Player Matchup

Tiamat
Tiamat
BaldAndBlind
Tiamat
Level 102
God Stats
10W - 13L
1,467 SR
Queue Stats
144W - 117L
1,594 Elo+
Party 1
Thor
Thor
Globo Joy Inc
Thor
Level 95
God Stats
1W - 1L
1,171 SR
Queue Stats
161W - 98L
1,546 Elo+
Party 1
Gilgamesh
Gilgamesh
IGL 2K
Gilgamesh
Level 104
God Stats
4W - 5L
1,441 SR
Queue Stats
174W - 158L
1,541 Elo+
Party 1
Team Averages
Level 100
1,360 SR
1,560 Elo+

VS

Team Averages
Level 51
1,400 SR
1,258 Elo+
Yemoja
Yemoja
ChelcieFaith
Yemoja
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 25L
1,279 Elo+
Party 2
Nu Wa
Nu Wa
JOSH14401
Nu Wa
Level 64
God Stats
8W - 11L
1,424 SR
Queue Stats
18W - 31L
1,299 Elo+
Party 2
Chaac
Chaac
W_Marcelino
Chaac
Level 68
God Stats
1W - 6L
1,276 SR
Queue Stats
204W - 370L
1,195 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
5 / 0 / 7
9,035
695
12,736
7,240
4,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
5 / 0 / 6
9,248
711
4,123
6,474
3,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
IGL 2K
Gilgamesh
13
4 / 1 / 10
8,774
675
13,247
12,398
8,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
11
1 / 3 / 0
7,341
565
3,560
9,362
5,668
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
JOSH14401
Nu Wa
9
0 / 9 / 0
6,878
529
8,045
9,908
2,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 2 / 1
7,298
561
4,300
14,950
11,440
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
2
14
Kills
1
1
Deaths
14
23
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Tiamat
5
0
7
8.5
L
Yemoja
1
3
0
0.33
W
5
0
6
8
W
Gilgamesh
IGL 2K
Gilgamesh
4
1
10
9
L
Nu Wa
JOSH14401
Nu Wa
0
9
0
0
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,106
Damage
15,905
26,112
Taken
34,220
16,125
Mitigated
19,697
7,087
Healing
10,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
12,736
563
0
2,389
7,240
4,136
873
3,341
3,658
34,764
0
L
Yemoja
3,560
298
1,031
407
9,362
5,668
0
4,012
4,696
13,058
0
W
4,123
817
237
1,114
6,474
3,136
704
2,247
4,037
0
32,612
W
Gilgamesh
IGL 2K
Gilgamesh
13,247
2,135
668
2,679
12,398
8,853
521
5,623
6,313
2,018
28,591
L
Nu Wa
JOSH14401
Nu Wa
8,045
1,939
420
804
9,908
2,589
0
2,317
6,874
19,645
0
L
4,300
72
556
6,979
14,950
11,440
0
6,054
7,460
0
20,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,057
Gold Earned
21,517
161
Minions Killed
93
9
Camps Cleared
3
782,655
Distance Traveled
694,110
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,035
695
76
6
2
264,120
1
L
Yemoja
7,341
565
28
2
0
228,219
0
W
Thor
9,248
711
61
5
6
257,183
0
W
Gilgamesh
8,774
675
24
2
1
261,352
0
L
Nu Wa
6,878
529
31
2
2
198,685
2
L
Chaac
7,298
561
34
3
1
267,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role