Player Matchup

Baron Samedi
Baron Samedi
Jokesterx1
Baron Samedi
Level 94
God Stats
11W - 10L
1,507 SR
Queue Stats
35W - 49L
1,308 Elo+
Party 1
Sobek
Sobek
Shadow6I
Sobek
Level 88
God Stats
2W - 4L
1,231 SR
Queue Stats
35W - 47L
1,316 Elo+
Party 1
Neith
Neith
hanykids
Neith
Level 71
God Stats
10W - 7L
1,552 SR
Queue Stats
184W - 227L
1,394 Elo+
Solo
Team Averages
Level 84
1,430 SR
1,339 Elo+

VS

Team Averages
Level 47
1,468 SR
1,358 Elo+
Ah Muzen Cab
Ah Muzen Cab
TheStonedPanda
Ah Muzen Cab
Level 44
God Stats
3W - 5L
1,597 SR
Queue Stats
255W - 290L
1,367 Elo+
Party 2
Odin
Odin
TheeStonedTiger
Odin
Level 34
God Stats
21W - 29L
1,384 SR
Queue Stats
206W - 262L
1,344 Elo+
Party 2
Nu Wa
Nu Wa
Thorn002
Nu Wa
Level 63
God Stats
5W - 13L
1,423 SR
Queue Stats
61W - 71L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Jokesterx1
Baron Samedi
14
5 / 4 / 8
9,688
692
8,642
10,477
3,970
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sobek
Shadow6I
Sobek
12
2 / 1 / 9
9,574
684
4,620
15,362
15,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
hanykids
Neith
14
7 / 1 / 6
9,851
704
10,539
10,061
3,145
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
TheStonedPanda
Ah Muzen Cab
13
2 / 5 / 2
8,910
636
11,965
12,180
4,068
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
3 / 7 / 3
9,246
660
8,632
11,079
5,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
Thorn002
Nu Wa
13
1 / 2 / 3
8,692
621
10,265
7,214
2,080
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
14
Kills
6
6
Deaths
14
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Jokesterx1
Baron Samedi
5
4
8
2.25
W
Sobek
Shadow6I
Sobek
2
1
9
6.5
L
Ah Muzen Cab
TheStonedPanda
Ah Muzen Cab
2
5
2
0.6
L
3
7
3
0.64
L
Nu Wa
Thorn002
Nu Wa
1
2
3
1.25
W
Neith
hanykids
Neith
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,801
Damage
30,862
35,900
Taken
30,473
22,266
Mitigated
11,397
15,352
Healing
5,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Jokesterx1
Baron Samedi
8,642
129
2,326
2,475
10,477
3,970
49
3,350
7,014
35,972
0
W
Sobek
Shadow6I
Sobek
4,620
128
511
6,060
15,362
15,151
0
5,296
9,881
23,633
0
L
Ah Muzen Cab
TheStonedPanda
Ah Muzen Cab
11,965
3,060
78
3,256
12,180
4,068
312
6,073
6,107
0
34,463
L
8,632
672
0
1,549
11,079
5,249
196
5,339
5,740
0
24,959
L
Nu Wa
Thorn002
Nu Wa
10,265
4,315
0
471
7,214
2,080
388
2,497
4,717
36,494
0
W
Neith
hanykids
Neith
10,539
3,309
268
3,712
10,061
3,145
0
2,249
7,550
0
46,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,113
Gold Earned
26,848
213
Minions Killed
139
3
Camps Cleared
7
730,576
Distance Traveled
744,254
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,688
692
69
5
3
242,980
4
W
Sobek
9,574
684
40
3
0
248,587
2
L
Ah Muzen Cab
8,910
636
64
5
3
257,784
1
L
Odin
9,246
660
27
2
2
254,423
4
L
Nu Wa
8,692
621
48
3
2
232,047
1
W
Neith
9,851
704
104
7
0
239,009
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role