Player Matchup

King Arthur
King Arthur
ConjurationNite
King Arthur
Level 124
God Stats
60W - 58L
1,505 SR
Queue Stats
488W - 516L
1,443 Elo+
Party 1
Aphrodite
Aphrodite
Cthuwhu
Aphrodite
Level 86
God Stats
3W - 10L
1,447 SR
Queue Stats
354W - 400L
1,416 Elo+
Party 1
Ares
Ares
DaCAPTA1N63
Ares
Level 129
God Stats
15W - 11L
1,529 SR
Queue Stats
153W - 172L
1,525 Elo+
Party 1
Skadi
Skadi
G-vybes
Skadi
Level 129
God Stats
24W - 18L
1,586 SR
Queue Stats
560W - 560L
1,471 Elo+
Solo
Bakasura
Bakasura
ymlewis
Bakasura
Level 74
God Stats
1W - 0L
1,284 SR
Queue Stats
122W - 148L
1,383 Elo+
Party 1
Team Averages
Level 108
1,470 SR
1,448 Elo+

VS

Team Averages
Level 90
1,512 SR
1,467 Elo+
Neith
Neith
IamLilSlump
Neith
Level 62
God Stats
0W - 4L
1,500 SR
Queue Stats
52W - 56L
1,480 Elo+
Solo
Kali
Kali
Jimmysara151
Kali
Level 63
God Stats
78W - 60L
1,538 SR
Queue Stats
367W - 371L
1,468 Elo+
Solo
Bacchus
Bacchus
Leobolics
Bacchus
Level 104
God Stats
3W - 2L
1,620 SR
Queue Stats
528W - 549L
1,482 Elo+
Solo
Vulcan
Vulcan
TomiBurger
Vulcan
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,435 Elo+
Solo
Ra
Ra
Xo-assileM-oX
Ra
Level 134
God Stats
1W - 4L
1,402 SR
Queue Stats
242W - 239L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ConjurationNite
King Arthur
17
4 / 2 / 7
10,296
542
9,347
15,223
11,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
Cthuwhu
Aphrodite
16
4 / 1 / 13
9,421
496
10,898
12,326
6,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
10 / 0 / 9
10,889
573
12,873
17,912
18,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Skadi
G-vybes
Skadi
16
2 / 3 / 6
9,825
517
10,488
10,787
3,645
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
ymlewis
Bakasura
17
7 / 5 / 6
10,205
537
6,606
18,013
8,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 5
9,307
490
5,268
13,990
5,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 6 / 2
8,872
467
9,926
19,198
8,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
Leobolics
Bacchus
13
3 / 7 / 4
8,312
437
9,892
16,376
9,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vulcan
TomiBurger
Vulcan
14
2 / 7 / 4
8,800
463
11,486
10,560
3,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
4 / 6 / 0
8,983
473
11,472
13,084
6,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
26
27
Kills
11
11
Deaths
28
41
Assists
15
Player
Kills
Deaths
Assists
KDA
W
King Arthur
ConjurationNite
King Arthur
4
2
7
3.75
W
Aphrodite
Cthuwhu
Aphrodite
4
1
13
10.5
W
10
0
9
14.5
W
Skadi
G-vybes
Skadi
2
3
6
1.67
L
0
2
5
1.25
L
2
6
2
0.5
L
Bacchus
Leobolics
Bacchus
3
7
4
0.71
L
Vulcan
TomiBurger
Vulcan
2
7
4
0.57
L
4
6
0
0.67
W
Bakasura
ymlewis
Bakasura
7
5
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,212
Damage
48,044
74,261
Taken
73,208
48,671
Mitigated
33,043
30,654
Healing
22,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
ConjurationNite
King Arthur
9,347
1,140
0
3,194
15,223
11,556
0
6,865
7,683
2,376
65,489
W
Aphrodite
Cthuwhu
Aphrodite
10,898
1,399
6,954
7,904
12,326
6,755
419
7,452
4,468
53,084
0
W
12,873
1,014
0
2,669
17,912
18,303
0
8,028
9,485
36,866
0
W
Skadi
G-vybes
Skadi
10,488
4,884
175
2,365
10,787
3,645
3,132
3,731
6,850
0
70,020
L
5,268
1,770
0
8,031
13,990
5,272
0
2,892
11,050
0
70,110
L
9,926
3,612
0
7,090
19,198
8,293
0
6,744
11,887
0
65,561
L
Bacchus
Leobolics
Bacchus
9,892
1,013
0
2,094
16,376
9,091
28
5,605
10,515
33,725
0
L
Vulcan
TomiBurger
Vulcan
11,486
4,055
0
1,155
10,560
3,916
0
5,717
4,460
56,382
0
L
11,472
286
327
4,040
13,084
6,471
513
3,315
9,180
47,421
0
W
Bakasura
ymlewis
Bakasura
6,606
4,416
0
7,393
18,013
8,412
220
4,946
12,925
0
53,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,636
Gold Earned
44,274
508
Minions Killed
489
0
Camps Cleared
0
1,955,400
Distance Traveled
1,724,224
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,296
542
123
6
0
371,238
4
W
Aphrodite
9,421
496
102
5
0
386,615
6
W
Ares
10,889
573
35
2
0
420,911
2
W
Skadi
9,825
517
128
7
0
357,619
1
L
Neith
9,307
490
129
7
0
322,109
2
L
Kali
8,872
467
107
6
0
393,390
2
L
Bacchus
8,312
437
53
3
0
340,225
4
L
Vulcan
8,800
463
107
6
0
343,955
6
L
Ra
8,983
473
93
5
0
324,545
0
W
Bakasura
10,205
537
120
6
0
419,017
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role