Player Matchup

Awilix
Awilix
AceDracul
Awilix
Level 69
God Stats
9W - 3L
1,670 SR
Queue Stats
209W - 219L
1,400 Elo+
Solo
Discordia
Discordia
Limxtz
Discordia
Level 48
God Stats
7W - 4L
1,611 SR
Queue Stats
129W - 118L
1,539 Elo+
Party 2
Bellona
Bellona
SmallCatsFearMe
Bellona
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,387 Elo+
Party 2
Anhur
Anhur
TeamRunit
Anhur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,633 Elo+
Party 2
Yemoja
Yemoja
astrorsg
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,488 Elo+
Party 2
Team Averages
Level 27
1,556 SR
1,489 Elo+

VS

Team Averages
Level 49
1,560 SR
1,497 Elo+
Bakasura
Bakasura
 
Bakasura
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mulan
Mulan
AudioBox
Mulan
Level 39
God Stats
10W - 11L
1,520 SR
Queue Stats
152W - 148L
1,493 Elo+
Party 1
Baron Samedi
Baron Samedi
Denchot
Baron Samedi
Level 47
God Stats
2W - 2L
1,604 SR
Queue Stats
142W - 132L
1,507 Elo+
Party 1
Sol
Sol
Robbyoli
Sol
Level 49
God Stats
7W - 11L
1,675 SR
Queue Stats
210W - 227L
1,440 Elo+
Solo
Athena
Athena
jumpfin7695
Athena
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 27L
1,544 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
AceDracul
Awilix
10
1 / 0 / 1
5,586
559
3,378
7,200
2,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
Limxtz
Discordia
10
3 / 3 / 1
6,117
612
4,827
4,745
1,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 4 / 0
4,961
496
3,015
7,712
5,830
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anhur
TeamRunit
Anhur
6
0 / 4 / 0
4,134
413
2,764
5,219
1,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yemoja
astrorsg
Yemoja
8
0 / 3 / 0
4,891
489
949
4,981
2,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
5 / 0 / 0
6,930
693
3,989
7,426
2,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mulan
AudioBox
Mulan
11
1 / 0 / 3
6,238
624
4,058
5,163
2,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
Denchot
Baron Samedi
10
1 / 4 / 2
5,823
582
1,691
7,095
2,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
5 / 0 / 2
6,674
667
5,471
3,978
1,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Athena
10
2 / 0 / 6
6,411
641
1,919
5,470
4,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
4
Kills
14
14
Deaths
4
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
5
0
0
5
L
Awilix
AceDracul
Awilix
1
0
1
1.5
W
Mulan
AudioBox
Mulan
1
0
3
2.5
W
Baron Samedi
Denchot
Baron Samedi
1
4
2
0.5
L
Discordia
Limxtz
Discordia
3
3
1
1.17
W
5
0
2
6
L
0
4
0
0
L
Anhur
TeamRunit
Anhur
0
4
0
0
L
Yemoja
astrorsg
Yemoja
0
3
0
0
W
Athena
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,933
Damage
17,128
29,857
Taken
29,132
13,425
Mitigated
14,038
8,406
Healing
13,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
3,989
3,043
0
4,602
7,426
2,787
0
241
7,151
0
39,013
L
Awilix
AceDracul
Awilix
3,378
862
0
3,111
7,200
2,108
0
1,506
5,536
0
31,820
W
Mulan
AudioBox
Mulan
4,058
695
0
2,146
5,163
2,858
268
52
5,071
1,042
29,976
W
Baron Samedi
Denchot
Baron Samedi
1,691
123
58
1,825
7,095
2,603
0
4,060
2,635
24,252
0
L
Discordia
Limxtz
Discordia
4,827
456
0
733
4,745
1,314
0
1,271
3,402
32,552
0
W
5,471
2,163
0
2,518
3,978
1,303
0
248
3,730
39,808
5,995
L
3,015
548
0
1,888
7,712
5,830
0
62
7,127
0
19,697
L
Anhur
TeamRunit
Anhur
2,764
1,775
0
869
5,219
1,244
0
2,637
2,582
0
12,236
L
Yemoja
astrorsg
Yemoja
949
386
539
1,266
4,981
2,929
0
3,111
1,870
11,247
0
W
Athena
1,919
494
0
1,858
5,470
4,487
0
745
4,725
12,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,689
Gold Earned
32,076
243
Minions Killed
323
0
Camps Cleared
0
898,798
Distance Traveled
1,083,697
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,930
693
102
10
0
259,416
0
L
Awilix
5,586
559
65
7
0
229,125
3
W
Mulan
6,238
624
56
6
0
227,128
0
W
Baron Samedi
5,823
582
52
5
0
192,417
1
L
Discordia
6,117
612
81
8
0
198,107
4
W
Sol
6,674
667
95
10
0
199,984
5
L
Bellona
4,961
496
50
5
0
182,116
3
L
Anhur
4,134
413
28
3
0
136,950
0
L
Yemoja
4,891
489
19
2
0
152,500
0
W
Athena
6,411
641
18
2
0
204,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role