Player Matchup

Sol
Sol
CERBERE31
Sol
Level 86
God Stats
28W - 44L
1,498 SR
Queue Stats
112W - 152L
1,321 Elo+
Party 1
Jormungandr
Jormungandr
LeMurDeBenlin
Jormungandr
Level 87
God Stats
2W - 3L
1,517 SR
Queue Stats
76W - 88L
1,372 Elo+
Party 1
Neith
Neith
Lockwook
Neith
Level 106
God Stats
18W - 15L
1,578 SR
Queue Stats
243W - 246L
1,519 Elo+
Solo
Team Averages
Level 93
1,531 SR
1,404 Elo+

VS

Team Averages
Level 57
1,585 SR
1,496 Elo+
Nox
Nox
NullSkidsXD
Nox
Level 41
God Stats
3W - 1L
1,670 SR
Queue Stats
3W - 3L
1,672 Elo+
Party 2
Cernunnos
Cernunnos
TheSummoner520
Cernunnos
Level 88
God Stats
8W - 3L
1,584 SR
Queue Stats
84W - 110L
1,362 Elo+
Solo
Ares
Ares
jordanrocks555
Ares
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 0
6,167
617
2,723
7,948
2,648
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jormungandr
LeMurDeBenlin
Jormungandr
10
1 / 4 / 1
6,529
653
8,290
15,917
10,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Neith
Lockwook
Neith
10
1 / 4 / 1
6,661
666
8,536
7,430
2,665
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 10
7,764
776
8,304
7,818
3,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
TheSummoner520
Cernunnos
12
4 / 0 / 10
7,920
792
12,708
7,213
3,483
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
6 / 1 / 8
8,904
890
5,733
13,607
13,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
42
2
Kills
14
14
Deaths
2
2
Assists
28
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
L
Jormungandr
LeMurDeBenlin
Jormungandr
1
4
1
0.38
L
Neith
Lockwook
Neith
1
4
1
0.38
W
4
1
10
9
W
Cernunnos
TheSummoner520
Cernunnos
4
0
10
9
W
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,549
Damage
26,745
31,295
Taken
28,638
15,573
Mitigated
20,756
6,565
Healing
6,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,723
1,023
0
887
7,948
2,648
0
3,825
4,123
16,589
0
L
Jormungandr
LeMurDeBenlin
Jormungandr
8,290
1,329
0
4,658
15,917
10,260
0
7,817
8,100
19,503
0
L
Neith
Lockwook
Neith
8,536
1,898
0
1,020
7,430
2,665
23
2,751
4,679
0
21,233
W
8,304
814
42
1,324
7,818
3,795
554
3,733
3,650
21,457
0
W
Cernunnos
TheSummoner520
Cernunnos
12,708
6,409
0
124
7,213
3,483
998
2,793
4,168
0
32,323
W
5,733
437
292
4,431
13,607
13,478
380
3,871
9,449
15,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,357
Gold Earned
24,588
99
Minions Killed
92
4
Camps Cleared
5
533,793
Distance Traveled
569,389
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,167
617
37
4
2
177,266
4
L
Jormungandr
6,529
653
26
3
0
172,503
2
L
Neith
6,661
666
36
4
2
184,024
1
W
Nox
7,764
776
38
4
0
186,739
0
W
Cernunnos
7,920
792
48
5
5
190,069
5
W
Ares
8,904
890
6
1
0
192,581
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role