Player Matchup

Raijin
Raijin
CeeKing101
Raijin
Level 39
God Stats
0W - 2L
1,419 SR
Queue Stats
199W - 217L
1,375 Elo+
Party 3
Mulan
Mulan
Chantz101
Mulan
Level 58
God Stats
15W - 10L
1,536 SR
Queue Stats
305W - 338L
1,401 Elo+
Party 3
Danzaburou
Danzaburou
PablosPandas
Danzaburou
Level 81
God Stats
1W - 2L
1,447 SR
Queue Stats
4W - 5L
1,426 Elo+
Party 1
Sobek
Sobek
WheezySauce8724
Sobek
Level 21
God Stats
0W - 2L
1,455 SR
Queue Stats
2W - 3L
1,518 Elo+
Party 1
Erlang Shen
Erlang Shen
Whole n tie
Erlang Shen
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 149L
1,323 Elo+
Solo
Team Averages
Level 51
1,471 SR
1,409 Elo+

VS

Team Averages
Level 85
1,530 SR
1,363 Elo+
Achilles
Achilles
CaII Me Caboose
Achilles
Level 48
God Stats
4W - 7L
1,303 SR
Queue Stats
65W - 96L
1,313 Elo+
Party 2
Arachne
Arachne
EROD1
Arachne
Level 65
God Stats
20W - 15L
1,512 SR
Queue Stats
122W - 134L
1,360 Elo+
Party 2
Discordia
Discordia
HellaSketchy252
Discordia
Level 105
God Stats
3W - 0L
1,804 SR
Queue Stats
23W - 23L
1,437 Elo+
Party 2
Aphrodite
Aphrodite
IHI 3 C T II X
Aphrodite
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 130L
1,350 Elo+
Party 2
Neith
Neith
sammileelar
Neith
Level 83
God Stats
90W - 88L
1,530 SR
Queue Stats
278W - 309L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
CeeKing101
Raijin
19
4 / 8 / 5
12,069
464
16,848
23,168
9,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
Chantz101
Mulan
20
9 / 6 / 6
13,522
520
25,862
25,338
14,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
PablosPandas
Danzaburou
17
5 / 9 / 2
11,627
447
18,458
18,887
9,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
0 / 4 / 8
10,762
414
4,341
24,348
21,740
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
Whole n tie
Erlang Shen
10
1 / 2 / 0
8,632
332
5,084
8,365
4,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
18
2 / 4 / 7
11,886
457
12,526
24,767
18,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
EROD1
Arachne
20
15 / 3 / 5
15,347
590
18,501
26,267
12,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
HellaSketchy252
Discordia
20
6 / 5 / 9
13,689
527
26,268
21,860
6,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
IHI 3 C T II X
Aphrodite
18
1 / 4 / 16
11,881
457
9,494
17,673
15,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

19
5 / 3 / 8
13,161
506
12,578
16,504
6,030
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
74
19
Kills
29
29
Deaths
19
21
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Achilles
2
4
7
1.38
L
Raijin
CeeKing101
Raijin
4
8
5
0.81
L
Mulan
Chantz101
Mulan
9
6
6
2
W
Arachne
EROD1
Arachne
15
3
5
5.83
W
Discordia
HellaSketchy252
Discordia
6
5
9
2.1
W
Aphrodite
IHI 3 C T II X
Aphrodite
1
4
16
2.25
L
Danzaburou
PablosPandas
Danzaburou
5
9
2
0.67
L
0
4
8
1
L
Erlang Shen
Whole n tie
Erlang Shen
1
2
0
0.5
W
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,593
Damage
79,367
100,106
Taken
107,071
60,743
Mitigated
58,965
26,158
Healing
49,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
12,526
3,679
0
7,284
24,767
18,422
1,061
5,015
19,512
0
76,766
L
Raijin
CeeKing101
Raijin
16,848
1,240
70
5,804
23,168
9,708
0
11,093
11,607
90,540
0
L
Mulan
Chantz101
Mulan
25,862
5,561
0
8,219
25,338
14,668
0
8,047
17,045
0
94,837
W
Arachne
EROD1
Arachne
18,501
12,182
0
12,981
26,267
12,194
92
2,344
23,791
0
127,637
W
Discordia
HellaSketchy252
Discordia
26,268
2,574
529
4,625
21,860
6,816
4,358
4,957
16,463
86,266
0
W
Aphrodite
IHI 3 C T II X
Aphrodite
9,494
1,416
10,602
9,734
17,673
15,503
1,761
5,092
12,249
47,348
0
L
Danzaburou
PablosPandas
Danzaburou
18,458
5,696
0
1,279
18,887
9,985
581
7,325
11,258
0
86,986
L
4,341
273
0
7,383
24,348
21,740
221
7,870
16,218
26,279
0
L
Erlang Shen
Whole n tie
Erlang Shen
5,084
2,100
0
3,403
8,365
4,642
0
747
7,576
0
24,274
W
12,578
4,231
0
4,083
16,504
6,030
4,851
2,777
13,603
0
96,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,612
Gold Earned
65,964
544
Minions Killed
625
0
Camps Cleared
0
1,999,333
Distance Traveled
2,461,983
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,886
457
103
4
0
492,525
7
L
Raijin
12,069
464
157
6
0
433,413
5
L
Mulan
13,522
520
147
6
0
484,539
2
W
Arachne
15,347
590
150
6
0
588,369
0
W
Discordia
13,689
527
125
5
0
477,890
6
W
Aphrodite
11,881
457
75
3
0
489,984
0
L
Danzaburou
11,627
447
147
6
0
396,711
5
L
Sobek
10,762
414
35
1
0
466,685
2
L
Erlang Shen
8,632
332
58
2
0
217,985
3
W
Neith
13,161
506
172
7
0
413,215
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role