Player Matchup

Ravana
Ravana
Iiindigo_
Ravana
Level 127
God Stats
9W - 12L
1,522 SR
Queue Stats
286W - 298L
1,432 Elo+
Party 3
Kukulkan
Kukulkan
Juan92
Kukulkan
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,417 Elo+
Party 1
Medusa
Medusa
PhantomCasper-
Medusa
Level 142
God Stats
4W - 5L
1,565 SR
Queue Stats
281W - 284L
1,456 Elo+
Party 3
Merlin
Merlin
RedRiverz
Merlin
Level 147
God Stats
1W - 4L
1,323 SR
Queue Stats
78W - 84L
1,475 Elo+
Solo
Scylla
Scylla
XXjrXX69
Scylla
Level 152
God Stats
4W - 9L
1,378 SR
Queue Stats
681W - 741L
1,463 Elo+
Party 1
Team Averages
Level 135
1,458 SR
1,449 Elo+

VS

Team Averages
Level 114
1,376 SR
1,496 Elo+
Awilix
Awilix
Dream-Phoenixx
Awilix
Level 125
God Stats
2W - 3L
1,451 SR
Queue Stats
105W - 118L
1,513 Elo+
Solo
Hercules
Hercules
FUPAYMi
Hercules
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 78L
1,463 Elo+
Solo
Chernobog
Chernobog
SDragonblack
Chernobog
Level 122
God Stats
3W - 3L
1,297 SR
Queue Stats
64W - 61L
1,489 Elo+
Party 2
Raijin
Raijin
TsukyMertrax
Raijin
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 60L
1,501 Elo+
Party 2
Cliodhna
Cliodhna
kileman
Cliodhna
Level 127
God Stats
1W - 0L
1,135 SR
Queue Stats
63W - 54L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Iiindigo_
Ravana
18
7 / 8 / 8
12,244
644
11,663
18,859
23,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Juan92
Kukulkan
19
1 / 3 / 12
11,678
615
8,398
8,974
3,733
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
13 / 6 / 7
13,407
706
24,154
21,828
9,733
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
RedRiverz
Merlin
20
6 / 3 / 12
12,910
679
22,777
13,040
5,515
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
XXjrXX69
Scylla
17
0 / 5 / 11
10,534
554
7,340
13,949
4,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 5 / 16
12,605
663
13,132
17,593
7,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
FUPAYMi
Hercules
18
2 / 6 / 16
12,497
658
11,220
29,122
42,728
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chernobog
SDragonblack
Chernobog
20
5 / 4 / 17
13,338
702
12,589
15,627
7,105
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Raijin
20
7 / 6 / 14
13,676
720
14,401
16,186
6,038
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
kileman
Cliodhna
20
6 / 7 / 13
13,092
689
17,021
16,950
6,674
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
101
27
Kills
25
25
Deaths
28
50
Assists
76
Player
Kills
Deaths
Assists
KDA
W
5
5
16
2.6
W
Hercules
FUPAYMi
Hercules
2
6
16
1.67
L
Ravana
Iiindigo_
Ravana
7
8
8
1.38
L
Kukulkan
Juan92
Kukulkan
1
3
12
2.33
L
13
6
7
2.75
L
Merlin
RedRiverz
Merlin
6
3
12
4
W
Chernobog
SDragonblack
Chernobog
5
4
17
3.38
W
Raijin
7
6
14
2.33
L
Scylla
XXjrXX69
Scylla
0
5
11
1.1
W
Cliodhna
kileman
Cliodhna
6
7
13
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,332
Damage
68,363
76,650
Taken
95,478
46,858
Mitigated
69,767
28,813
Healing
39,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,132
3,010
1,668
3,416
17,593
7,222
380
7,264
10,329
0
32,479
W
Hercules
FUPAYMi
Hercules
11,220
2,843
1,432
11,720
29,122
42,728
255
10,199
18,923
0
18,779
L
Ravana
Iiindigo_
Ravana
11,663
3,088
1,112
3,650
18,859
23,311
0
4,602
14,197
560
16,063
L
Kukulkan
Juan92
Kukulkan
8,398
1,608
486
612
8,974
3,733
0
1,702
7,196
29,422
0
L
24,154
8,206
2,446
6,779
21,828
9,733
1,290
2,820
18,874
0
46,771
L
Merlin
RedRiverz
Merlin
22,777
816
4,429
3,635
13,040
5,515
1,011
3,417
9,585
38,311
0
W
Chernobog
SDragonblack
Chernobog
12,589
7,325
4,719
5,131
15,627
7,105
3,107
8,603
7,024
0
36,834
W
Raijin
14,401
1,765
3,135
3,642
16,186
6,038
857
7,622
8,564
42,499
0
L
Scylla
XXjrXX69
Scylla
7,340
795
2,908
2,756
13,949
4,566
503
1,538
12,397
27,319
0
W
Cliodhna
kileman
Cliodhna
17,021
1,484
1,600
3,239
16,950
6,674
826
5,283
11,667
0
29,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,773
Gold Earned
65,208
186
Minions Killed
184
0
Camps Cleared
0
1,519,066
Distance Traveled
1,734,859
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
12,605
663
40
2
0
361,357
0
W
Hercules
12,497
658
12
1
0
352,192
3
L
Ravana
12,244
644
16
1
0
298,366
0
L
Kukulkan
11,678
615
45
2
0
283,902
1
L
Medusa
13,407
706
37
2
0
299,546
1
L
Merlin
12,910
679
40
2
0
361,422
2
W
Chernobog
13,338
702
49
3
0
354,944
1
W
Raijin
13,676
720
58
3
0
316,619
0
L
Scylla
10,534
554
48
3
0
275,830
0
W
Cliodhna
13,092
689
25
1
0
349,747
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role