Player Matchup

Ganesha
Ganesha
Gold V
 
Ganesha
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Gold III
 
Hachiman
Gold III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Platinum I
TenzaZangetzsu
Merlin
Platinum I
Level 160
God Stats
12W - 15L
1,706 SR
Queue Stats
243W - 222L
1,820 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 159
1,569 SR
1,607 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 138
1,560 SR
1,647 MMR
Ah Puch
Ah Puch
Platinum I
 
Ah Puch
Platinum I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kuzenbo
Kuzenbo
Bronze III
DVidjill
Kuzenbo
Bronze III
Level 158
God Stats
5W - 2L
1,578 SR
Queue Stats
9W - 10L
1,448 MMR
Solo
Cupid
Cupid
Platinum II
lololnami
Cupid
Platinum II
Level 109
God Stats
10W - 8L
1,603 SR
Queue Stats
218W - 172L
1,994 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
12
0 / 4 / 4
8,676
620
5,243
17,575
17,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hachiman
 
Hachiman
12
3 / 3 / 1
8,524
609
12,503
11,011
3,911
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 1 / 3
8,180
584
14,740
7,446
2,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
ThothGebOdinFenrirSol

VS

Bans
Ah Muzen CabAresSobekKhepriBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
3 / 1 / 5
8,798
628
12,503
10,976
3,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
DVidjill
Kuzenbo
13
3 / 2 / 3
9,648
689
9,911
22,428
22,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cupid
lololnami
Cupid
13
2 / 1 / 5
8,818
630
9,402
13,272
3,798
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
21
4
Kills
8
8
Deaths
4
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
4
4
0.5
L
Hachiman
 
Hachiman
3
3
1
1.17
W
Ah Puch
 
Ah Puch
3
1
5
5.5
W
Kuzenbo
DVidjill
Kuzenbo
3
2
3
2.25
L
1
1
3
2.5
W
Cupid
lololnami
Cupid
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,486
Damage
31,816
36,032
Taken
46,676
24,095
Mitigated
30,261
6,680
Healing
23,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
5,243
213
84
2,655
17,575
17,410
0
9,500
8,075
22,386
0
L
Hachiman
 
Hachiman
12,503
5,757
0
2,369
11,011
3,911
80
7,638
3,373
0
33,281
W
Ah Puch
 
Ah Puch
12,503
1,337
777
4,719
10,976
3,564
193
4,859
6,117
31,858
0
W
Kuzenbo
DVidjill
Kuzenbo
9,911
3,292
603
10,053
22,428
22,899
316
8,459
13,969
28,972
0
L
14,740
1,258
0
1,572
7,446
2,774
0
5,614
1,832
41,424
0
W
Cupid
lololnami
Cupid
9,402
5,538
2,248
5,549
13,272
3,798
954
6,875
6,397
0
36,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,380
Gold Earned
27,264
182
Minions Killed
166
5
Camps Cleared
7
745,555
Distance Traveled
812,386
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,676
620
3
0
0
241,285
6
L
Hachiman
8,524
609
76
5
0
251,993
6
W
Ah Puch
8,798
628
57
4
4
271,730
3
W
Kuzenbo
9,648
689
33
2
0
272,913
2
L
Merlin
8,180
584
103
7
5
252,277
6
W
Cupid
8,818
630
76
5
3
267,743
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role