Player Matchup

Olorun
Olorun
 
Olorun
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
DressiestMars19
Chaac
Level 110
God Stats
27W - 21L
1,564 SR
Queue Stats
138W - 97L
1,510 Elo+
Party 1
Sun Wukong
Sun Wukong
NoahNoTree
Sun Wukong
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
18W - 17L
1,503 Elo+
Party 1
Arachne
Arachne
ShadowDog1200
Arachne
Level 87
God Stats
26W - 17L
1,625 SR
Queue Stats
270W - 191L
1,649 Elo+
Party 1
Cerberus
Cerberus
TheLastSpeed
Cerberus
Level 119
God Stats
2W - 3L
1,472 SR
Queue Stats
42W - 43L
1,489 Elo+
Party 1
Team Averages
Level 91
1,532 SR
1,530 Elo+

VS

Team Averages
Level 82
1,523 SR
1,504 Elo+
Xing Tian
Xing Tian
Connendarf
Xing Tian
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 27L
1,493 Elo+
Party 3
Geb
Geb
Geebzz
Geb
Level 46
God Stats
2W - 3L
1,577 SR
Queue Stats
92W - 94L
1,535 Elo+
Party 2
Kali
Kali
Philosopher_Ken
Kali
Level 52
God Stats
0W - 1L
1,226 SR
Queue Stats
50W - 55L
1,465 Elo+
Party 2
Skadi
Skadi
broburrito
Skadi
Level 120
God Stats
16W - 7L
1,697 SR
Queue Stats
248W - 236L
1,490 Elo+
Party 3
Set
Set
iiiHAVEYOUNOW
Set
Level 147
God Stats
59W - 45L
1,616 SR
Queue Stats
890W - 861L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
11
0 / 0 / 1
5,800
580
907
3,789
1,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 1 / 8
5,373
537
4,965
5,097
2,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
NoahNoTree
Sun Wukong
7
1 / 2 / 0
5,059
506
3,901
6,173
2,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Arachne
11
10 / 0 / 0
6,782
678
4,784
4,796
2,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
TheLastSpeed
Cerberus
8
0 / 0 / 7
5,252
525
2,461
6,361
4,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Connendarf
Xing Tian
9
2 / 2 / 0
5,409
541
3,652
8,028
4,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Geb
Geebzz
Geb
8
0 / 2 / 1
4,830
483
1,796
6,258
2,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 4 / 0
4,829
483
962
6,111
2,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Skadi
8
1 / 3 / 0
5,043
504
3,062
3,987
670
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

3
0 / 0 / 0
3,749
375
223
1,300
239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
11
Kills
3
3
Deaths
11
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
0
0
1
0.5
L
Xing Tian
Connendarf
Xing Tian
2
2
0
1
W
0
1
8
4
L
Geb
Geebzz
Geb
0
2
1
0.25
W
Sun Wukong
NoahNoTree
Sun Wukong
1
2
0
0.5
L
0
4
0
0
W
Arachne
10
0
0
10
W
Cerberus
TheLastSpeed
Cerberus
0
0
7
3.5
L
Skadi
1
3
0
0.33
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,018
Damage
9,695
26,216
Taken
25,684
13,106
Mitigated
10,355
11,194
Healing
6,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
907
528
269
1,305
3,789
1,377
2,196
324
3,465
33,349
5,436
L
Xing Tian
Connendarf
Xing Tian
3,652
451
0
1,902
8,028
4,672
216
0
7,552
20,246
0
W
4,965
766
94
2,423
5,097
2,753
853
296
4,801
0
27,272
L
Geb
Geebzz
Geb
1,796
387
43
1,342
6,258
2,356
115
1,837
4,313
12,316
0
W
Sun Wukong
NoahNoTree
Sun Wukong
3,901
1,134
0
1,054
6,173
2,969
0
3,015
2,621
0
17,957
L
962
380
0
1,645
6,111
2,418
0
623
5,455
0
21,218
W
Arachne
4,784
3,327
0
2,692
4,796
2,006
1,147
192
4,570
0
34,569
W
Cerberus
TheLastSpeed
Cerberus
2,461
35
0
3,357
6,361
4,001
918
1,050
5,311
16,266
0
L
Skadi
3,062
920
0
495
3,987
670
725
689
3,226
0
26,698
L
223
142
0
693
1,300
239
0
0
1,271
0
5,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,266
Gold Earned
23,860
257
Minions Killed
176
0
Camps Cleared
0
966,679
Distance Traveled
780,189
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
5,800
580
81
8
0
176,956
3
L
Xing Tian
5,409
541
39
4
0
182,752
1
W
Chaac
5,373
537
49
5
0
200,270
1
L
Geb
4,830
483
21
2
0
194,591
3
W
Sun Wukong
5,059
506
31
3
0
190,803
0
L
Kali
4,829
483
46
5
0
167,723
0
W
Arachne
6,782
678
58
6
0
211,651
3
W
Cerberus
5,252
525
38
4
0
186,999
1
L
Skadi
5,043
504
53
5
0
181,409
1
L
Set
3,749
375
17
2
0
53,714
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role