Player Matchup

Arachne
Arachne
 
Arachne
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
CoolishCrane8
Sol
Level 64
God Stats
1W - 1L
1,588 SR
Queue Stats
1W - 4L
1,317 Elo+
Party 2
Amaterasu
Amaterasu
DM5XxmauricioxX
Amaterasu
Level 25
God Stats
1W - 1L
1,495 SR
Queue Stats
1W - 1L
1,684 Elo+
Party 2
Heimdallr
Heimdallr
Max Joshua02
Heimdallr
Level 8
God Stats
1W - 1L
1,753 SR
Queue Stats
1W - 1L
1,684 Elo+
Party 2
Atlas
Atlas
Tinkynano
Atlas
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,350 Elo+
Party 2
Team Averages
Level 60
1,567 SR
1,507 Elo+

VS

Team Averages
Level 76
1,527 SR
1,471 Elo+
Hel
Hel
 
Hel
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
YESIMMOREFUNNY
Jing Wei
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 120L
1,430 Elo+
Party 1
Baron Samedi
Baron Samedi
demon-unitdcm
Baron Samedi
Level 90
God Stats
10W - 4L
1,510 SR
Queue Stats
363W - 355L
1,500 Elo+
Party 1
Kali
Kali
drewxdgamer19
Kali
Level 67
God Stats
8W - 6L
1,623 SR
Queue Stats
251W - 251L
1,451 Elo+
Party 1
Vamana
Vamana
zfg3vol
Vamana
Level 85
God Stats
6W - 1L
1,500 SR
Queue Stats
64W - 42L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
7 / 6 / 0
10,630
483
13,576
17,204
6,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 8 / 6
9,187
418
8,624
15,327
5,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
DM5XxmauricioxX
Amaterasu
16
0 / 4 / 1
9,172
417
9,914
19,390
12,417
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
Max Joshua02
Heimdallr
13
2 / 10 / 4
8,901
405
10,914
17,166
5,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Atlas
Tinkynano
Atlas
13
0 / 5 / 6
8,136
370
11,981
20,009
18,717
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
16
6 / 1 / 11
10,246
466
8,783
14,681
14,984
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
16
4 / 3 / 8
10,491
477
11,812
15,785
6,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
demon-unitdcm
Baron Samedi
19
14 / 3 / 8
12,678
576
25,781
19,906
10,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
6 / 3 / 6
12,154
552
11,882
21,878
9,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vamana
zfg3vol
Vamana
19
3 / 0 / 4
12,248
557
13,331
21,282
18,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
70
10
Kills
33
33
Deaths
10
17
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
7
6
0
1.17
W
Hel
 
Hel
6
1
11
11.5
L
1
8
6
0.5
L
Amaterasu
DM5XxmauricioxX
Amaterasu
0
4
1
0.13
L
Heimdallr
Max Joshua02
Heimdallr
2
10
4
0.4
L
Atlas
Tinkynano
Atlas
0
5
6
0.6
W
Jing Wei
4
3
8
2.67
W
Baron Samedi
demon-unitdcm
Baron Samedi
14
3
8
6
W
6
3
6
3
W
Vamana
zfg3vol
Vamana
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,009
Damage
71,589
89,096
Taken
93,532
48,321
Mitigated
59,315
17,434
Healing
59,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
13,576
9,584
0
2,607
17,204
6,607
0
6,784
10,321
0
47,141
W
Hel
 
Hel
8,783
1,879
5,345
6,160
14,681
14,984
349
5,683
8,998
36,625
0
L
8,624
2,617
0
4,214
15,327
5,245
1,434
8,275
7,000
35,239
3,064
L
Amaterasu
DM5XxmauricioxX
Amaterasu
9,914
4,177
0
4,786
19,390
12,417
1,106
2,443
15,620
0
58,254
L
Heimdallr
Max Joshua02
Heimdallr
10,914
6,411
0
2,987
17,166
5,335
0
9,571
7,542
0
36,704
L
Atlas
Tinkynano
Atlas
11,981
3,961
411
2,429
20,009
18,717
0
10,228
9,680
31,527
0
W
Jing Wei
11,812
9,023
0
5,941
15,785
6,093
4,216
3,835
11,950
0
62,029
W
Baron Samedi
demon-unitdcm
Baron Samedi
25,781
3,146
2,457
11,508
19,906
10,130
1,053
6,216
13,690
102,355
0
W
11,882
5,733
0
13,423
21,878
9,442
0
3,885
17,993
12
108,833
W
Vamana
zfg3vol
Vamana
13,331
3,864
0
14,637
21,282
18,666
1,526
347
20,935
12,849
71,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,026
Gold Earned
57,817
356
Minions Killed
661
0
Camps Cleared
0
2,010,061
Distance Traveled
2,153,274
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,630
483
68
3
0
464,326
2
W
Hel
10,246
466
46
2
0
398,692
0
L
Sol
9,187
418
74
3
0
375,492
0
L
Amaterasu
9,172
417
124
6
0
436,592
2
L
Heimdallr
8,901
405
67
3
0
314,816
0
L
Atlas
8,136
370
23
1
0
418,835
6
W
Jing Wei
10,491
477
123
6
0
412,918
2
W
Baron Samedi
12,678
576
160
7
0
429,001
3
W
Kali
12,154
552
166
8
0
472,343
2
W
Vamana
12,248
557
166
8
0
440,320
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role