Player Matchup

Geb
Geb
DireBubbles3395
Geb
Level 104
God Stats
5W - 4L
1,668 SR
Queue Stats
285W - 270L
1,508 Elo+
Party 1
Ra
Ra
KP Monica
Ra
Level 23
God Stats
2W - 3L
1,623 SR
Queue Stats
3W - 4L
1,471 Elo+
Party 1
Fenrir
Fenrir
SamoanPride4L1F3
Fenrir
Level 68
God Stats
7W - 2L
1,725 SR
Queue Stats
154W - 146L
1,477 Elo+
Party 1
Hachiman
Hachiman
YNG_Ghxst-_-
Hachiman
Level 79
God Stats
0W - 4L
1,433 SR
Queue Stats
164W - 154L
1,489 Elo+
Party 1
Cerberus
Cerberus
asianboy00769
Cerberus
Level 50
God Stats
4W - 11L
1,418 SR
Queue Stats
108W - 136L
1,391 Elo+
Solo
Team Averages
Level 65
1,574 SR
1,467 Elo+

VS

Team Averages
Level 82
1,628 SR
1,503 Elo+
Merlin
Merlin
LORD KEROKLYSPE
Merlin
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 27L
1,404 Elo+
Party 2
Arachne
Arachne
MedeuceOnUrFace
Arachne
Level 16
God Stats
6W - 1L
1,777 SR
Queue Stats
78W - 42L
1,608 Elo+
Party 2
Osiris
Osiris
Paddy04
Osiris
Level 84
God Stats
5W - 2L
1,571 SR
Queue Stats
153W - 170L
1,402 Elo+
Solo
Yemoja
Yemoja
dialektike
Yemoja
Level 138
God Stats
15W - 12L
1,551 SR
Queue Stats
772W - 770L
1,550 Elo+
Party 2
Chiron
Chiron
skelly7
Chiron
Level 154
God Stats
6W - 1L
1,740 SR
Queue Stats
656W - 621L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 2
5,326
484
5,150
9,027
3,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 5 / 0
5,004
455
927
5,443
1,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

10
2 / 3 / 1
6,271
570
6,737
9,389
4,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hachiman
YNG_Ghxst-_-
Hachiman
10
1 / 2 / 1
5,458
496
3,949
6,944
1,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
asianboy00769
Cerberus
7
0 / 8 / 2
4,498
409
2,712
13,725
4,292
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 3
7,222
657
3,880
4,845
1,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
5 / 0 / 7
6,855
623
6,285
9,042
2,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Osiris
Paddy04
Osiris
11
3 / 2 / 0
6,871
625
5,126
8,811
7,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Yemoja
dialektike
Yemoja
10
0 / 1 / 7
6,561
596
2,810
5,290
1,739
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chiron
skelly7
Chiron
12
8 / 0 / 1
7,355
669
13,475
8,308
2,358
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
3
Kills
22
22
Deaths
3
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
L
0
5
0
0
W
6
0
3
7.5
W
5
0
7
8.5
W
Osiris
Paddy04
Osiris
3
2
0
1.5
L
2
3
1
0.83
L
Hachiman
YNG_Ghxst-_-
Hachiman
1
2
1
0.75
L
Cerberus
asianboy00769
Cerberus
0
8
2
0.13
W
Yemoja
dialektike
Yemoja
0
1
7
3.5
W
Chiron
skelly7
Chiron
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,475
Damage
31,576
44,528
Taken
36,296
15,092
Mitigated
15,994
9,191
Healing
17,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,150
386
0
2,546
9,027
3,309
25
2,212
6,623
29,224
0
L
927
0
11
807
5,443
1,540
0
1,549
3,676
25,260
0
W
3,880
99
116
1,957
4,845
1,594
368
1,883
2,962
38,523
0
W
6,285
5,378
0
2,441
9,042
2,723
671
2,026
7,016
0
32,803
W
Osiris
Paddy04
Osiris
5,126
1,921
0
4,064
8,811
7,580
0
958
7,432
0
30,209
L
6,737
1,158
185
2,420
9,389
4,522
0
44
9,345
0
27,083
L
Hachiman
YNG_Ghxst-_-
Hachiman
3,949
2,487
0
850
6,944
1,429
0
962
5,960
0
31,430
L
Cerberus
asianboy00769
Cerberus
2,712
123
202
2,170
13,725
4,292
0
1,457
12,234
13,736
0
W
Yemoja
dialektike
Yemoja
2,810
742
3,859
1,659
5,290
1,739
146
1,818
3,443
11,835
0
W
Chiron
skelly7
Chiron
13,475
6,398
316
2,898
8,308
2,358
1,146
2,104
6,125
0
49,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,557
Gold Earned
34,864
277
Minions Killed
325
0
Camps Cleared
0
1,084,014
Distance Traveled
1,105,375
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,326
484
52
5
0
237,237
2
L
Ra
5,004
455
55
5
0
201,704
4
W
Merlin
7,222
657
76
7
0
208,341
3
W
Arachne
6,855
623
59
5
0
273,174
1
W
Osiris
6,871
625
79
7
0
189,846
0
L
Fenrir
6,271
570
61
6
0
221,932
1
L
Hachiman
5,458
496
67
6
0
212,900
1
L
Cerberus
4,498
409
42
4
0
210,241
0
W
Yemoja
6,561
596
26
2
0
214,980
4
W
Chiron
7,355
669
85
8
0
219,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role