Player Matchup

Thanatos
Thanatos
Bellakickbutt
Thanatos
Level 104
God Stats
11W - 11L
1,454 SR
Queue Stats
241W - 219L
1,467 Elo+
Party 2
Bellona
Bellona
Friednuggets420
Bellona
Level 120
God Stats
10W - 7L
1,606 SR
Queue Stats
210W - 196L
1,542 Elo+
Party 2
Hachiman
Hachiman
Hadesvessl
Hachiman
Level 105
God Stats
3W - 3L
1,531 SR
Queue Stats
134W - 123L
1,436 Elo+
Party 2
Atlas
Atlas
TheGentrifier
Atlas
Level 62
God Stats
3W - 2L
1,500 SR
Queue Stats
97W - 101L
1,444 Elo+
Party 3
Chronos
Chronos
mriceman11778
Chronos
Level 56
God Stats
4W - 3L
1,309 SR
Queue Stats
116W - 110L
1,501 Elo+
Party 3
Team Averages
Level 89
1,480 SR
1,478 Elo+

VS

Team Averages
Level 102
1,490 SR
1,472 Elo+
Yemoja
Yemoja
 
Yemoja
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
FuelledByRamen_
Charybdis
Level 112
God Stats
2W - 1L
1,411 SR
Queue Stats
193W - 227L
1,477 Elo+
Solo
Guan Yu
Guan Yu
InFaMoUsChUkE69
Guan Yu
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,489 Elo+
Party 1
Amaterasu
Amaterasu
PromiseNoSmurf6
Amaterasu
Level 52
God Stats
1W - 3L
1,579 SR
Queue Stats
108W - 116L
1,448 Elo+
Solo
He Bo
He Bo
RecruitRushOBJ
He Bo
Level 102
God Stats
2W - 2L
1,458 SR
Queue Stats
88W - 78L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bellakickbutt
Thanatos
16
10 / 3 / 5
10,538
555
10,362
11,647
3,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

18
8 / 0 / 4
11,458
603
18,070
15,496
16,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hachiman
Hadesvessl
Hachiman
14
3 / 3 / 8
9,067
477
12,002
12,430
3,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 1 / 10
9,425
496
8,901
13,157
9,430
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chronos
18
8 / 1 / 6
11,445
602
14,610
14,562
4,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
13
1 / 4 / 6
8,517
448
5,430
20,700
12,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
FuelledByRamen_
Charybdis
12
2 / 3 / 1
7,759
408
7,129
10,564
2,819
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
4 / 8 / 2
9,170
483
12,055
19,581
11,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Amaterasu
PromiseNoSmurf6
Amaterasu
13
1 / 7 / 0
7,382
389
7,074
16,727
9,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
0 / 7 / 1
7,446
392
6,959
11,928
3,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
18
29
Kills
8
8
Deaths
29
33
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
4
6
1
W
Thanatos
Bellakickbutt
Thanatos
10
3
5
4.17
W
8
0
4
10
L
Charybdis
FuelledByRamen_
Charybdis
2
3
1
0.83
W
Hachiman
Hadesvessl
Hachiman
3
3
8
2.33
L
4
8
2
0.63
L
Amaterasu
PromiseNoSmurf6
Amaterasu
1
7
0
0.14
L
0
7
1
0.07
W
0
1
10
5
W
Chronos
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,945
Damage
38,647
67,292
Taken
79,500
37,916
Mitigated
40,149
36,484
Healing
24,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
5,430
1,385
2,591
5,393
20,700
12,218
0
6,203
14,041
24,374
0
W
Thanatos
Bellakickbutt
Thanatos
10,362
2,604
0
11,513
11,647
3,470
200
2,556
9,091
0
60,340
W
18,070
8,851
0
8,446
15,496
16,557
0
1,539
13,957
0
89,441
L
Charybdis
FuelledByRamen_
Charybdis
7,129
4,456
0
2,703
10,564
2,819
0
2,563
7,665
0
43,290
W
Hachiman
Hadesvessl
Hachiman
12,002
6,082
0
3,524
12,430
3,700
1,244
2,496
9,934
0
50,255
L
12,055
1,338
1,650
6,197
19,581
11,653
0
5,218
14,113
0
60,916
L
Amaterasu
PromiseNoSmurf6
Amaterasu
7,074
2,515
0
3,697
16,727
9,967
0
5,308
11,271
0
37,804
L
6,959
43
0
1,870
11,928
3,492
0
4,219
7,501
45,178
0
W
8,901
2,905
2,509
3,692
13,157
9,430
0
2,495
10,662
33,545
0
W
Chronos
14,610
3,995
0
6,800
14,562
4,759
5,450
3,685
10,877
78,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,933
Gold Earned
40,274
498
Minions Killed
366
0
Camps Cleared
0
1,768,946
Distance Traveled
1,653,727
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,517
448
30
2
0
322,728
2
W
Thanatos
10,538
555
97
5
0
380,312
7
W
Bellona
11,458
603
138
7
0
379,069
1
L
Charybdis
7,759
408
88
5
0
305,402
4
W
Hachiman
9,067
477
75
4
0
319,338
1
L
Guan Yu
9,170
483
101
5
0
356,247
0
L
Amaterasu
7,382
389
60
3
0
342,202
0
L
He Bo
7,446
392
87
5
0
327,148
7
W
Atlas
9,425
496
52
3
0
348,321
7
W
Chronos
11,445
602
136
7
0
341,906
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role