Player Matchup

Sol
Sol
Diamond V
 
Sol
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Platinum I
AdvertiseeeRG
Bastet
Platinum I
Level 142
God Stats
6W - 4L
1,713 SR
Queue Stats
308W - 293L
2,007 MMR
Solo
Zeus
Zeus
Diamond IV
Apоllо
Zeus
Diamond IV
Level 160
God Stats
3W - 1L
1,950 SR
Queue Stats
154W - 162L
2,073 MMR
Party 1
Heimdallr
Heimdallr
Diamond III
Eriayl
Heimdallr
Diamond III
Level 160
God Stats
1W - 2L
1,330 SR
Queue Stats
271W - 261L
2,049 MMR
Party 1
Achilles
Achilles
Diamond V
ISpI Kiwis69
Achilles
Diamond V
Level 146
God Stats
16W - 12L
1,635 SR
Queue Stats
618W - 620L
1,997 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 154
1,626 SR
1,925 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 137
1,580 SR
1,909 MMR
Geb
Geb
Diamond V
 
Geb
Diamond V
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Diamond IV
Kumies
Chaac
Diamond IV
Level 121
God Stats
37W - 23L
1,737 SR
Queue Stats
373W - 367L
2,025 MMR
Solo
Freya
Freya
Diamond V
SquishyRalf
Freya
Diamond V
Level 156
God Stats
0W - 2L
1,316 SR
Queue Stats
80W - 64L
2,036 MMR
Solo
Persephone
Persephone
Platinum II
canyoubuckme_01
Persephone
Platinum II
Level 141
God Stats
14W - 18L
1,628 SR
Queue Stats
493W - 475L
1,945 MMR
Solo
Pele
Pele
Diamond V
iTzZ REFL3X
Pele
Diamond V
Level 160
God Stats
5W - 3L
1,720 SR
Queue Stats
385W - 375L
2,039 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
2 / 1 / 2
5,704
634
5,254
5,146
1,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
2 / 0 / 3
5,716
635
2,423
7,032
1,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zeus
11
3 / 0 / 0
6,382
709
3,158
4,116
1,489
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
Eriayl
Heimdallr
10
5 / 1 / 0
6,105
678
5,100
5,281
1,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
ISpI Kiwis69
Achilles
7
0 / 3 / 4
4,530
503
4,327
7,456
4,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bans
TiamatThanatosCharybdis

VS

Bans
ArtioSetLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
8
2 / 2 / 2
5,046
561
2,754
7,540
3,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
Kumies
Chaac
10
0 / 3 / 0
5,315
591
2,731
6,086
3,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

7
0 / 4 / 1
4,361
485
2,134
6,776
1,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Persephone
canyoubuckme_01
Persephone
8
2 / 1 / 1
5,284
587
3,438
3,323
1,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 2 / 2
5,028
559
2,914
6,083
1,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
12
Kills
5
5
Deaths
12
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
1
2
3
L
Geb
 
Geb
2
2
2
1.5
W
2
0
3
3.5
W
Zeus
3
0
0
3
W
Heimdallr
Eriayl
Heimdallr
5
1
0
5
W
Achilles
ISpI Kiwis69
Achilles
0
3
4
0.67
L
Chaac
Kumies
Chaac
0
3
0
0
L
0
4
1
0.13
L
Persephone
canyoubuckme_01
Persephone
2
1
1
2.5
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,262
Damage
13,971
29,031
Taken
29,808
10,898
Mitigated
11,121
12,433
Healing
9,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
5,254
1,333
0
2,463
5,146
1,459
1,308
2,231
2,833
32,453
0
L
Geb
 
Geb
2,754
405
0
1,309
7,540
3,952
0
1,236
6,106
11,222
0
W
2,423
558
0
4,652
7,032
1,903
0
1,180
5,766
0
33,423
W
Zeus
3,158
653
0
1,824
4,116
1,489
0
0
3,719
35,280
0
W
Heimdallr
Eriayl
Heimdallr
5,100
3,310
0
2,262
5,281
1,499
0
1,832
3,449
0
33,527
W
Achilles
ISpI Kiwis69
Achilles
4,327
1,834
10
1,222
7,456
4,548
20
2,833
4,541
0
13,193
L
Chaac
Kumies
Chaac
2,731
222
0
1,724
6,086
3,124
0
3,158
2,928
0
31,670
L
2,134
672
0
2,782
6,776
1,109
0
0
6,694
17,125
0
L
Persephone
canyoubuckme_01
Persephone
3,438
288
0
1,033
3,323
1,085
0
1,726
1,529
24,445
0
L
2,914
620
0
2,225
6,083
1,851
0
2,291
3,792
0
20,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,437
Gold Earned
25,034
297
Minions Killed
232
0
Camps Cleared
0
877,197
Distance Traveled
838,523
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,704
634
59
7
0
174,275
1
L
Geb
5,046
561
16
2
0
171,634
2
W
Bastet
5,716
635
67
7
0
198,183
1
W
Zeus
6,382
709
77
9
0
178,572
3
W
Heimdallr
6,105
678
67
7
0
177,413
3
W
Achilles
4,530
503
27
3
0
148,754
0
L
Chaac
5,315
591
76
8
0
187,349
1
L
Freya
4,361
485
38
4
0
131,205
1
L
Persephone
5,284
587
55
6
0
144,702
0
L
Pele
5,028
559
47
5
0
203,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role