Player Matchup

Gilgamesh
Gilgamesh
JCM XenO
Gilgamesh
Level 127
God Stats
1W - 0L
1,855 SR
Queue Stats
18W - 15L
1,495 Elo+
Party 3
Ymir
Ymir
PrimalVIKING810
Ymir
Level 138
God Stats
1W - 0L
1,558 SR
Queue Stats
22W - 23L
1,452 Elo+
Party 3
Chaac
Chaac
StampFPS
Chaac
Level 107
God Stats
2W - 3L
1,538 SR
Queue Stats
69W - 58L
1,496 Elo+
Party 1
Kuzenbo
Kuzenbo
cpt price QC
Kuzenbo
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 22L
1,370 Elo+
Party 1
Sylvanus
Sylvanus
frankyboy16
Sylvanus
Level 85
God Stats
1W - 0L
1,487 SR
Queue Stats
68W - 58L
1,496 Elo+
Party 1
Team Averages
Level 95
1,588 SR
1,462 Elo+

VS

Team Averages
Level 71
1,534 SR
1,715 Elo+
Anubis
Anubis
FAST SHOT 03
Anubis
Level 88
God Stats
0W - 1L
1,304 SR
Queue Stats
7W - 2L
1,775 Elo+
Party 2
Tiamat
Tiamat
Goodard69
Tiamat
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,514 Elo+
Solo
Sylvanus
Sylvanus
ORVAC
Sylvanus
Level 129
God Stats
1W - 1L
1,596 SR
Queue Stats
13W - 7L
1,613 Elo+
Party 2
Artemis
Artemis
SLOWSHOT1
Artemis
Level 24
God Stats
0W - 1L
1,835 SR
Queue Stats
7W - 1L
1,836 Elo+
Party 2
Arachne
Arachne
friedcaprisun
Arachne
Level 88
God Stats
0W - 1L
1,433 SR
Queue Stats
8W - 1L
1,836 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JCM XenO
Gilgamesh
17
6 / 7 / 16
12,220
873
17,004
23,834
21,479
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
3 / 4 / 21
11,632
831
11,777
24,397
36,932
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
StampFPS
Chaac
20
17 / 1 / 13
13,090
935
30,872
26,099
28,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kuzenbo
cpt price QC
Kuzenbo
17
2 / 5 / 19
10,670
762
7,906
22,797
38,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sylvanus
frankyboy16
Sylvanus
17
3 / 5 / 18
11,035
788
15,760
17,592
11,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
6 / 6 / 10
10,489
749
18,154
18,022
10,392
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tiamat
Goodard69
Tiamat
19
6 / 3 / 10
11,925
852
21,131
15,762
13,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
ORVAC
Sylvanus
15
4 / 8 / 10
10,360
740
14,988
27,831
37,356
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
SLOWSHOT1
Artemis
18
3 / 5 / 13
10,396
743
28,872
15,820
8,153
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
14
2 / 9 / 9
9,165
655
10,092
16,812
8,360
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
73
31
Kills
21
22
Deaths
31
87
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Anubis
6
6
10
1.83
L
Tiamat
Goodard69
Tiamat
6
3
10
3.67
W
Gilgamesh
JCM XenO
Gilgamesh
6
7
16
2
L
Sylvanus
ORVAC
Sylvanus
4
8
10
1.13
W
3
4
21
3.38
L
Artemis
SLOWSHOT1
Artemis
3
5
13
1.9
W
Chaac
StampFPS
Chaac
17
1
13
23.5
W
Kuzenbo
cpt price QC
Kuzenbo
2
5
19
2.3
W
Sylvanus
frankyboy16
Sylvanus
3
5
18
2.4
L
Arachne
2
9
9
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,319
Damage
93,237
114,719
Taken
94,247
136,748
Mitigated
77,359
51,569
Healing
40,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
18,154
1,426
1,099
6,216
18,022
10,392
644
6,881
10,763
33,762
0
L
Tiamat
Goodard69
Tiamat
21,131
3,038
1,542
6,197
15,762
13,098
450
5,191
10,270
45,311
0
W
Gilgamesh
JCM XenO
Gilgamesh
17,004
3,617
6,786
4,290
23,834
21,479
612
12,347
11,487
484
27,699
L
Sylvanus
ORVAC
Sylvanus
14,988
1,782
7,966
8,107
27,831
37,356
546
9,743
17,327
16,593
0
W
11,777
1,711
1,359
3,969
24,397
36,932
665
10,482
13,915
30,629
0
L
Artemis
SLOWSHOT1
Artemis
28,872
15,133
2,877
3,363
15,820
8,153
1,378
5,747
9,646
0
44,652
W
Chaac
StampFPS
Chaac
30,872
4,457
3,490
12,858
26,099
28,704
281
10,771
15,328
4,980
49,366
W
Kuzenbo
cpt price QC
Kuzenbo
7,906
2,543
0
2,443
22,797
38,000
1,049
10,230
12,567
17,475
0
W
Sylvanus
frankyboy16
Sylvanus
15,760
7,666
10,206
6,168
17,592
11,633
2,280
10,443
7,149
24,683
3,919
L
Arachne
10,092
5,882
544
2,396
16,812
8,360
507
7,593
9,019
0
12,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,647
Gold Earned
52,335
185
Minions Killed
135
0
Camps Cleared
0
1,237,232
Distance Traveled
1,156,359
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,489
749
30
2
0
226,088
0
L
Tiamat
11,925
852
51
4
0
275,930
0
W
Gilgamesh
12,220
873
24
2
0
251,146
0
L
Sylvanus
10,360
740
3
0
0
210,712
3
W
Ymir
11,632
831
40
3
0
247,509
0
L
Artemis
10,396
743
46
3
0
202,157
0
W
Chaac
13,090
935
55
4
0
305,337
0
W
Kuzenbo
10,670
762
12
1
0
241,915
1
W
Sylvanus
11,035
788
54
4
0
191,325
0
L
Arachne
9,165
655
5
0
0
241,472
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role