Player Matchup

Eset
Eset
FapperJacks
Eset
Level 86
God Stats
18W - 11L
1,787 SR
Queue Stats
24W - 17L
1,584 Elo+
Party 1
Neith
Neith
Zuuran
Neith
Level 29
God Stats
6W - 2L
1,639 SR
Queue Stats
17W - 8L
1,547 Elo+
Party 1
Atlas
Atlas
majormonkey44
Atlas
Level 129
God Stats
6W - 2L
1,761 SR
Queue Stats
27W - 17L
1,614 Elo+
Party 1
Fenrir
Fenrir
mickeymind
Fenrir
Level 143
God Stats
2W - 4L
1,628 SR
Queue Stats
36W - 22L
1,653 Elo+
Party 1
Guan Yu
Guan Yu
overgrownfrog
Guan Yu
Level 148
God Stats
2W - 0L
1,480 SR
Queue Stats
23W - 15L
1,665 Elo+
Party 1
Team Averages
Level 107
1,659 SR
1,612 Elo+

VS

Team Averages
Level 59
1,561 SR
1,473 Elo+
Sylvanus
Sylvanus
Iritaten
Sylvanus
Level 108
God Stats
0W - 1L
1,841 SR
Queue Stats
650W - 648L
1,468 Elo+
Party 3
Sun Wukong
Sun Wukong
Mawsonsauce
Sun Wukong
Level 47
God Stats
6W - 15L
1,454 SR
Queue Stats
199W - 219L
1,439 Elo+
Solo
Merlin
Merlin
Mordecai886
Merlin
Level 37
God Stats
3W - 2L
1,479 SR
Queue Stats
88W - 63L
1,535 Elo+
Party 2
Mercury
Mercury
Oatmar
Mercury
Level 79
God Stats
46W - 49L
1,532 SR
Queue Stats
265W - 286L
1,448 Elo+
Party 2
Heimdallr
Heimdallr
Rsubi
Heimdallr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 173L
1,474 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 1 / 1
6,417
642
6,419
2,782
683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Zuuran
Neith
10
6 / 3 / 3
6,269
627
7,302
6,516
1,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8
2 / 1 / 11
5,668
567
5,785
8,033
4,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
mickeymind
Fenrir
11
2 / 1 / 2
6,057
606
3,525
6,474
2,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Guan Yu
12
3 / 0 / 2
6,961
696
4,482
4,850
2,897
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Iritaten
Sylvanus
7
0 / 3 / 4
4,656
466
2,567
10,928
4,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
Mawsonsauce
Sun Wukong
9
0 / 4 / 0
5,039
504
2,373
7,269
2,335
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
9
2 / 2 / 1
5,474
547
1,841
5,217
1,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Oatmar
Mercury
9
3 / 4 / 2
5,825
583
2,591
7,110
1,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
Rsubi
Heimdallr
7
1 / 6 / 2
4,824
482
5,321
8,689
2,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
19
Kills
6
6
Deaths
19
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
6
1
1
6.5
L
Sylvanus
Iritaten
Sylvanus
0
3
4
0.67
L
Sun Wukong
Mawsonsauce
Sun Wukong
0
4
0
0
L
Merlin
2
2
1
1.25
L
Mercury
Oatmar
Mercury
3
4
2
1
L
Heimdallr
Rsubi
Heimdallr
1
6
2
0.33
W
Neith
Zuuran
Neith
6
3
3
2.5
W
2
1
11
7.5
W
Fenrir
mickeymind
Fenrir
2
1
2
3
W
Guan Yu
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,513
Damage
14,693
28,655
Taken
39,213
12,148
Mitigated
12,113
11,464
Healing
9,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,419
657
253
889
2,782
683
670
1,158
1,624
29,943
0
L
Sylvanus
Iritaten
Sylvanus
2,567
1,126
728
3,909
10,928
4,023
0
4,242
6,579
9,486
0
L
Sun Wukong
Mawsonsauce
Sun Wukong
2,373
629
0
1,294
7,269
2,335
0
329
6,922
0
27,415
L
Merlin
1,841
120
9
2,124
5,217
1,328
0
2,477
2,472
20,954
0
L
Mercury
Oatmar
Mercury
2,591
1,456
0
292
7,110
1,885
0
1,692
5,220
0
28,633
L
Heimdallr
Rsubi
Heimdallr
5,321
1,893
0
651
8,689
2,542
0
2,825
5,816
0
19,907
W
Neith
Zuuran
Neith
7,302
3,249
0
2,093
6,516
1,754
359
1,021
5,495
0
32,298
W
5,785
2,895
0
2,897
8,033
4,136
445
1,780
6,253
9,516
0
W
Fenrir
mickeymind
Fenrir
3,525
1,327
0
3,781
6,474
2,678
0
449
6,025
0
37,930
W
Guan Yu
4,482
693
0
1,551
4,850
2,897
616
0
4,850
0
39,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,372
Gold Earned
25,818
333
Minions Killed
221
0
Camps Cleared
0
1,072,212
Distance Traveled
980,594
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
6,417
642
64
6
0
214,380
3
L
Sylvanus
4,656
466
16
2
0
161,628
1
L
Sun Wukong
5,039
504
66
7
0
205,082
3
L
Merlin
5,474
547
42
4
0
196,980
0
L
Mercury
5,825
583
63
6
0
240,007
2
L
Heimdallr
4,824
482
34
3
0
176,897
0
W
Neith
6,269
627
70
7
0
222,819
0
W
Atlas
5,668
567
13
1
0
205,608
1
W
Fenrir
6,057
606
78
8
0
205,005
2
W
Guan Yu
6,961
696
108
11
0
224,400
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role