Player Matchup

Vulcan
Vulcan
Diamond IV
 
Vulcan
Diamond IV
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sobek
Sobek
Diamond IV
EsRayemelec
Sobek
Diamond IV
Level 154
God Stats
26W - 15L
1,701 SR
Queue Stats
102W - 81L
2,092 MMR
Party 1
Chaac
Chaac
Platinum I
courtekj
Chaac
Platinum I
Level 149
God Stats
27W - 33L
1,573 SR
Queue Stats
347W - 376L
1,800 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 147
1,591 SR
1,797 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 153
1,672 SR
1,988 MMR
Amaterasu
Amaterasu
Platinum I
RecurringSilence
Amaterasu
Platinum I
Level 151
God Stats
5W - 5L
1,603 SR
Queue Stats
791W - 886L
1,920 MMR
Solo
Geb
Geb
Diamond V
SSULTIMATE MOAB
Geb
Diamond V
Level 153
God Stats
2W - 1L
1,923 SR
Queue Stats
98W - 84L
2,110 MMR
Solo
Tiamat
Tiamat
Platinum I
TheGoldenUrinal
Tiamat
Platinum I
Level 156
God Stats
3W - 11L
1,490 SR
Queue Stats
71W - 88L
1,934 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
2 / 2 / 6
9,118
701
11,502
5,386
2,000
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
3 / 1 / 7
10,094
776
6,807
18,577
22,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chaac
courtekj
Chaac
14
6 / 0 / 5
9,779
752
12,070
13,230
12,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
Morgan Le FayFenrirAthenaArtioAphrodite

VS

Bans
OdinGilgameshAchillesSetAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
11
2 / 2 / 1
7,947
611
6,408
13,883
9,974
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 4 / 3
7,428
571
7,587
11,555
9,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 5 / 2
7,823
602
8,967
9,157
5,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
11
Kills
3
3
Deaths
11
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
2
2
6
2.5
W
3
1
7
6.5
L
Amaterasu
2
2
1
1.25
L
0
4
3
0.38
L
1
5
2
0.4
W
Chaac
courtekj
Chaac
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,379
Damage
22,962
37,193
Taken
34,595
36,468
Mitigated
24,883
15,421
Healing
8,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
11,502
6,835
0
1,212
5,386
2,000
1,397
3,089
1,902
46,696
0
W
6,807
304
0
6,509
18,577
22,350
295
6,396
11,062
15,410
0
L
Amaterasu
6,408
2,443
578
4,848
13,883
9,974
0
7,346
6,058
0
18,947
L
7,587
659
0
1,507
11,555
9,465
0
7,660
3,634
16,861
0
L
8,967
664
0
1,740
9,157
5,444
0
3,520
5,244
35,335
0
W
Chaac
courtekj
Chaac
12,070
1,880
0
7,700
13,230
12,118
609
5,896
6,954
170
33,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,991
Gold Earned
23,198
156
Minions Killed
128
7
Camps Cleared
4
819,147
Distance Traveled
729,008
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,118
701
93
7
2
260,463
6
W
Sobek
10,094
776
20
2
1
279,383
5
L
Amaterasu
7,947
611
35
3
2
267,171
3
L
Geb
7,428
571
34
3
2
253,318
2
L
Tiamat
7,823
602
59
5
0
208,519
4
W
Chaac
9,779
752
43
3
4
279,301
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role