 Elo+
Party 3
Pele
Pele
LillyLuna
Pele
Level 135
God Stats
8W - 13L
1,591 SR
Queue Stats
75W - 80L
1,393 Elo+
Party 2
Mulan
Mulan
P-P-PooPoo-Man47
Mulan
Level 59
God Stats
12W - 17L
1,331 SR
Queue Stats
135W - 155L
1,324 Elo+
Party 2
Sol
Sol
lronOutlaw
Sol
Level 58
God Stats
7W - 8L
1,504 SR
Queue Stats
93W - 111L
1,323 Elo+
Party 3
Team Averages
Level 68
1,436 SR
1,339 Elo+

VS

Team Averages
Level 47
1,467 SR
1,340 Elo+
Mulan
Mulan
INCUSORA
Mulan
Level 17
God Stats
3W - 9L
1,404 SR
Queue Stats
7W - 15L
1,321 Elo+
Party 1
Charybdis
Charybdis
MagicalSWP
Charybdis
Level 15
God Stats
1W - 3L
1,740 SR
Queue Stats
6W - 15L
1,313 Elo+
Party 1
The Morrigan
The Morrigan
camo410
The Morrigan
Level 42
God Stats
5W - 7L
1,424 SR
Queue Stats
53W - 66L
1,327 Elo+
Solo
Janus
Janus
l3ost_yt
Janus
Level 60
God Stats
4W - 7L
1,286 SR
Queue Stats
226W - 264L
1,406 Elo+
Solo
Atlas
Atlas
sempreSenz
Atlas
Level 103
God Stats
1W - 3L
1,481 SR
Queue Stats
27W - 46L
1,331 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
13 / 0 / 8
9,250
661
10,056
7,880
4,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
CruncheeTuna
Cerberus
10
0 / 1 / 12
6,856
490
4,752
8,215
6,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pele
13
6 / 2 / 10
8,223
587
6,558
10,207
3,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
5 / 3 / 8
7,950
568
7,824
10,390
8,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
3 / 4 / 4
7,149
511
4,352
7,902
1,898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
INCUSORA
Mulan
10
2 / 7 / 1
6,174
441
7,349
11,092
5,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
MagicalSWP
Charybdis
10
2 / 6 / 3
6,688
478
6,223
7,784
2,398
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Morrigan
camo410
The Morrigan
10
2 / 5 / 3
6,768
483
6,149
7,868
2,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Janus
l3ost_yt
Janus
13
1 / 5 / 0
7,134
510
4,303
7,677
2,283
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Atlas
10
3 / 4 / 4
7,008
501
6,514
12,046
9,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
21
27
Kills
10
10
Deaths
27
42
Assists
11
Player
Kills
Deaths
Assists
KDA
W
13
0
8
17
W
Cerberus
CruncheeTuna
Cerberus
0
1
12
6
L
Mulan
INCUSORA
Mulan
2
7
1
0.36
W
Pele
6
2
10
5.5
L
Charybdis
MagicalSWP
Charybdis
2
6
3
0.58
W
5
3
8
3
L
The Morrigan
camo410
The Morrigan
2
5
3
0.7
L
Janus
l3ost_yt
Janus
1
5
0
0.2
W
3
4
4
1.25
L
Atlas
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,542
Damage
30,538
44,594
Taken
46,467
23,467
Mitigated
22,264
13,020
Healing
6,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,056
1,576
226
3,329
7,880
4,024
1,341
3,462
4,286
41,458
0
W
Cerberus
CruncheeTuna
Cerberus
4,752
433
0
1,933
8,215
6,099
431
2,622
5,406
15,256
0
L
Mulan
INCUSORA
Mulan
7,349
607
0
2,002
11,092
5,884
0
3,162
7,313
0
23,874
W
Pele
6,558
2,133
0
3,564
10,207
3,245
1,014
3,101
7,012
0
39,628
L
Charybdis
MagicalSWP
Charybdis
6,223
3,720
0
511
7,784
2,398
706
4,873
2,815
0
28,536
W
7,824
917
0
2,606
10,390
8,201
594
4,353
5,718
5,050
25,459
L
The Morrigan
camo410
The Morrigan
6,149
1,326
0
2,285
7,868
2,440
0
2,320
5,142
27,817
560
L
Janus
l3ost_yt
Janus
4,303
136
0
500
7,677
2,283
248
2,939
4,478
52,703
0
W
4,352
867
77
1,285
7,902
1,898
3,273
2,798
5,104
33,044
0
L
Atlas
6,514
2,372
0
977
12,046
9,259
301
7,196
4,543
18,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,428
Gold Earned
33,772
296
Minions Killed
287
0
Camps Cleared
0
1,464,285
Distance Traveled
1,297,783
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,250
661
73
5
0
311,170
2
W
Cerberus
6,856
490
27
2
0
311,870
0
L
Mulan
6,174
441
54
4
0
239,866
1
W
Pele
8,223
587
71
5
0
295,350
5
L
Charybdis
6,688
478
49
4
0
253,374
0
W
Mulan
7,950
568
53
4
0
277,855
1
L
The Morrigan
6,768
483
63
5
0
265,337
4
L
Janus
7,134
510
103
7
0
263,806
0
W
Sol
7,149
511
72
5
0
268,040
2
L
Atlas
7,008
501
18
1
0
275,400
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role