Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
CMS-_-BYLAWW
Bellona
Level 47
God Stats
1W - 3L
1,792 SR
Queue Stats
4W - 19L
1,193 Elo+
Solo
Atlas
Atlas
The757Bandit
Atlas
Level 64
God Stats
10W - 9L
1,512 SR
Queue Stats
39W - 50L
1,317 Elo+
Party 2
Bastet
Bastet
Vanila_Gorilla32
Bastet
Level 87
God Stats
0W - 2L
1,297 SR
Queue Stats
16W - 36L
1,256 Elo+
Solo
Raijin
Raijin
dotaisforchumps
Raijin
Level 109
God Stats
1W - 2L
1,866 SR
Queue Stats
36W - 32L
1,380 Elo+
Party 2
Team Averages
Level 91
1,593 SR
1,329 Elo+

VS

Team Averages
Level 79
1,336 SR
1,305 Elo+
Tiamat
Tiamat
JayBay1903
Tiamat
Level 83
God Stats
2W - 0L
1,344 SR
Queue Stats
5W - 4L
1,301 Elo+
Solo
Chaac
Chaac
TankinFrank68
Chaac
Level 33
God Stats
7W - 14L
1,378 SR
Queue Stats
7W - 14L
1,266 Elo+
Party 1
Kali
Kali
Terminus06
Kali
Level 68
God Stats
1W - 1L
1,376 SR
Queue Stats
150W - 184L
1,411 Elo+
Solo
Atlas
Atlas
captainmexico23
Atlas
Level 86
God Stats
4W - 7L
1,275 SR
Queue Stats
97W - 134L
1,290 Elo+
Party 1
Izanami
Izanami
neonpurplehearts
Izanami
Level 126
God Stats
2W - 6L
1,308 SR
Queue Stats
81W - 119L
1,256 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
0 / 5 / 1
6,892
530
1,729
6,234
1,653
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
CMS-_-BYLAWW
Bellona
15
1 / 7 / 11
9,349
719
8,318
14,716
13,834
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

16
6 / 6 / 9
10,426
802
13,102
14,926
6,137
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
6 / 7 / 3
9,506
731
11,396
15,085
5,267
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
5 / 6 / 7
10,198
784
14,377
12,662
4,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
JayBay1903
Tiamat
19
10 / 0 / 15
12,969
998
15,309
9,459
8,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 6 / 9
9,299
715
7,578
16,915
11,887
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
10 / 4 / 10
12,969
998
12,267
17,910
9,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
7 / 4 / 15
12,169
936
13,063
17,710
20,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
2 / 4 / 7
10,223
786
7,119
8,958
3,109
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
87
18
Kills
31
31
Deaths
18
31
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
5
1
0.1
L
Bellona
CMS-_-BYLAWW
Bellona
1
7
11
0.93
W
Tiamat
JayBay1903
Tiamat
10
0
15
17.5
W
2
6
9
1.08
W
10
4
10
3.75
L
6
6
9
1.75
L
6
7
3
1.07
W
7
4
15
3.63
L
5
6
7
1.42
W
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,922
Damage
55,336
63,623
Taken
70,952
31,710
Mitigated
53,152
8,693
Healing
24,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
1,729
602
0
151
6,234
1,653
0
3,678
2,556
0
11,319
L
Bellona
CMS-_-BYLAWW
Bellona
8,318
3,413
500
1,098
14,716
13,834
0
6,770
7,946
0
19,260
W
Tiamat
JayBay1903
Tiamat
15,309
2,730
0
4,301
9,459
8,167
1,772
3,588
5,871
49,221
0
W
7,578
1,174
446
5,806
16,915
11,887
1,626
6,535
10,380
0
18,981
W
12,267
4,376
0
10,560
17,910
9,678
544
5,023
12,887
0
41,540
L
13,102
4,232
309
1,933
14,926
6,137
0
6,891
8,035
33,260
0
L
11,396
3,627
9
1,963
15,085
5,267
0
4,744
10,341
0
22,890
W
13,063
2,112
619
2,210
17,710
20,311
384
7,330
10,380
26,932
0
L
14,377
1,599
308
2,422
12,662
4,819
0
6,289
6,373
29,718
1,613
W
7,119
4,470
176
708
8,958
3,109
3,431
4,902
4,056
0
36,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,371
Gold Earned
57,629
186
Minions Killed
297
2
Camps Cleared
12
939,033
Distance Traveled
1,178,773
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,892
530
20
2
1
81,273
0
L
Bellona
9,349
719
28
2
1
218,534
0
W
Tiamat
12,969
998
83
6
7
253,119
1
W
Chaac
9,299
715
26
2
1
243,449
0
W
Kali
12,969
998
68
5
3
230,543
2
L
Atlas
10,426
802
46
4
0
215,913
0
L
Bastet
9,506
731
37
3
0
230,831
0
W
Atlas
12,169
936
34
3
0
253,800
1
L
Raijin
10,198
784
55
4
0
192,482
0
W
Izanami
10,223
786
86
7
1
197,862
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role