Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
PUNCHISMITE
Bacchus
Level 98
God Stats
5W - 4L
1,560 SR
Queue Stats
40W - 41L
1,531 Elo+
Solo
Artemis
Artemis
paulpro37
Artemis
Level 77
God Stats
4W - 7L
1,500 SR
Queue Stats
131W - 173L
1,526 Elo+
Party 2
Team Averages
Level 99
1,520 SR
1,519 Elo+

VS

Team Averages
Level 86
1,545 SR
1,550 Elo+
Ymir
Ymir
SelamaAshalanore
Ymir
Level 85
God Stats
43W - 23L
1,699 SR
Queue Stats
221W - 144L
1,650 Elo+
Party 1
Thor
Thor
ma0o
Thor
Level 68
God Stats
0W - 1L
1,271 SR
Queue Stats
32W - 61L
1,363 Elo+
Solo
Chang'e
Chang'e
masterteroris
Chang'e
Level 104
God Stats
5W - 5L
1,666 SR
Queue Stats
280W - 185L
1,637 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
2 / 2 / 7
8,218
685
8,562
9,720
3,283
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
PUNCHISMITE
Bacchus
12
5 / 2 / 3
9,110
759
9,292
8,204
7,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
paulpro37
Artemis
12
2 / 2 / 4
7,769
647
9,912
8,025
2,820
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 1
8,697
725
6,325
12,727
11,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Thor
ma0o
Thor
10
2 / 6 / 3
7,579
632
6,749
11,968
5,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
11
0 / 3 / 5
7,246
604
7,266
8,688
2,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
15
9
Kills
6
6
Deaths
9
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
2
7
2.75
W
Bacchus
PUNCHISMITE
Bacchus
5
2
3
3.25
L
4
0
1
4.5
L
Thor
ma0o
Thor
2
6
3
0.58
L
Chang'e
0
3
5
0.83
W
Artemis
paulpro37
Artemis
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,766
Damage
20,340
25,949
Taken
33,383
13,766
Mitigated
20,115
10,400
Healing
8,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
8,562
1,056
2,131
3,284
9,720
3,283
427
4,229
5,025
26,538
0
W
Bacchus
PUNCHISMITE
Bacchus
9,292
658
665
1,898
8,204
7,663
0
3,297
4,479
18,389
0
L
6,325
1,219
0
4,011
12,727
11,972
0
6,608
6,119
17,688
0
L
Thor
ma0o
Thor
6,749
1,198
0
342
11,968
5,295
0
7,475
4,493
0
19,734
L
Chang'e
7,266
360
2,022
2,469
8,688
2,848
0
4,259
4,429
26,519
0
W
Artemis
paulpro37
Artemis
9,912
2,664
0
2,422
8,025
2,820
826
5,593
2,090
0
31,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,097
Gold Earned
23,522
125
Minions Killed
102
7
Camps Cleared
3
679,419
Distance Traveled
646,211
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,218
685
51
4
5
231,466
5
W
Bacchus
9,110
759
25
2
1
240,004
3
L
Ymir
8,697
725
29
2
0
224,081
3
L
Thor
7,579
632
29
2
2
181,163
2
L
Chang'e
7,246
604
44
4
1
240,967
2
W
Artemis
7,769
647
49
4
1
207,949
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role