Player Matchup

Vamana
Vamana
Letxi14
Vamana
Level 157
God Stats
2W - 3L
1,713 SR
Queue Stats
143W - 99L
1,619 Elo+
Party 2
Nike
Nike
ShaconZ
Nike
Level 160
God Stats
2W - 0L
1,910 SR
Queue Stats
111W - 60L
1,676 Elo+
Party 2
Persephone
Persephone
TheYenga
Persephone
Level 129
God Stats
1W - 0L
1,507 SR
Queue Stats
37W - 29L
1,610 Elo+
Party 2
Achilles
Achilles
cedib2
Achilles
Level 153
God Stats
3W - 2L
1,446 SR
Queue Stats
59W - 38L
1,617 Elo+
Party 2
Fafnir
Fafnir
xXTzSyLaRXx
Fafnir
Level 156
God Stats
4W - 0L
1,770 SR
Queue Stats
73W - 42L
1,660 Elo+
Party 2
Team Averages
Level 151
1,669 SR
1,636 Elo+

VS

Team Averages
Level 23
1,294 SR
1,183 Elo+
Loki
Loki
HBuni
Loki
Level 8
God Stats
0W - 9L
1,026 SR
Queue Stats
1W - 17L
1,053 Elo+
Party 1
Odin
Odin
LarienKalimor
Odin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 79L
1,346 Elo+
Party 1
Nu Wa
Nu Wa
NoelleSforza
Nu Wa
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
117W - 152L
1,275 Elo+
Party 1
Artio
Artio
ZedKalimor
Artio
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
80W - 110L
1,294 Elo+
Party 1
Neith
Neith
ryoushi_jakc
Neith
Level 7
God Stats
0W - 13L
944 SR
Queue Stats
0W - 16L
946 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Letxi14
Vamana
18
6 / 0 / 23
10,833
1,204
14,253
13,189
11,045
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nike
ShaconZ
Nike
17
11 / 4 / 15
11,048
1,228
18,591
13,918
5,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Persephone
TheYenga
Persephone
18
5 / 0 / 19
11,219
1,247
17,406
4,533
1,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
cedib2
Achilles
17
9 / 3 / 17
11,276
1,253
16,318
13,152
15,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fafnir
17
6 / 1 / 17
10,517
1,169
13,971
8,974
6,464
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

320

VS

Team 2 Tickets

75

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
HBuni
Loki
15
1 / 8 / 4
8,752
972
7,392
16,792
5,382
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
2 / 5 / 6
9,111
1,012
9,202
16,853
10,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
1 / 7 / 5
8,800
978
8,800
14,919
4,717
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Artio
15
1 / 8 / 4
9,265
1,029
8,352
22,681
26,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
2 / 9 / 3
8,885
987
10,424
17,380
6,751
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
29
37
Kills
7
8
Deaths
37
91
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Loki
HBuni
Loki
1
8
4
0.38
L
2
5
6
1
W
Vamana
Letxi14
Vamana
6
0
23
17.5
L
1
7
5
0.5
W
Nike
ShaconZ
Nike
11
4
15
4.63
W
Persephone
TheYenga
Persephone
5
0
19
14.5
L
Artio
1
8
4
0.38
W
Achilles
cedib2
Achilles
9
3
17
5.83
L
2
9
3
0.39
W
Fafnir
6
1
17
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,539
Damage
44,170
53,766
Taken
88,625
40,467
Mitigated
53,744
10,649
Healing
7,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
HBuni
Loki
7,392
1,416
0
0
16,792
5,382
0
6,661
9,620
0
26,475
L
9,202
2,384
9
591
16,853
10,733
0
6,881
9,469
1,788
14,361
W
Vamana
Letxi14
Vamana
14,253
4,612
0
2,449
13,189
11,045
0
4,530
8,458
11,621
24,085
L
8,800
2,209
164
624
14,919
4,717
0
5,779
8,708
33,346
0
W
Nike
ShaconZ
Nike
18,591
3,449
0
962
13,918
5,955
0
4,546
7,662
0
29,425
W
Persephone
TheYenga
Persephone
17,406
1,762
0
1,502
4,533
1,888
0
2,038
2,495
53,357
0
L
Artio
8,352
629
1,721
3,615
22,681
26,161
0
10,834
11,088
15,754
0
W
Achilles
cedib2
Achilles
16,318
3,512
0
2,531
13,152
15,115
0
4,407
8,509
9,003
18,042
L
10,424
6,058
0
1,075
17,380
6,751
0
9,193
7,987
0
29,114
W
Fafnir
13,971
3,797
0
3,205
8,974
6,464
0
2,813
5,884
21,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,893
Gold Earned
44,813
207
Minions Killed
132
8
Camps Cleared
3
930,080
Distance Traveled
775,112
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,752
972
35
4
1
168,766
0
L
Odin
9,111
1,012
17
2
0
141,785
0
W
Vamana
10,833
1,204
53
6
1
187,579
1
L
Nu Wa
8,800
978
46
5
0
143,407
0
W
Nike
11,048
1,228
30
3
1
172,044
0
W
Persephone
11,219
1,247
84
9
3
200,894
0
L
Artio
9,265
1,029
7
1
0
176,575
0
W
Achilles
11,276
1,253
22
2
0
178,143
1
L
Neith
8,885
987
27
3
2
144,579
0
W
Fafnir
10,517
1,169
18
2
3
191,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role