Player Matchup

Ravana
Ravana
 
Ravana
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
DEATHSIGHT07
Medusa
Level 160
God Stats
1W - 4L
1,428 SR
Queue Stats
263W - 243L
1,557 Elo+
Solo
Ares
Ares
Send Dreams
Ares
Level 144
God Stats
3W - 0L
1,733 SR
Queue Stats
49W - 39L
1,625 Elo+
Solo
Discordia
Discordia
SheedForMVP
Discordia
Level 129
God Stats
15W - 8L
1,635 SR
Queue Stats
510W - 500L
1,610 Elo+
Solo
Hercules
Hercules
brotzy78
Hercules
Level 146
God Stats
12W - 10L
1,597 SR
Queue Stats
384W - 380L
1,604 Elo+
Solo
Team Averages
Level 138
1,579 SR
1,579 Elo+

VS

Team Averages
Level 120
1,541 SR
1,640 Elo+
Ares
Ares
 
Ares
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
KillaQ5
Amaterasu
Level 147
God Stats
2W - 5L
1,346 SR
Queue Stats
337W - 250L
1,682 Elo+
Party 1
Hachiman
Hachiman
NGHTMRES
Hachiman
Level 69
God Stats
0W - 2L
1,769 SR
Queue Stats
258W - 144L
1,702 Elo+
Party 1
Kuzenbo
Kuzenbo
TOMMY_GUN_107
Kuzenbo
Level 126
God Stats
3W - 5L
1,458 SR
Queue Stats
167W - 112L
1,655 Elo+
Party 1
Jing Wei
Jing Wei
assasin12356
Jing Wei
Level 109
God Stats
2W - 2L
1,631 SR
Queue Stats
177W - 128L
1,660 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
14
4 / 4 / 7
8,527
853
9,199
14,044
12,432
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Medusa
15
5 / 3 / 10
9,090
909
12,548
10,142
5,188
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
0 / 2 / 16
8,964
896
6,551
16,370
19,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Discordia
SheedForMVP
Discordia
17
7 / 2 / 12
9,998
1,000
18,866
7,138
3,365
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
brotzy78
Hercules
17
6 / 2 / 11
9,626
963
11,987
16,529
16,864
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
1 / 5 / 6
7,386
739
6,705
13,563
16,126
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Amaterasu
KillaQ5
Amaterasu
14
1 / 4 / 6
7,243
724
6,216
14,395
11,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
NGHTMRES
Hachiman
16
6 / 3 / 5
8,626
863
18,797
9,043
4,055
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kuzenbo
15
5 / 3 / 8
8,215
822
11,026
17,636
12,855
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
assasin12356
Jing Wei
12
0 / 7 / 9
7,065
707
8,147
9,921
3,911
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
47
22
Kills
13
13
Deaths
22
56
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
4
4
7
1.88
L
Ares
 
Ares
1
5
6
0.8
W
Medusa
5
3
10
3.33
L
Amaterasu
KillaQ5
Amaterasu
1
4
6
1
L
Hachiman
NGHTMRES
Hachiman
6
3
5
2.83
W
0
2
16
4
W
Discordia
SheedForMVP
Discordia
7
2
12
6.5
L
Kuzenbo
5
3
8
3
L
Jing Wei
assasin12356
Jing Wei
0
7
9
0.64
W
Hercules
brotzy78
Hercules
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,151
Damage
50,891
64,223
Taken
64,558
57,354
Mitigated
48,216
23,283
Healing
21,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
9,199
1,659
1,906
3,185
14,044
12,432
0
3,900
9,613
0
16,681
L
Ares
 
Ares
6,705
96
1,274
1,817
13,563
16,126
0
5,929
7,407
8,729
0
W
Medusa
12,548
5,921
1,596
2,770
10,142
5,188
3,389
2,672
7,374
0
27,958
L
Amaterasu
KillaQ5
Amaterasu
6,216
1,526
1,697
5,138
14,395
11,269
0
7,033
7,250
721
10,736
L
Hachiman
NGHTMRES
Hachiman
18,797
10,558
0
2,172
9,043
4,055
0
5,195
3,765
0
36,425
W
6,551
763
1,459
3,429
16,370
19,505
190
4,535
11,343
13,855
0
W
Discordia
SheedForMVP
Discordia
18,866
472
1,440
733
7,138
3,365
1,111
1,552
5,504
32,970
0
L
Kuzenbo
11,026
2,333
813
5,559
17,636
12,855
30
7,245
10,150
15,274
0
L
Jing Wei
assasin12356
Jing Wei
8,147
7,178
1,455
1,280
9,921
3,911
0
2,946
6,857
0
16,453
W
Hercules
brotzy78
Hercules
11,987
1,455
1,302
5,463
16,529
16,864
0
4,829
11,209
9,555
13,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,205
Gold Earned
38,535
115
Minions Killed
87
0
Camps Cleared
0
969,352
Distance Traveled
913,175
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,527
853
18
2
0
191,425
3
L
Ares
7,386
739
3
0
0
176,581
4
W
Medusa
9,090
909
29
3
0
173,137
1
L
Amaterasu
7,243
724
18
2
0
195,879
3
L
Hachiman
8,626
863
35
4
0
183,503
1
W
Ares
8,964
896
8
1
0
205,226
3
W
Discordia
9,998
1,000
38
4
0
196,038
3
L
Kuzenbo
8,215
822
7
1
0
187,835
0
L
Jing Wei
7,065
707
24
2
0
169,377
1
W
Hercules
9,626
963
22
2
0
203,526
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role