Player Matchup

Chang'e
Chang'e
DeppiBunniess
Chang'e
Level 69
God Stats
25W - 26L
1,461 SR
Queue Stats
81W - 129L
1,284 Elo+
Party 3
Loki
Loki
Faze_box_monkey
Loki
Level 76
God Stats
4W - 5L
1,297 SR
Queue Stats
162W - 209L
1,307 Elo+
Party 3
Hachiman
Hachiman
Ludovici_Azrael
Hachiman
Level 119
God Stats
5W - 4L
1,460 SR
Queue Stats
32W - 48L
1,371 Elo+
Party 3
Bastet
Bastet
Not0ogyboogy
Bastet
Level 86
God Stats
5W - 1L
1,651 SR
Queue Stats
16W - 24L
1,286 Elo+
Party 3
Fafnir
Fafnir
kryptonianbatman
Fafnir
Level 45
God Stats
5W - 8L
1,303 SR
Queue Stats
67W - 102L
1,329 Elo+
Party 3
Team Averages
Level 79
1,434 SR
1,316 Elo+

VS

Team Averages
Level 73
1,491 SR
1,408 Elo+
Achilles
Achilles
Kroggaur031
Achilles
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,364 Elo+
Party 1
Neith
Neith
Maoh-sama
Neith
Level 66
God Stats
8W - 14L
1,558 SR
Queue Stats
16W - 31L
1,378 Elo+
Party 1
Mercury
Mercury
OGBigFudgex
Mercury
Level 110
God Stats
4W - 1L
1,570 SR
Queue Stats
107W - 122L
1,457 Elo+
Party 2
Hades
Hades
R MAN 10 10
Hades
Level 49
God Stats
0W - 2L
1,353 SR
Queue Stats
35W - 39L
1,410 Elo+
Party 2
Cerberus
Cerberus
mack015
Cerberus
Level 123
God Stats
4W - 5L
1,474 SR
Queue Stats
250W - 266L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
12
3 / 0 / 2
6,630
603
3,072
7,207
2,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
5 / 1 / 0
6,892
627
3,263
4,813
2,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
10
4 / 1 / 2
6,273
570
7,375
6,779
1,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
9
2 / 1 / 3
5,875
534
4,749
6,802
1,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 1 / 5
6,350
577
3,241
8,784
5,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Kroggaur031
Achilles
8
0 / 2 / 0
4,637
422
609
4,559
3,806
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Maoh-sama
Neith
8
3 / 2 / 0
5,157
469
2,585
6,562
1,725
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
OGBigFudgex
Mercury
9
1 / 5 / 1
5,681
516
4,966
7,269
2,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
0 / 3 / 0
5,523
502
5,080
7,778
5,187
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
mack015
Cerberus
8
0 / 3 / 1
4,618
420
3,538
8,536
4,694
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
15
Kills
4
4
Deaths
15
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chang'e
3
0
2
4
W
5
1
0
5
L
Achilles
Kroggaur031
Achilles
0
2
0
0
W
Hachiman
4
1
2
5
L
Neith
Maoh-sama
Neith
3
2
0
1.5
W
Bastet
2
1
3
3.5
L
Mercury
OGBigFudgex
Mercury
1
5
1
0.3
L
0
3
0
0
W
1
1
5
3.5
L
Cerberus
mack015
Cerberus
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,700
Damage
16,778
34,385
Taken
34,704
13,785
Mitigated
17,522
15,974
Healing
9,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
3,072
339
968
4,112
7,207
2,203
768
2,953
4,254
32,336
0
W
3,263
654
0
1,878
4,813
2,037
438
250
4,563
0
31,963
L
Achilles
Kroggaur031
Achilles
609
41
0
500
4,559
3,806
0
0
4,559
1,163
9,080
W
Hachiman
7,375
4,208
0
3,256
6,779
1,895
58
2,210
4,569
0
37,499
L
Neith
Maoh-sama
Neith
2,585
1,312
0
1,834
6,562
1,725
0
1,815
4,747
0
19,004
W
Bastet
4,749
1,910
167
2,882
6,802
1,690
0
592
6,210
0
25,213
L
Mercury
OGBigFudgex
Mercury
4,966
2,334
0
1,174
7,269
2,110
0
371
6,858
0
24,149
L
5,080
1,209
110
2,336
7,778
5,187
0
2,753
4,860
30,359
0
W
3,241
303
0
2,711
8,784
5,960
2
2,930
5,854
9,828
0
L
Cerberus
mack015
Cerberus
3,538
153
406
3,344
8,536
4,694
0
1,223
7,313
17,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,020
Gold Earned
25,616
269
Minions Killed
203
0
Camps Cleared
0
1,098,775
Distance Traveled
919,445
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,630
603
62
6
0
218,946
2
W
Loki
6,892
627
71
6
0
238,542
2
L
Achilles
4,637
422
25
2
0
156,114
0
W
Hachiman
6,273
570
68
6
0
183,044
2
L
Neith
5,157
469
42
4
0
178,553
0
W
Bastet
5,875
534
55
5
0
241,484
0
L
Mercury
5,681
516
54
5
0
208,657
1
L
Hades
5,523
502
54
5
0
170,252
1
W
Fafnir
6,350
577
13
1
0
216,759
1
L
Cerberus
4,618
420
28
3
0
205,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role