Player Matchup

Hou Yi
Hou Yi
Fabethebaber
Hou Yi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Persephone
Persephone
Not_Rozugorudo
Persephone
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Syx_Mystyreious
Nu Wa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,452 Elo+
Party 2
Baron Samedi
Baron Samedi
YesMighty_Ricky
Baron Samedi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Pele
Pele
flooopy94
Pele
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 19
1,500 SR
1,490 Elo+

VS

Team Averages
Level 80
1,453 SR
1,476 Elo+
Olorun
Olorun
 
Olorun
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Itsyaboislater
Kuzenbo
Level 85
God Stats
11W - 10L
1,501 SR
Queue Stats
628W - 484L
1,611 Elo+
Party 1
Danzaburou
Danzaburou
ShakaZulaka
Danzaburou
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,269 Elo+
Solo
Cthulhu
Cthulhu
Takedahint
Cthulhu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 53L
1,563 Elo+
Party 1
Tiamat
Tiamat
sol1papaya
Tiamat
Level 129
God Stats
3W - 10L
1,263 SR
Queue Stats
409W - 436L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
13
1 / 7 / 2
7,189
654
8,159
10,679
3,122
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
Not_Rozugorudo
Persephone
13
0 / 3 / 2
6,829
621
10,732
8,797
2,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
1 / 6 / 2
7,260
660
10,252
10,263
3,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
YesMighty_Ricky
Baron Samedi
14
1 / 5 / 2
6,913
628
8,312
12,761
6,967
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pele
11
1 / 7 / 2
6,835
621
7,294
12,283
3,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
14
3 / 1 / 13
8,945
813
3,873
8,356
3,590
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
1 / 2 / 23
9,295
845
10,899
20,872
21,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
ShakaZulaka
Danzaburou
17
9 / 1 / 13
10,317
938
15,416
13,210
6,040
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cthulhu
Takedahint
Cthulhu
16
9 / 2 / 18
9,914
901
10,492
19,844
13,243
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tiamat
sol1papaya
Tiamat
16
7 / 0 / 14
9,772
888
9,862
7,776
4,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
110
4
Kills
29
28
Deaths
6
10
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
3
1
13
9.5
L
Hou Yi
1
7
2
0.29
W
1
2
23
6.25
L
Persephone
Not_Rozugorudo
Persephone
0
3
2
0.33
W
Danzaburou
ShakaZulaka
Danzaburou
9
1
13
15.5
L
1
6
2
0.33
W
Cthulhu
Takedahint
Cthulhu
9
2
18
9
L
Baron Samedi
YesMighty_Ricky
Baron Samedi
1
5
2
0.4
L
Pele
1
7
2
0.29
W
Tiamat
sol1papaya
Tiamat
7
0
14
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,749
Damage
50,542
54,783
Taken
70,058
19,583
Mitigated
48,904
16,198
Healing
43,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
3,873
2,215
7,828
3,870
8,356
3,590
3,226
4,023
4,293
13,449
0
L
Hou Yi
8,159
2,781
90
372
10,679
3,122
0
6,095
4,390
0
14,678
W
10,899
3,327
0
7,903
20,872
21,825
557
6,356
14,287
15,556
0
L
Persephone
Not_Rozugorudo
Persephone
10,732
451
0
2,575
8,797
2,616
0
5,359
3,335
23,478
0
W
Danzaburou
ShakaZulaka
Danzaburou
15,416
3,887
2,159
6,478
13,210
6,040
726
9,312
3,864
0
39,366
L
10,252
2,427
1,118
2,729
10,263
3,057
0
6,435
3,472
15,942
0
W
Cthulhu
Takedahint
Cthulhu
10,492
617
1,104
7,197
19,844
13,243
156
6,362
13,379
21,390
0
L
Baron Samedi
YesMighty_Ricky
Baron Samedi
8,312
820
2,405
4,037
12,761
6,967
0
7,649
4,793
16,330
0
L
Pele
7,294
623
393
2,479
12,283
3,821
0
8,395
3,666
0
13,129
W
Tiamat
sol1papaya
Tiamat
9,862
150
2,394
4,274
7,776
4,206
273
2,763
4,939
22,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,026
Gold Earned
48,243
98
Minions Killed
107
0
Camps Cleared
0
886,612
Distance Traveled
1,053,869
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,945
813
12
1
0
183,353
0
L
Hou Yi
7,189
654
17
2
0
166,664
1
W
Kuzenbo
9,295
845
8
1
0
223,652
0
L
Persephone
6,829
621
23
2
0
191,983
0
W
Danzaburou
10,317
938
51
5
0
200,196
0
L
Nu Wa
7,260
660
18
2
0
169,599
0
W
Cthulhu
9,914
901
20
2
0
229,406
0
L
Baron Samedi
6,913
628
25
2
0
165,446
0
L
Pele
6,835
621
15
1
0
192,920
0
W
Tiamat
9,772
888
16
1
0
217,262
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role