Player Matchup

Bacchus
Bacchus
BiOTiiCS_
Bacchus
Level 88
God Stats
18W - 14L
1,595 SR
Queue Stats
64W - 75L
1,412 Elo+
Party 1
Chaac
Chaac
FatBoii Ian
Chaac
Level 108
God Stats
7W - 6L
1,483 SR
Queue Stats
293W - 400L
1,361 Elo+
Solo
Cernunnos
Cernunnos
NinbenSenpai
Cernunnos
Level 89
God Stats
12W - 13L
1,442 SR
Queue Stats
82W - 130L
1,421 Elo+
Party 1
Team Averages
Level 95
1,507 SR
1,398 Elo+

VS

Team Averages
Level 85
1,596 SR
1,354 Elo+
Hel
Hel
Dammit_lui14
Hel
Level 91
God Stats
3W - 1L
1,738 SR
Queue Stats
113W - 101L
1,518 Elo+
Party 2
Fenrir
Fenrir
XMAN_713
Fenrir
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 13L
1,091 Elo+
Party 2
Mulan
Mulan
steel43
Mulan
Level 157
God Stats
22W - 14L
1,550 SR
Queue Stats
561W - 617L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BiOTiiCS_
Bacchus
12
4 / 3 / 10
8,790
799
6,542
8,723
9,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
8 / 4 / 7
9,409
855
11,649
13,223
9,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cernunnos
NinbenSenpai
Cernunnos
14
5 / 2 / 12
9,124
829
11,893
8,539
4,607
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 8 / 2
8,188
744
4,297
10,368
2,321
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
XMAN_713
Fenrir
11
2 / 5 / 5
7,831
712
3,513
13,221
4,862
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mulan
steel43
Mulan
12
4 / 4 / 3
8,673
788
8,136
13,070
8,293
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
19
17
Kills
9
9
Deaths
17
29
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BiOTiiCS_
Bacchus
4
3
10
3
L
3
8
2
0.5
W
8
4
7
2.88
W
Cernunnos
NinbenSenpai
Cernunnos
5
2
12
5.5
L
Fenrir
XMAN_713
Fenrir
2
5
5
0.9
L
Mulan
steel43
Mulan
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,084
Damage
15,946
30,485
Taken
36,659
23,735
Mitigated
15,476
8,631
Healing
9,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BiOTiiCS_
Bacchus
6,542
642
0
1,586
8,723
9,442
108
563
8,160
13,559
0
L
4,297
280
2,640
2,091
10,368
2,321
138
1,915
8,313
20,977
0
W
11,649
1,714
0
4,927
13,223
9,686
811
1,926
11,297
0
30,368
W
Cernunnos
NinbenSenpai
Cernunnos
11,893
5,327
0
2,118
8,539
4,607
1,326
2,235
6,304
0
42,376
L
Fenrir
XMAN_713
Fenrir
3,513
483
0
1,600
13,221
4,862
0
2,787
9,964
0
12,788
L
Mulan
steel43
Mulan
8,136
1,023
221
2,813
13,070
8,293
76
2,635
10,086
0
21,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,323
Gold Earned
24,692
125
Minions Killed
89
8
Camps Cleared
2
596,669
Distance Traveled
583,102
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,790
799
18
2
0
190,302
3
L
Hel
8,188
744
46
4
1
182,748
1
W
Chaac
9,409
855
42
4
1
217,301
0
W
Cernunnos
9,124
829
65
6
7
189,066
3
L
Fenrir
7,831
712
16
1
1
213,238
0
L
Mulan
8,673
788
27
2
0
187,116
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role