Player Matchup

Cthulhu
Cthulhu
Angelica_Anxiety
Cthulhu
Level 145
God Stats
65W - 48L
1,589 SR
Queue Stats
578W - 527L
1,542 Elo+
Party 1
Cerberus
Cerberus
BlitzArchive
Cerberus
Level 120
God Stats
2W - 4L
1,385 SR
Queue Stats
553W - 493L
1,584 Elo+
Party 1
Izanami
Izanami
GiNgEr_LorD666
Izanami
Level 113
God Stats
9W - 1L
1,978 SR
Queue Stats
565W - 510L
1,534 Elo+
Party 1
Persephone
Persephone
Gunslinger-Voqe
Persephone
Level 59
God Stats
17W - 17L
1,687 SR
Queue Stats
134W - 126L
1,507 Elo+
Party 1
Bastet
Bastet
a15-04-75
Bastet
Level 129
God Stats
2W - 4L
1,551 SR
Queue Stats
220W - 210L
1,523 Elo+
Party 1
Team Averages
Level 113
1,638 SR
1,538 Elo+

VS

Team Averages
Level 110
1,563 SR
1,573 Elo+
Hou Yi
Hou Yi
ChadB0T69
Hou Yi
Level 126
God Stats
15W - 18L
1,542 SR
Queue Stats
769W - 752L
1,550 Elo+
Solo
Loki
Loki
Niebla722
Loki
Level 125
God Stats
6W - 0L
1,762 SR
Queue Stats
149W - 119L
1,570 Elo+
Solo
Ares
Ares
Rukhia_
Ares
Level 121
God Stats
8W - 4L
1,548 SR
Queue Stats
312W - 268L
1,600 Elo+
Solo
Vamana
Vamana
The god darker
Vamana
Level 89
God Stats
2W - 3L
1,397 SR
Queue Stats
527W - 505L
1,567 Elo+
Solo
Raijin
Raijin
xxFunkeyBaconxx
Raijin
Level 88
God Stats
12W - 10L
1,566 SR
Queue Stats
248W - 218L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 4
5,907
537
5,110
9,787
5,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
BlitzArchive
Cerberus
11
1 / 2 / 0
5,889
535
6,508
9,053
6,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
1 / 3 / 1
6,228
566
3,573
6,773
1,323
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Persephone
Gunslinger-Voqe
Persephone
9
1 / 4 / 1
6,024
548
2,218
4,592
1,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bastet
a15-04-75
Bastet
11
1 / 1 / 1
6,183
562
3,213
6,322
1,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
ChadB0T69
Hou Yi
12
2 / 0 / 2
6,763
615
5,860
6,536
1,868
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Loki
11
3 / 1 / 2
6,617
602
3,384
9,005
2,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ares
Rukhia_
Ares
10
2 / 2 / 0
6,031
548
2,881
9,513
5,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 0 / 1
6,594
599
4,949
7,987
4,713
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

12
3 / 1 / 1
6,942
631
3,454
4,633
1,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
16
4
Kills
10
12
Deaths
4
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
2
4
1
L
Cerberus
BlitzArchive
Cerberus
1
2
0
0.5
W
Hou Yi
ChadB0T69
Hou Yi
2
0
2
3
L
1
3
1
0.5
L
Persephone
Gunslinger-Voqe
Persephone
1
4
1
0.38
W
Loki
3
1
2
4
W
Ares
Rukhia_
Ares
2
2
0
1
W
0
0
1
0.5
L
Bastet
a15-04-75
Bastet
1
1
1
1.5
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,622
Damage
20,528
36,527
Taken
37,674
15,668
Mitigated
15,766
11,297
Healing
13,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,110
835
146
1,685
9,787
5,270
0
1,723
8,064
19,722
0
L
Cerberus
BlitzArchive
Cerberus
6,508
602
0
3,806
9,053
6,153
0
1,945
7,108
33,200
0
W
Hou Yi
ChadB0T69
Hou Yi
5,860
3,201
0
2,471
6,536
1,868
780
1,229
5,307
0
47,674
L
3,573
2,330
0
1,547
6,773
1,323
0
520
6,253
0
39,754
L
Persephone
Gunslinger-Voqe
Persephone
2,218
82
0
711
4,592
1,183
0
2,827
1,761
30,986
0
W
Loki
3,384
691
0
3,190
9,005
2,431
0
1,631
7,374
0
37,677
W
Ares
Rukhia_
Ares
2,881
164
42
2,428
9,513
5,356
0
3,935
5,376
17,408
0
W
4,949
1,404
0
4,188
7,987
4,713
0
4,398
3,015
5,456
33,899
L
Bastet
a15-04-75
Bastet
3,213
563
0
3,402
6,322
1,739
0
565
5,757
0
35,746
W
3,454
176
0
933
4,633
1,398
0
2,084
2,549
44,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,231
Gold Earned
32,947
343
Minions Killed
362
0
Camps Cleared
0
1,092,773
Distance Traveled
1,130,768
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,907
537
27
2
0
233,784
6
L
Cerberus
5,889
535
90
8
0
196,576
3
W
Hou Yi
6,763
615
93
8
0
212,318
0
L
Izanami
6,228
566
83
8
0
199,382
3
L
Persephone
6,024
548
66
6
0
211,549
1
W
Loki
6,617
602
72
7
0
252,667
4
W
Ares
6,031
548
25
2
0
221,576
0
W
Vamana
6,594
599
88
8
0
218,046
0
L
Bastet
6,183
562
77
7
0
251,482
5
W
Raijin
6,942
631
84
8
0
226,161
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role