Player Matchup

Neith
Neith
AxMaverick
Neith
Level 136
God Stats
4W - 2L
1,647 SR
Queue Stats
261W - 251L
1,493 Elo+
Party 3
King Arthur
King Arthur
MTK1LLJ07
King Arthur
Level 139
God Stats
2W - 0L
1,698 SR
Queue Stats
92W - 86L
1,567 Elo+
Party 3
Agni
Agni
TitanPhoenixX
Agni
Level 126
God Stats
3W - 3L
1,526 SR
Queue Stats
118W - 128L
1,571 Elo+
Solo
Ullr
Ullr
kingjulian3573
Ullr
Level 146
God Stats
3W - 2L
1,395 SR
Queue Stats
327W - 273L
1,550 Elo+
Solo
Cupid
Cupid
xaxscratchxax
Cupid
Level 160
God Stats
6W - 6L
1,500 SR
Queue Stats
412W - 413L
1,570 Elo+
Party 3
Team Averages
Level 141
1,553 SR
1,550 Elo+

VS

Team Averages
Level 118
1,588 SR
1,598 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
 
Heimdallr
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
GuiltlessGamer
Rama
Level 122
God Stats
0W - 1L
1,496 SR
Queue Stats
11W - 7L
1,598 Elo+
Party 2
Danzaburou
Danzaburou
Salivaroach
Danzaburou
Level 119
God Stats
0W - 1L
1,620 SR
Queue Stats
34W - 15L
1,705 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
rejecthumanity
Ah Muzen Cab
Level 106
God Stats
1W - 1L
1,821 SR
Queue Stats
45W - 26L
1,688 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
19
3 / 3 / 14
11,880
792
18,688
15,793
7,842
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
MTK1LLJ07
King Arthur
18
1 / 2 / 19
11,199
747
9,837
18,980
29,163
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
7 / 4 / 14
12,283
819
15,951
10,495
4,782
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
9 / 5 / 5
11,735
782
13,165
15,235
7,832
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

18
5 / 3 / 9
11,121
741
15,117
15,951
7,891
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
2 / 5 / 9
9,998
667
10,823
14,287
9,594
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
 
Heimdallr
15
1 / 6 / 8
9,195
613
11,807
16,209
6,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 5 / 11
9,785
652
7,734
14,620
5,008
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Danzaburou
Salivaroach
Danzaburou
17
5 / 5 / 8
10,567
704
9,903
15,572
6,328
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
rejecthumanity
Ah Muzen Cab
20
6 / 4 / 8
11,595
773
19,955
16,687
7,077
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
60
25
Kills
16
17
Deaths
25
61
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
2
5
9
1.3
L
Heimdallr
 
Heimdallr
1
6
8
0.83
W
Neith
3
3
14
3.33
L
2
5
11
1.5
W
King Arthur
MTK1LLJ07
King Arthur
1
2
19
5.25
L
Danzaburou
Salivaroach
Danzaburou
5
5
8
1.8
W
7
4
14
3.5
W
9
5
5
2.3
L
Ah Muzen Cab
rejecthumanity
Ah Muzen Cab
6
4
8
2.5
W
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,758
Damage
60,222
76,454
Taken
77,375
57,510
Mitigated
34,199
26,818
Healing
35,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
10,823
313
4,884
4,558
14,287
9,594
102
4,744
9,543
32,152
0
L
Heimdallr
 
Heimdallr
11,807
4,197
2,022
3,349
16,209
6,192
263
4,902
11,307
0
22,618
W
Neith
18,688
3,637
1,603
4,300
15,793
7,842
1,905
1,488
14,305
0
44,862
L
7,734
5,436
902
4,229
14,620
5,008
741
3,355
11,265
0
15,157
W
King Arthur
MTK1LLJ07
King Arthur
9,837
448
2,564
3,085
18,980
29,163
48
3,695
15,285
0
15,941
L
Danzaburou
Salivaroach
Danzaburou
9,903
5,286
1,483
4,959
15,572
6,328
183
1,803
13,769
0
20,959
W
15,951
46
504
1,411
10,495
4,782
1,414
2,205
8,290
35,537
0
W
13,165
2,226
1,642
2,479
15,235
7,832
881
1,449
13,786
0
21,028
L
Ah Muzen Cab
rejecthumanity
Ah Muzen Cab
19,955
8,779
1,242
7,678
16,687
7,077
503
1,147
15,540
0
44,005
W
15,117
6,601
4,251
4,979
15,951
7,891
2,707
1,986
13,965
0
39,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,218
Gold Earned
51,140
204
Minions Killed
156
0
Camps Cleared
0
1,483,863
Distance Traveled
1,330,407
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,998
667
30
2
0
271,313
2
L
Heimdallr
9,195
613
29
2
0
252,134
4
W
Neith
11,880
792
66
4
0
253,335
1
L
Rama
9,785
652
23
2
0
261,039
0
W
King Arthur
11,199
747
13
1
0
347,589
1
L
Danzaburou
10,567
704
27
2
0
250,817
0
W
Agni
12,283
819
45
3
0
284,265
1
W
Ullr
11,735
782
22
1
0
293,713
0
L
Ah Muzen Cab
11,595
773
47
3
0
295,104
0
W
Cupid
11,121
741
58
4
0
304,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role