Player Matchup

Chang'e
Chang'e
QUICKBUNNY97747
Chang'e
Level 110
God Stats
2W - 1L
1,493 SR
Queue Stats
243W - 228L
1,470 Elo+
Party 1
Jormungandr
Jormungandr
RRM-Rodrigo
Jormungandr
Level 159
God Stats
3W - 4L
1,462 SR
Queue Stats
672W - 612L
1,472 Elo+
Solo
Gilgamesh
Gilgamesh
RubBerDukyL96A1
Gilgamesh
Level 108
God Stats
13W - 13L
1,518 SR
Queue Stats
611W - 568L
1,544 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Scholar Nyaa
Ah Muzen Cab
Level 67
God Stats
9W - 2L
1,817 SR
Queue Stats
215W - 208L
1,511 Elo+
Solo
Raijin
Raijin
b3ast5005
Raijin
Level 141
God Stats
2W - 5L
1,634 SR
Queue Stats
794W - 726L
1,551 Elo+
Party 1
Team Averages
Level 117
1,585 SR
1,509 Elo+

VS

Team Averages
Level 85
1,558 SR
1,503 Elo+
Morgan Le Fay
Morgan Le Fay
Derek_1019
Morgan Le Fay
Level 68
God Stats
13W - 8L
1,662 SR
Queue Stats
195W - 173L
1,475 Elo+
Party 2
Tyr
Tyr
KING111502
Tyr
Level 105
God Stats
1W - 3L
1,527 SR
Queue Stats
245W - 220L
1,481 Elo+
Party 2
Khepri
Khepri
SouthernSteel65
Khepri
Level 107
God Stats
6W - 3L
1,589 SR
Queue Stats
786W - 779L
1,533 Elo+
Solo
Danzaburou
Danzaburou
jrthebest1213
Danzaburou
Level 65
God Stats
3W - 5L
1,396 SR
Queue Stats
239W - 229L
1,509 Elo+
Party 2
Thanatos
Thanatos
v AsLxn
Thanatos
Level 78
God Stats
104W - 68L
1,616 SR
Queue Stats
160W - 133L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 6
8,153
480
10,568
12,041
4,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
RRM-Rodrigo
Jormungandr
11
1 / 3 / 7
7,485
440
6,471
14,203
9,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
RubBerDukyL96A1
Gilgamesh
14
3 / 2 / 7
8,250
485
10,426
14,427
5,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
Scholar Nyaa
Ah Muzen Cab
14
2 / 5 / 2
7,921
466
10,116
11,792
2,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Raijin
b3ast5005
Raijin
15
9 / 5 / 2
9,276
546
15,459
11,440
3,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Derek_1019
Morgan Le Fay
11
3 / 4 / 2
7,520
442
5,421
10,575
3,891
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
3 / 4 / 3
8,368
492
7,707
18,286
10,908
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 5 / 6
7,441
438
3,873
17,593
12,298
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
jrthebest1213
Danzaburou
15
6 / 0 / 2
9,232
543
16,309
13,341
4,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
v AsLxn
Thanatos
13
6 / 5 / 4
8,621
507
10,465
13,248
5,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
36
18
Kills
19
19
Deaths
18
24
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Derek_1019
Morgan Le Fay
3
4
2
1
L
3
4
3
1.13
W
3
4
6
1.5
W
Jormungandr
RRM-Rodrigo
Jormungandr
1
3
7
1.5
W
Gilgamesh
RubBerDukyL96A1
Gilgamesh
3
2
7
3.25
W
Ah Muzen Cab
Scholar Nyaa
Ah Muzen Cab
2
5
2
0.6
L
1
5
6
0.8
W
Raijin
b3ast5005
Raijin
9
5
2
2
L
Danzaburou
jrthebest1213
Danzaburou
6
0
2
7
L
Thanatos
v AsLxn
Thanatos
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,040
Damage
43,775
63,903
Taken
73,043
25,264
Mitigated
37,168
19,805
Healing
31,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Derek_1019
Morgan Le Fay
5,421
516
0
2,744
10,575
3,891
0
6,036
4,158
39,905
0
L
7,707
2,023
427
7,340
18,286
10,908
0
7,479
10,094
0
51,290
W
10,568
769
1,859
5,931
12,041
4,665
0
1,813
10,073
35,430
0
W
Jormungandr
RRM-Rodrigo
Jormungandr
6,471
1,498
353
2,686
14,203
9,652
136
2,458
11,579
20,010
0
W
Gilgamesh
RubBerDukyL96A1
Gilgamesh
10,426
3,202
0
1,818
14,427
5,075
0
1,136
13,108
0
56,960
W
Ah Muzen Cab
Scholar Nyaa
Ah Muzen Cab
10,116
5,100
0
5,230
11,792
2,653
0
598
11,032
0
57,648
L
3,873
1,038
1,754
3,438
17,593
12,298
14
7,645
9,586
12,591
0
W
Raijin
b3ast5005
Raijin
15,459
982
198
1,730
11,440
3,219
0
3,289
8,044
57,188
0
L
Danzaburou
jrthebest1213
Danzaburou
16,309
6,086
0
5,693
13,341
4,581
1,035
4,749
8,391
0
70,799
L
Thanatos
v AsLxn
Thanatos
10,465
1,069
0
10,195
13,248
5,490
510
4,610
8,316
0
37,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,085
Gold Earned
41,182
354
Minions Killed
371
0
Camps Cleared
0
1,539,898
Distance Traveled
1,491,675
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,520
442
80
5
0
237,348
2
L
Tyr
8,368
492
97
6
0
286,584
0
W
Chang'e
8,153
480
61
4
0
282,223
3
W
Jormungandr
7,485
440
29
2
0
311,710
2
W
Gilgamesh
8,250
485
89
5
0
340,155
5
W
Ah Muzen Cab
7,921
466
88
5
0
309,241
0
L
Khepri
7,441
438
16
1
0
297,318
3
W
Raijin
9,276
546
87
5
0
296,569
0
L
Danzaburou
9,232
543
127
7
0
297,825
6
L
Thanatos
8,621
507
51
3
0
372,600
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role