Player Matchup

Olorun
Olorun
 
Olorun
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
BettoFlores
Ravana
Level 45
God Stats
3W - 6L
1,491 SR
Queue Stats
47W - 68L
1,337 Elo+
Solo
Merlin
Merlin
FancyBananas
Merlin
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,260 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TheFireBender20
Tsukuyomi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,260 Elo+
Party 1
Cthulhu
Cthulhu
tuher97
Cthulhu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,260 Elo+
Party 1
Team Averages
Level 28
1,498 SR
1,324 Elo+

VS

Team Averages
Level 68
1,528 SR
1,502 Elo+
Hades
Hades
 
Hades
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
 
Bellona
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
DubstepNinja420
Bacchus
Level 42
God Stats
2W - 3L
1,299 SR
Queue Stats
16W - 19L
1,455 Elo+
Solo
Cu Chulainn
Cu Chulainn
HiiChewy
Cu Chulainn
Level 86
God Stats
3W - 1L
1,709 SR
Queue Stats
80W - 76L
1,561 Elo+
Party 2
Charybdis
Charybdis
tkoPandaBalls
Charybdis
Level 28
God Stats
15W - 13L
1,633 SR
Queue Stats
48W - 44L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
7
2 / 5 / 1
5,321
532
3,747
4,427
1,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ravana
8
1 / 2 / 1
5,066
507
2,185
4,662
1,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
7
1 / 5 / 1
4,873
487
3,021
6,447
1,810
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
TheFireBender20
Tsukuyomi
6
0 / 6 / 0
4,161
416
1,641
5,055
971
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
tuher97
Cthulhu
6
0 / 5 / 1
4,619
462
2,703
7,471
3,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
5 / 0 / 6
6,798
680
7,135
7,230
3,444
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
 
Bellona
9
5 / 1 / 1
6,191
619
2,130
6,092
2,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 0 / 5
5,693
569
2,143
4,527
4,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
HiiChewy
Cu Chulainn
11
8 / 2 / 4
6,934
693
5,990
5,852
3,408
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
tkoPandaBalls
Charybdis
10
4 / 1 / 2
6,240
624
4,221
4,634
1,338
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
41
4
Kills
23
23
Deaths
4
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
2
5
1
0.5
W
Hades
 
Hades
5
0
6
8
W
Bellona
 
Bellona
5
1
1
5.5
L
Ravana
1
2
1
0.75
W
1
0
5
3.5
L
Merlin
1
5
1
0.3
W
Cu Chulainn
HiiChewy
Cu Chulainn
8
2
4
5
L
Tsukuyomi
TheFireBender20
Tsukuyomi
0
6
0
0
W
Charybdis
tkoPandaBalls
Charybdis
4
1
2
5
L
Cthulhu
tuher97
Cthulhu
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,297
Damage
21,619
28,062
Taken
28,335
9,290
Mitigated
15,323
3,615
Healing
8,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
3,747
1,803
93
376
4,427
1,742
926
1,303
3,124
12,764
1,652
W
Hades
 
Hades
7,135
390
355
3,601
7,230
3,444
624
3,083
4,123
32,593
0
W
Bellona
 
Bellona
2,130
670
0
2,836
6,092
2,874
390
1,133
4,959
0
24,358
L
Ravana
2,185
845
0
1,370
4,662
1,396
0
1,099
3,563
0
20,647
W
2,143
385
0
523
4,527
4,259
254
1,141
3,386
14,195
0
L
Merlin
3,021
796
123
1,009
6,447
1,810
0
3,657
2,790
18,235
0
W
Cu Chulainn
HiiChewy
Cu Chulainn
5,990
1,421
0
306
5,852
3,408
190
2,527
3,325
5,588
23,711
L
Tsukuyomi
TheFireBender20
Tsukuyomi
1,641
499
0
155
5,055
971
0
1,449
3,606
0
10,797
W
Charybdis
tkoPandaBalls
Charybdis
4,221
2,920
195
349
4,634
1,338
1,512
1,182
3,300
0
35,117
L
Cthulhu
tuher97
Cthulhu
2,703
740
0
489
7,471
3,371
0
2,633
4,838
8,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,040
Gold Earned
31,856
140
Minions Killed
289
0
Camps Cleared
0
834,286
Distance Traveled
1,003,787
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,321
532
29
3
0
131,789
1
W
Hades
6,798
680
64
6
0
194,866
1
W
Bellona
6,191
619
51
5
0
239,342
0
L
Ravana
5,066
507
50
5
0
180,576
0
W
Bacchus
5,693
569
24
2
0
189,968
2
L
Merlin
4,873
487
25
3
0
163,254
1
W
Cu Chulainn
6,934
693
71
7
0
216,230
2
L
Tsukuyomi
4,161
416
27
3
0
172,879
2
W
Charybdis
6,240
624
79
8
0
163,381
4
L
Cthulhu
4,619
462
9
1
0
185,788
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role