Player Matchup

Kukulkan
Kukulkan
LOMAGIC
Kukulkan
Level 89
God Stats
2W - 1L
1,204 SR
Queue Stats
447W - 514L
1,476 Elo+
Party 1
Baron Samedi
Baron Samedi
Lv25MarowakTTV
Baron Samedi
Level 128
God Stats
69W - 53L
1,574 SR
Queue Stats
961W - 1,089L
1,443 Elo+
Party 1
Scylla
Scylla
WiliansBokaoo
Scylla
Level 100
God Stats
4W - 0L
1,288 SR
Queue Stats
16W - 7L
1,283 Elo+
Party 2
Hades
Hades
XxlPpPlxX
Hades
Level 130
God Stats
47W - 29L
1,551 SR
Queue Stats
109W - 102L
1,408 Elo+
Party 2
Artemis
Artemis
theflame619
Artemis
Level 107
God Stats
97W - 84L
1,552 SR
Queue Stats
472W - 585L
1,408 Elo+
Party 1
Team Averages
Level 111
1,434 SR
1,404 Elo+

VS

Team Averages
Level 88
1,466 SR
1,418 Elo+
Atlas
Atlas
IV Artorias VI
Atlas
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,327 Elo+
Party 3
Chaac
Chaac
Kraz823
Chaac
Level 105
God Stats
3W - 1L
1,476 SR
Queue Stats
12W - 15L
1,427 Elo+
Party 3
Heimdallr
Heimdallr
Revived_Harambe
Heimdallr
Level 57
God Stats
1W - 5L
1,427 SR
Queue Stats
29W - 43L
1,330 Elo+
Party 3
Thor
Thor
iamwhiss23
Thor
Level 98
God Stats
1W - 2L
1,508 SR
Queue Stats
7W - 9L
1,488 Elo+
Party 3
Baron Samedi
Baron Samedi
jimspro
Baron Samedi
Level 97
God Stats
2W - 3L
1,423 SR
Queue Stats
18W - 18L
1,518 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
LOMAGIC
Kukulkan
12
1 / 6 / 7
8,176
481
5,600
11,559
5,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
Lv25MarowakTTV
Baron Samedi
17
14 / 1 / 3
11,567
680
11,890
12,734
5,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 5 / 0
9,429
555
3,514
9,856
2,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hades
XxlPpPlxX
Hades
14
4 / 3 / 7
9,101
535
9,381
11,202
4,889
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
theflame619
Artemis
15
6 / 2 / 5
9,489
558
13,125
9,688
2,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 3
6,899
406
4,606
13,593
9,179
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chaac
Kraz823
Chaac
16
6 / 0 / 2
9,632
567
10,236
12,941
11,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
Revived_Harambe
Heimdallr
13
1 / 6 / 2
7,518
442
4,252
13,177
3,887
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
7 / 8 / 2
8,529
502
6,738
13,266
4,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
jimspro
Baron Samedi
14
3 / 10 / 0
8,773
516
5,873
12,776
5,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
26
27
Kills
17
17
Deaths
28
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
L
Chaac
Kraz823
Chaac
6
0
2
7
W
Kukulkan
LOMAGIC
Kukulkan
1
6
7
0.75
W
Baron Samedi
Lv25MarowakTTV
Baron Samedi
14
1
3
15.5
L
Heimdallr
Revived_Harambe
Heimdallr
1
6
2
0.33
W
2
5
0
0.4
W
Hades
XxlPpPlxX
Hades
4
3
7
2.5
L
7
8
2
1
L
Baron Samedi
jimspro
Baron Samedi
3
10
0
0.3
W
Artemis
theflame619
Artemis
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,510
Damage
31,705
55,039
Taken
65,753
21,552
Mitigated
34,461
21,553
Healing
13,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,606
1,121
1,394
1,259
13,593
9,179
0
5,523
7,998
19,329
0
L
Chaac
Kraz823
Chaac
10,236
1,897
0
3,963
12,941
11,265
315
4,536
8,333
0
58,806
W
Kukulkan
LOMAGIC
Kukulkan
5,600
978
86
2,885
11,559
5,006
0
515
10,922
34,316
8,312
W
Baron Samedi
Lv25MarowakTTV
Baron Samedi
11,890
1,064
346
5,553
12,734
5,719
0
3,882
8,566
72,018
0
L
Heimdallr
Revived_Harambe
Heimdallr
4,252
1,509
155
2,457
13,177
3,887
0
4,591
8,574
0
45,812
W
3,514
204
0
3,698
9,856
2,979
392
0
9,110
57,215
0
W
Hades
XxlPpPlxX
Hades
9,381
917
775
4,939
11,202
4,889
1,258
2,594
8,554
49,590
0
L
6,738
2,187
0
2,600
13,266
4,540
0
6,279
6,907
0
32,878
L
Baron Samedi
jimspro
Baron Samedi
5,873
379
0
1,678
12,776
5,590
43
8,337
4,067
43,628
0
W
Artemis
theflame619
Artemis
13,125
5,990
0
3,271
9,688
2,959
2,532
3,241
6,379
0
58,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,762
Gold Earned
41,351
483
Minions Killed
352
0
Camps Cleared
0
1,607,590
Distance Traveled
1,534,008
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,899
406
21
1
0
285,131
0
L
Chaac
9,632
567
119
7
0
333,879
1
W
Kukulkan
8,176
481
67
4
0
316,048
1
W
Baron Samedi
11,567
680
135
8
0
351,308
3
L
Heimdallr
7,518
442
86
5
0
303,158
3
W
Scylla
9,429
555
109
6
0
300,087
7
W
Hades
9,101
535
83
5
0
316,995
2
L
Thor
8,529
502
57
3
0
322,920
0
L
Baron Samedi
8,773
516
69
4
0
288,920
0
W
Artemis
9,489
558
89
5
0
323,152
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role