Player Matchup

Thoth
Thoth
 
Thoth
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Kae glhf
Ares
Level 123
God Stats
6W - 11L
1,568 SR
Queue Stats
821W - 812L
1,691 Elo+
Solo
Fenrir
Fenrir
RatchetPenguin
Fenrir
Level 143
God Stats
6W - 8L
1,517 SR
Queue Stats
600W - 560L
1,676 Elo+
Party 1
Heimdallr
Heimdallr
TheBaconTank
Heimdallr
Level 144
God Stats
3W - 2L
1,728 SR
Queue Stats
170W - 178L
1,623 Elo+
Solo
Guan Yu
Guan Yu
genokiller1122
Guan Yu
Level 160
God Stats
4W - 1L
1,989 SR
Queue Stats
277W - 244L
1,643 Elo+
Solo
Team Averages
Level 144
1,660 SR
1,626 Elo+

VS

Team Averages
Level 140
1,717 SR
1,668 Elo+
Izanami
Izanami
Galedon
Izanami
Level 160
God Stats
57W - 55L
1,671 SR
Queue Stats
71W - 82L
1,634 Elo+
Solo
Mulan
Mulan
Motrago
Mulan
Level 124
God Stats
21W - 9L
1,788 SR
Queue Stats
193W - 122L
1,697 Elo+
Party 2
Zhong Kui
Zhong Kui
Raggywaggy
Zhong Kui
Level 124
God Stats
5W - 2L
1,782 SR
Queue Stats
185W - 136L
1,615 Elo+
Solo
Ratatoskr
Ratatoskr
SingularityKTH
Ratatoskr
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
206W - 141L
1,706 Elo+
Party 2
Bastet
Bastet
SkoIIa
Bastet
Level 139
God Stats
5W - 1L
1,846 SR
Queue Stats
193W - 164L
1,688 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
2 / 9 / 2
7,784
458
6,065
12,490
4,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
13
2 / 4 / 6
8,448
497
7,631
19,065
18,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
6 / 7 / 4
8,954
527
10,784
14,088
5,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heimdallr
TheBaconTank
Heimdallr
15
4 / 5 / 1
9,220
542
10,804
14,420
7,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
3 / 5 / 0
9,656
568
9,980
19,580
15,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Galedon
Izanami
17
6 / 5 / 4
10,435
614
10,445
14,131
4,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
Motrago
Mulan
17
5 / 2 / 3
10,516
619
16,837
13,816
9,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
Raggywaggy
Zhong Kui
14
4 / 6 / 8
9,513
560
13,628
14,175
8,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ratatoskr
SingularityKTH
Ratatoskr
14
2 / 3 / 13
8,947
526
7,050
14,830
10,932
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
SkoIIa
Bastet
18
13 / 1 / 5
11,253
662
11,664
12,078
4,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
63
17
Kills
30
30
Deaths
17
13
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
2
9
2
0.33
W
Izanami
Galedon
Izanami
6
5
4
1.6
L
Ares
2
4
6
1.25
W
Mulan
Motrago
Mulan
5
2
3
3.25
W
Zhong Kui
Raggywaggy
Zhong Kui
4
6
8
1.33
L
6
7
4
1.14
W
Ratatoskr
SingularityKTH
Ratatoskr
2
3
13
2.83
W
Bastet
SkoIIa
Bastet
13
1
5
15.5
L
Heimdallr
TheBaconTank
Heimdallr
4
5
1
0.9
L
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,264
Damage
59,624
79,643
Taken
69,030
51,349
Mitigated
36,616
24,100
Healing
28,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
6,065
527
66
1,061
12,490
4,546
66
3,754
8,687
42,163
0
W
Izanami
Galedon
Izanami
10,445
7,124
0
5,292
14,131
4,033
152
2,407
11,724
0
85,467
L
Ares
7,631
643
759
5,432
19,065
18,778
28
6,094
12,922
27,180
0
W
Mulan
Motrago
Mulan
16,837
2,648
0
5,129
13,816
9,174
0
719
12,268
8,852
58,313
W
Zhong Kui
Raggywaggy
Zhong Kui
13,628
3,356
0
4,549
14,175
8,108
984
4,861
9,265
64,929
0
L
10,784
2,737
0
3,642
14,088
5,818
310
1,686
12,335
0
45,389
W
Ratatoskr
SingularityKTH
Ratatoskr
7,050
1,080
406
4,524
14,830
10,932
0
4,928
9,902
0
20,711
W
Bastet
SkoIIa
Bastet
11,664
3,017
0
8,663
12,078
4,369
0
1,819
10,225
0
80,316
L
Heimdallr
TheBaconTank
Heimdallr
10,804
5,084
0
4,564
14,420
7,112
2,811
1,908
12,512
0
74,016
L
9,980
1,422
50
8,526
19,580
15,095
286
1,712
16,895
6,500
52,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,062
Gold Earned
50,664
482
Minions Killed
531
0
Camps Cleared
0
1,629,854
Distance Traveled
1,816,941
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,784
458
90
5
0
296,986
3
W
Izanami
10,435
614
152
9
0
332,515
1
L
Ares
8,448
497
33
2
0
312,746
8
W
Mulan
10,516
619
121
7
0
334,917
4
W
Zhong Kui
9,513
560
111
7
0
317,612
3
L
Fenrir
8,954
527
76
4
0
355,835
1
W
Ratatoskr
8,947
526
28
2
0
400,751
9
W
Bastet
11,253
662
119
7
0
431,146
1
L
Heimdallr
9,220
542
141
8
0
303,636
7
L
Guan Yu
9,656
568
142
8
0
360,651
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role