Player Matchup

Osiris
Osiris
 
Osiris
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
BrewstiesArmy
Loki
Level 160
God Stats
15W - 1L
1,904 SR
Queue Stats
1,010W - 109L
1,981 Elo+
Party 1
Zhong Kui
Zhong Kui
ßotan
Zhong Kui
Level 120
God Stats
11W - 1L
1,976 SR
Queue Stats
1,496W - 137L
2,100 Elo+
Party 1
Team Averages
Level 129
1,793 SR
1,860 Elo+

VS

Team Averages
Level 118
1,461 SR
1,410 Elo+
Cliodhna
Cliodhna
Argetlam23
Cliodhna
Level 136
God Stats
3W - 3L
1,617 SR
Queue Stats
7W - 21L
1,354 Elo+
Party 2
Cerberus
Cerberus
McYellowBird
Cerberus
Level 96
God Stats
1W - 4L
1,266 SR
Queue Stats
173W - 212L
1,523 Elo+
Solo
Nox
Nox
iHadBakingSoda
Nox
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 21L
1,354 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
2 / 1 / 14
8,595
716
11,113
11,223
8,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
9 / 2 / 7
9,401
783
11,837
8,739
3,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
ßotan
Zhong Kui
14
6 / 0 / 7
9,021
752
12,090
10,078
7,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Argetlam23
Cliodhna
11
2 / 7 / 1
7,602
634
6,123
11,642
3,505
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
McYellowBird
Cerberus
10
1 / 5 / 2
7,728
644
5,272
18,743
12,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 5 / 3
6,992
583
4,810
7,803
2,155
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
17
Kills
3
3
Deaths
17
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
2
1
14
9
L
Cliodhna
Argetlam23
Cliodhna
2
7
1
0.36
W
9
2
7
6.25
L
Cerberus
McYellowBird
Cerberus
1
5
2
0.4
L
0
5
3
0.3
W
Zhong Kui
ßotan
Zhong Kui
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,040
Damage
16,205
30,040
Taken
38,188
19,623
Mitigated
18,337
9,362
Healing
6,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
11,113
2,652
0
2,232
11,223
8,287
68
3,455
7,768
0
26,532
L
Cliodhna
Argetlam23
Cliodhna
6,123
893
0
382
11,642
3,505
0
3,257
7,775
0
23,276
W
11,837
3,093
0
1,278
8,739
3,893
576
3,226
5,513
0
28,410
L
Cerberus
McYellowBird
Cerberus
5,272
449
427
5,797
18,743
12,677
0
6,157
11,524
15,166
0
L
4,810
757
0
132
7,803
2,155
0
2,904
4,401
18,778
0
W
Zhong Kui
ßotan
Zhong Kui
12,090
712
0
5,852
10,078
7,443
390
3,842
6,236
40,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,017
Gold Earned
22,322
161
Minions Killed
107
10
Camps Cleared
2
725,522
Distance Traveled
644,414
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,595
716
39
3
4
246,432
1
L
Cliodhna
7,602
634
49
4
1
225,955
4
W
Loki
9,401
783
37
3
3
256,073
6
L
Cerberus
7,728
644
17
1
0
220,972
6
L
Nox
6,992
583
41
3
1
197,487
5
W
Zhong Kui
9,021
752
85
7
3
223,017
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role